PodcastsJogosPixel Project Radio: A Video Game Podcast

Pixel Project Radio: A Video Game Podcast

Pixel Project Radio
Pixel Project Radio: A Video Game Podcast
Último episódio

170 episódios

  • Pixel Project Radio: A Video Game Podcast

    What Came From The Sea | Chrono Cross (Ep. 173)

    13/03/2026 | 2h 3min
    (00:00:00) Intro

    (00:08:52) Development

    (00:21:36) Visuals: Those Beautiful Backgrounds

    (00:38:05) A Battle System Refresh

    (01:04:00) Mitsuda: Still Great, Maybe Greater?

    (01:15:16) Story Discussion: Return to the Sea

    (01:28:13) Another World

    (01:49:24) Termina

    (01:52:52) 3 Weirdos and Viper Manor

    (01:59:00) Wrapping Up

    Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!

    "Nobody can take anything away from him. Nor can anyone give anything to him."

    This week begins a look at Chrono Cross, the Playstation 1 follow-up to the critically acclaimed and fan-beloved Chrono Trigger. While sharing a namesake and a creative team, there is far more about Chrono Cross that differs from its older sibling than there is that makes them alike. Co-host Chris (Retrograde Amnesia podcast) joins the show to mull over what works—and more importantly why. Chrono Cross takes a lot of risks in its battle system, its cast of colorful weirdos, and, especially, its narrative identity...and that is where this conversation begins. Join us for the first of three episodes exploring this wonderful and weird JRPG gem. Hope you love the show today. Please enjoy!

    Referenced Links:
    Chrono Cross's beautiful pre-rendered backgrounds
    How the greatest Japanese RPGs of the ‘90s came to the West

    Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to [email protected]! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
  • Pixel Project Radio: A Video Game Podcast

    Two Encores Isn't Enough | Skullgirls (Ep. 172)

    05/03/2026 | 2h 1min
    Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!

    "Legend tells of an ancient artifact that can grant a woman's wish..."

    Fighting Game February comes to a close with Skullgirls, the indie fighter—excuse me, the handdrawn indie fighter, put some respect where it's due—that takes inspiration from fighting games, comics, and old-school movies alike. Mikey Tabletop (0-2 Heroes Podcast) joins as co-host to talk about why this game deserves more love than it gets. Between the gorgeous animation, the attention paid to competitive mechanics, and a soundtrack that's closer to "good jazz" than most games get (you too, New Vegas, sorry), it's easy to gush over Skullgirls. It's not all pleasantries though, as this game has been in the spotlight many a time for reasons less than admirable. All of this and more, to bring February to a close. Hope you love the show today. Enjoy!

    Skullgirls Origins story mode
    Skullgirls canonical(ish) timeline
    Insaneintherain YouTube channel

    Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to [email protected]! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
  • Pixel Project Radio: A Video Game Podcast

    A Link to the Past (Several, Actually) | 3D Dot Game Heroes Analysis (Ep. 171)

    27/02/2026 | 1h 42min
    (00:00:00) Introduction

    (00:09:12) Development History

    (00:21:01) Visuals and Art Style

    (00:37:21) Mechanics

    (01:03:12) Music and Sound

    (01:21:50) Story, TV Ads, and Stuck on the PS3

    (01:36:15) Wrapping Up

    Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!

    Hey, all! Pixel Project Radio here!

    To break up Fighting Game February, Rick and Bill (Gaming and Collecting; 3DO Experience; Geek Addicts) jump into the 3D Kingdom of Dotnia in 3D Dot Game Heroes! This game—with credits from Fromsoft and Atlus!—was released to general favorability in 2009 but never made a notable impression. Perhaps this is why it's marooned on the PS3 and the PS3 only to this day! This is a very special game, and in this episode Rick and Bill break down why it deserves far more love than it gets: the infectious music, the self-referential and -parodic writing, the gorgeous marriage of 2D and 3D, and more. 3D Dot Game Heroes does so much right. It deserves more recognition—and we're gonna tell you about it! Hope you love the show today. Enjoy!

    Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to [email protected]! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
  • Pixel Project Radio: A Video Game Podcast

    Fighters, Vipers, and Cars. Oh My! | Fighters Megamix (Ep. 170)

    23/02/2026 | 1h 33min
    (00:00:00) Fighters, Vipers, and Cars. Oh My! | Fighters Megamix (Ep. 170)

    (00:11:24) Development

    (00:23:10) Game Modes and Characters

    (00:44:33) Visuals: VF3 > FV

    (00:55:13) Burnin' Music

    (01:05:22) Gameplay

    (01:18:47) Wrapping Up

    Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!

    "Fighting Festival" is a worse name...but not inaccurate.

    This week is all about the Sega crossover bringing together Virtua Fighter and Fighting Vipers (as well as a few other surprises): Fighters Megamix! Co-host Chris (Retro Hangover podcast) joins to PKG throughout this mashup that's either a marketing ploy or a good time, depending on who you ask. It brought the Virtua Fighter engine, it brought some (at the time) not-yet-released moves from VF 3, it brought the armor and stage destruction mechanics of Fighting Vipers...and it brought Sonic the Fighters and Daytona USA into the ring, too. This is a game that means so much to me (Rick) and immediately takes me back to being a wee lad playing the first console I ever owned. We hope you love the show today. Enjoy!

    Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to [email protected]! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
  • Pixel Project Radio: A Video Game Podcast

    Not THAT Hollow Night | Under Night Inbirth (Ep. 169)

    12/02/2026 | 1h 24min
    (00:00:00) Intro/What This Podcast Is

    (00:10:13) Story and Lore

    (00:19:37) Development

    (00:26:26) Music

    (00:38:20) Visuals and Art Style

    (00:47:27) Mechanics

    (01:19:28) Wrapping Up

    Please consider supporting the show on Patreon! You can also click here to join the free Discord server or connect with the show on Bluesky and Instagram!

    "Fighting February" has begun! We're trying something a little different this year and doing three fighting games this month. This episode features Under Night Inbirth, an anime fighter with combo-heavy gameplay and a supernatural-esque lore. Co-host and fighting game aficionado Raging Demon (Kommand List podcast) joins to parse out what makes this fighter so unique—and so criminally underrated. The insane story, the GRD system, the absolutely killer soundtrack...all this and more on this week's episode. Hope you love the show today. Enjoy!

    Rooflemonger's Beginner Guide (Under Night II)
    Nihongogamer's 10 Under Night Tips

    Thank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to [email protected]! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!

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Sobre Pixel Project Radio: A Video Game Podcast

Pixel Project Radio is a video game podcast dedicated to analyzing the games we love. Each week, we play through a videogame and talk about it in a book club format. We summarize the plot beats while also analyzing the themes, discussing the mechanics, and generally talking about what worked and what didn't for us. It's a celebration of all things gaming, and whether you're playing every day or liked games as a kid, we've got something for you.
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