Julian Ball: Releasing His 8 Year Dream Game (& How It Went), Staying Motivated, Burn Out | Ep. #049
I chat with Julian Ball about his 8 year project, and he reveals his final launch numbers...► Play Len's Island► Get 50% off Full Time Game Dev► Wishlist Twisted Tower
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Fredrik Präntare: How He Sold Millions Of Copies, Solo Dev vs. Team, 3 Years On 1 Game | Ep. #048
I chat with Fredrik Präntare about how he sold millions of copies of his game. ► Check out Bezi► Follow Fredrik
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1:10:28
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DevDuck: Switching To Godot, Making Games Alone, 5 Years On 1 Game, Staying Motivated | Ep. #047
I chat with the popular game dev YouTuber DevDuck about his 5 year project, working completely alone in Godot.► Check out Xsolla► Follow DevDuck
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Jeff Vogel: Making Games Alone For 30 Years, Unity vs Custom Engine, Indie Survival | Ep. #046
I chat with the one of the oldest indie game devs, Jeff Vogel, about how to survive as a solo indie for decades.► Check out Bezi► Follow Jeff Vogel
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Chris Zukowski: How To Make Your First Game Blow Up On Steam (With No Following) - Ep. #045
I chat with the top game dev marketing guru, Chris Zukowski, about how to make your first game blow► Check out Sentry► Follow Chris Zukowksi
Discover how you can make independent games from the comfort of your own home. Listen to stories from Thomas Brush and his guests, all indies making a full time living making their own indie games. Please subscribe, leave a review, and check out our free game kit, courses, and more (links in the episode descriptions)!