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The Corner of Story and Game

The Corner of Story and Game

Podcast The Corner of Story and Game
Podcast The Corner of Story and Game

The Corner of Story and Game

Story and Game
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Stop in at The Corner of Story and Game to listen in on conversations by worldbuilders - gamers and writers. Join us at a cozy table in the corner, surrounded b... Veja mais
Stop in at The Corner of Story and Game to listen in on conversations by worldbuilders - gamers and writers. Join us at a cozy table in the corner, surrounded b... Veja mais

Episódios Disponíveis

5 de 31
  • Quieting the Mind Goblins with Shanna Germain
    Shanna Germain joins us this week to discuss a wide range of topics! Shanna is an award-winning author, editor, and game designer. She is one of the co-founders of Monte Cook Games and was the Lead Designer on No Thank You, Evil! and has contributed to dozens of other game products, including the upcoming Old Gods of Appalachia RPG. In this episode, we dig into, amongst other things: The choices we make on our journey as creatives, Finish the thing! Just finish it, Her number one creativity tip - embrace the mess, Being a designer and writer at the same time, Worldbuilding as a designer versus as a writer, Remember, as a designer you are not the storyteller, the GM is, Making space for the under-represented, and The key to great worldbuilding! *(Oh, and the movie that Shanna can't remember is Children of Men. And the four people she lists in the quickfire question round are Mary Oliver, Amy Bloom, Junot Díaz, and Pedro Pascal.) Give it a listen You can find Shanna at: -> Monte Cook Games -> Shanna's Website -> Shanna's Patreon Find The Corner of Story and Game: -> ⁠⁠Facebook⁠⁠ -> ⁠⁠Instagram⁠⁠⁠⁠⁠⁠ -> ⁠⁠Twitter⁠⁠ -> Email: ⁠⁠⁠⁠⁠⁠[email protected]⁠⁠⁠⁠⁠⁠ If you have any questions or comments on this, or any other, episode, please let me know. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries.
    25/05/2023
    46:49
  • Winter Mullenix on Responsible Storytelling
    Winter Mullenix joins us this week to chat about writing for video games, her time as a model and a musician, and, as always, the importance of storytelling. Winter is an experienced writer and narrative professional with a whole swath of credentials - currently working as Narrative Director at Cryptic Studios. In this episode, we dig into, amongst other things: Her time as a model and musician, Moving into video games, The Ladder of Abstraction as a tool for crafting stories, Writing powerful dialogue, Responsible storytelling, Getting more diverse voices in the video game industry, Creating memorable and cohesive game worlds, Working with R.A. and Geno Salvatore, Working with voice actors, and How being a transgender youth influenced her development as a storyteller. Give it a listen! Find The Corner of Story and Game: -> ⁠Facebook⁠ -> ⁠Instagram⁠⁠⁠⁠⁠ -> ⁠Twitter⁠ -> Email: ⁠⁠⁠⁠⁠[email protected]⁠⁠⁠⁠⁠ If you have any questions or comments on this, or any other, episode, please let me know. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries.
    19/05/2023
    52:10
  • Chris Pramas on the Ups and Downs of Publishing
    Chris Pramas joins us this week to discuss the challenges of publishing in the game design, and many of the things he has learned along the way. Chris is a game designer and writer who is best known as the founder of Green Ronin Publishing and the designer of the Dragon Age RPG. He has worked on a lot of different games, including Warhammer Fantasy Roleplay and Freeport: The City of Adventure. In this episode, we dig into, amongst other things: The story of how Chris started out as a freelancer, moved into TSR, and eventually started his own company. Breaking in as a writer to the game industry. Advice for writers or designers looking to get in, as well as for those thinking of starting a company. The frustrations of the failed Chainmail game. Dragon Fist and creating a Wuxia game. Freeport and the timing around d20's emergence. Finding balance as a driven creative. What he is playing these days. Give it a listen! Chris can be found: -> Green Ronin Publishing -> Twitter⁠⁠ -> LinkedIn -> Facebook Find The Corner of Story and Game: -> Facebook -> Instagram⁠⁠⁠⁠ -> Twitter -> Email: ⁠⁠⁠⁠[email protected]⁠⁠⁠⁠ If you have any questions or comments on this, or any other, episode, please let me know. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries.
