Episode Notes
In this episode, we continue our dissection review and reanimation advice for the campaign Impossible Landscapes written by Dennis Detwiller for Delta Green by diving into the third chapter Like a Map Made of Skin, as well as an Exeunt that is... kind of essential for this chapter, so not really an exeunt?
We briefly summarize the chapter, discuss it's strengths and weaknesses as written, and then go through a rough order of events players are likely to experience, discussing potential issues and advice each step of the way. We've listed timestamps with as few spoilers as possible below in case GMs are interested in jumping to specific parts they may be looking for advice on:
1:28 - Waking Up
6:38 - Chapter overview & Beating Heart (key themes)
13:35 - Strengths & Limitations as Written
23:45 - Beginning Deep Dive, Navigating the World
33:33 - Guiding Agents' Goals & Direction
38:53 - Encountering Some Static
48:02 - Overall Section Thoughts (but really more Static)
56:21 - Encountering a Group Later
1:01:28 - Checking In
1:18:20 - A Quiet Maze
Links:
You can find the campaign at: Arc Dream's Store and DrivethruRPG
Bud's RPG Review IL Campaign episode for the chapter and associated (mandatory) exeunt for a more thorough by-the-book summary (RIP, Bud)
Campaign handouts and resources we can share on our lab's Google Drive .
Our YouTube channel for Actual Play videos
An invite link to our Discord Server where we have a dedicated channel to discuss IL campaign questions & advice
And an invite link to the IL Handler's Discord Server for great advice, discussion, and fan-made handouts
Intro & outtro music: "In the Mouth of Madness" by Karl Casey @ White Bat Audio. All other music and sound effects are sourced under attribution free creative commons licensing from FreeSound.org.
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