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D&D is For Nerds

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D&D is For Nerds
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  • D&D is For Nerds

    Barovia V #1 Some Bridge Along That River

    18/07/2026 | 46min
    I never knew what to expect when travelling with Him. There were days He was quiet and focused, when nothing in the world could pull His attention from the road ahead. Other days it was as though He could not sit still in His own skin, chasing one thought after another as if they fell out of His head faster than He could follow them. The day He bowed his head to an undead king, and very nearly did not rise again, belonged to the former kind of day. He had been silent since dawn, turning something over behind His eyes, and I remember thinking that silence was the surest sign He had already made up His mind about something I would not like. The feigned confusion only guaranteed it for me.

    The undead paladins stood there in armour gone the colour of old rivers. They did not look up as we entered, and did not look up as He knelt among them, and did not look up even as their king rose from his throne to pronounce, in a voice like a door closing, that the traveller had been summoned to answer for the living. That his death would be a mercy compared to what living men would one day do to the world in his name.

    I still cannot decide whether He walked into that castle believing they would hear Him, or whether some deeper part of Him already knew they would not, and went anyway. He was like that, in those early days. Hope was not a conclusion He arrived at after weighing the evidence, it was the ground He stood on before the weighing had even begun. It served Him well more often than it should have. It nearly did not, that day.

    I will not pretend I understood that I was witnessing anything but a man's foolishness catching up to him at last. It was only afterward, long afterward, after so much else had happened, after His name had outgrown Him and outgrown me, that I came to think He had walked in there already knowing what it would cost, and had judged the cost worth paying.

    - Excerpt from In the Shadows of Lightbringer

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  • D&D is For Nerds

    Cult & Roses Chapter 5: GIVE ME THE CUP

    27/06/2026 | 33min
    GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME THE CUP. GIVE ME T

    If you want to hear more of Ellie Morris and Henry Shields go check out the Hell or High Rollers Podcast!

    And if you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!
    Hosted on Acast. See acast.com/privacy for more information.
  • D&D is For Nerds

    Cult & Roses Chapter 4: A Sunken Temple

    20/06/2026 | 33min
    After learning more about worship of the ocean deity Ehellia; the Cult of Salt and Sail "dedicated" to her; and the Cup of True Passage, a sacred relic for Ehellia worshipers that the cult is literally willing to kill for. Tyke Baphammer suggests they steal the relic as a bargaining chip with the cult, Ephraim Red explains the Monty Hall problem to their companions, and Sticks sends her beloved fish companion Twigs to scout an underwater temple. Are our heroes wise to act so antagonistly towards both friend and foe? Find out!

    If you want to hear more of Ellie Morris and Henry Shields go check out the Hell or High Rollers Podcast!

    And if you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!
    Hosted on Acast. See acast.com/privacy for more information.
  • D&D is For Nerds

    Cult & Roses Chapter 3: The Chapel of Ends

    13/06/2026 | 31min
    The hope, as always, is that all will be revealed at the Chapel of Ends. Unfortunately, despite Leopold’s Errant Mercenaries best efforts. It seems this House of the Dead is keeping its secrets. As Sticks and Tyke tussle with an amnesiac corpse, for whom even Speak with Dead is of no use, Ephraim investigates the mysteriously ash covered dead body of Penelope Solverson (he is then once again poisoned). Perhaps the answer lies instead with the living, in the salt encrusted taverns of the Fairburn City Docks.

    If you want to hear more of Ellie Morris and Henry Shields go check out the Hell or High Rollers Podcast!

    And if you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!
    Hosted on Acast. See acast.com/privacy for more information.
  • D&D is For Nerds

    Cult & Roses Chapter 2: The People At the Bottom of the Sea

    06/06/2026 | 31min
    Suspicions are high as Leopold’s Errant Mercenaries begin to investigate, starting with the childhood bedroom of Jocelyn Solverson. Rather than providing an answer, the contents of the room only provoke further question. Tyke Baphammer destroys the rooms walls, convinced that a special diary lies within, Ephraim leaves the room entirely to investigate a suspicious lake to great effect (aside from the poisoning), and Sticks stands on a magic rock. As our heroes investigate something is beginning to become clear: the answer, whatever it is, lies deep beneath the waves.

    If you want to hear more of Ellie Morris and Henry Shields go check out the Hell or High Rollers Podcast!

    And if you're still wanting to pledge for the Jarren's Outpost Board Game you can right here!
    Hosted on Acast. See acast.com/privacy for more information.
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Sobre D&D is For Nerds
Australia’s most popular D&D actual play podcast! Set in the world of Ogg Nott, a place full of mystery and intrigue - if only the players knew it was ending. Listen to this award winning podcast as our heroes delve deep into adventure, with each season bringing a new story, new characters, and new threats to face. New listeners can start at any season, but veteran listeners will find themselves following a greater story, set over centuries. New episodes every Sunday! Hosted on Acast. See acast.com/privacy for more information.
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