    04/05/2023
    44:18
  • Jonathan Gilmour on Storytelling in Board Games
    This week I am joined by Jonathan Gilmour at The Corner of Story and Game. Jonathan has been working on board games for almost a decade now, but in those short 10 years, he has amassed credits on almost 60 games! He is likely best known for the acclaimed board game Dead of Winter, but he has well-known for his design work on the tabletop role-playing game Kids on Bikes. In this episode, we dig into, amongst other things: The tale of Jonathan's journey into the board game industry from his previous career in industrial robotics, Where the design for Dead of Winter came from, The role of stories in board games, The secret origin behind the characters in Dead of Winter (Jonathan says this is the first time he's told this story!) A bit of advice for up-and-coming board game designers, Adapting video games to board games, What he is up to now at Maestro Media, Why stories and games are important in general, and The power of experiencing a story. Jonathan also shares the games he playing right now and the books he is reading (he's a big comic book fan!) Give it a listen! Jonathan can be found: -> Board Game Geek: https://boardgamegeek.com/boardgamedesigner/12679/jonathan-gilmour -> Twitter: ⁠https://twitter.com/JonGilmour⁠ -> LinkedIn: ⁠https://www.linkedin.com/in/jonathan-gilmour-96160b1a/ -> Facebook: https://www.facebook.com/jonathan.gilmour.18 Find The Corner of Story and Game: -> Facebook: ⁠⁠⁠https://www.facebook.com/storyandgame⁠⁠⁠ -> Instagram: ⁠⁠⁠https://www.instagram.com/thecornerofstoryandgame/⁠⁠⁠ -> Twitter: ⁠⁠⁠https://twitter.com/StoryAndGame⁠⁠⁠ -> Email: ⁠⁠⁠[email protected]⁠⁠⁠ If you have any questions or comments on this, or any other, episode, please let me know. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries.
    27/04/2023
    48:09
  • Cam Baity on Weaving Stories in Multiple Medium
    Cam Baity is an Emmy-winning writer who has worked as an animator, animation director, and novelist. He has been a writer at Disney Television Animation, Warner Bros. Animation, Nickelodeon Animation, Hasbro, DreamWorks Animation, and more! Recently he made the leap from writing for the screen into video game writing, first at OnceLost Games working on "Wayward Realms" and now as a Senior Writer at System Era Softworks. In this episode, we dig into, amongst other things: Cam's career journey, and what he has learned along the way, What it was like working on Guillermo del Toro's Pinnochio, Lessons learned from working on television and movies that are applicable to video game writing, Breaking into the video game industry and dealing with gatekeepers, The importance of putting yourself out there and meeting people in the industry, Showing up, doing good work, and not being a turd, His experience writing a novel trilogy with a long-time writing partner, And then we go really deep into the importance of stories and the place story creators have in today's world. Give it a listen! Cam can be found: -> Website: ⁠⁠https://www.cambaity.com -> Twitter: https://twitter.com/cambaity -> LinkedIn: https://www.linkedin.com/in/cam-baity/ Find The Corner of Story and Game: -> Facebook: ⁠⁠https://www.facebook.com/storyandgame⁠⁠ -> Instagram: ⁠⁠https://www.instagram.com/thecornerofstoryandgame/⁠⁠ -> Twitter: ⁠⁠https://twitter.com/StoryAndGame⁠⁠ -> Email: ⁠⁠[email protected]⁠⁠ If you have any questions or comments on this, or any other, episode, please let me know. Be sure to subscribe to the podcast to hear more conversations with professionals in the video game, tabletop game, and fiction industries.
    13/04/2023
    1:01:46

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Sobre The Corner of Story and Game

Stop in at The Corner of Story and Game to listen in on conversations by worldbuilders - gamers and writers. Join us at a cozy table in the corner, surrounded by planeswalkers like yourself, as they spin their yarn and open windows to other worlds. 𝐓𝐡𝐞 𝐂𝐨𝐫𝐧𝐞𝐫 𝐨𝐟 𝐒𝐭𝐨𝐫𝐲 𝐚𝐧𝐝 𝐆𝐚𝐦𝐞 is a podcast about the stories inside of games, the games that writers play, and the writers that create games. Amongst other things, we sit down with people working in: 🎲 Boardgames 🎲 Videogames 🎲 Novels 🎲 Comic books Suggestions and requests can be sent to [email protected]
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