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Comic Lab

Brad Guigar and Dave Kellett
Comic Lab
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448 episódios

  • Comic Lab

    What's the Best Business Model for Comics?

    16/07/2026 | 1h 2min
    This week, Brad and Dave talk about the best business model for longform webcomics — and why putting your comic online for free is still the strongest way to build a sustainable career. Also: Kickstarter’s late-pledge and pledge-manager tools, the difference between market research and mirror research, and how to keep going when your first posts get nothing but crickets.

    ON THIS WEEK'S SHOW...

    Dave’s backyard skunk problem may or may not require Super Soakers

    What’s the best business model for longform webcomics?

    Why fear of theft can stop creators from building an audience

    Why free-to-read comics remain the best foundation for a comics business

    “First comes the crowd, then comes the funding”

    Why readers who enjoy your work online are often first in line to buy the book

    How delayed access and early-access posts fit into a Patreon strategy

    Why exclusive side stories can work better than paywalling your main archive

    Avoiding physical rewards on Patreon and Substack

    Dave will be at San Diego Comic-Con booth 1228 with free ComicLab pins (use the super-easy mnemonic: 1BAT) 

    Kickstarter late pledges and Pledge Manager are bringing in real money

    Why charging shipping closer to fulfillment can be safer

    Market research vs. mirror research

    How to estimate Kickstarter shipping more accurately

    What to do when you start posting online and get “crickets”

    Why seven posts is not enough time to expect traction

    Reframing early work as building an archive for future fans

    Social-media advice for giving readers a reason to engage

    Why success in comics is a marathon, not a sprint

    You get great rewards when you join the ComicLab Community on Patreon
    $2 — Early access to episodes
    $5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.
    If you'd like a one-on-one consultation about your comic, book it now!
    Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
  • Comic Lab

    Why Some Punchlines Don’t Land

    09/07/2026 | 1h 8min
    Dave Kellett returns from his first-ever college reunion with a full heart — and a renewed appreciation for old friends, running jokes, and the occasional listener washing dishes through the cold open. From there, Brad and Dave dig into one of the trickiest parts of writing comics: how much work should the reader have to do to “get” the punchline?

    Using Brad’s motorcycle-jump-over-a-ravine metaphor, they discuss why wider joke “canyons” can create bigger laughs, why shorter jumps can feel merely “technically funny,” and why the best cartoonists learn how to build strong launching ramps while understanding that every reader brings a different landing ramp.

    Also in this episode: How to show music in a silent medium, why semi-realistic comics should still embrace comics iconography, a quick San Diego Comic-Con update, Bluesky’s expanded image carousel, and why obsessing over analytics can become a form of creative procrastination.

    Topics covered in this episode include:

    Writing punchlines that require inference from the reader

    Brad’s “motorcycle jumping a ravine” metaphor for humor

    Why wider joke gaps can produce bigger laughs

    The difference between “funny” and “technically funny”

    Why some jokes land for one reader and miss for another

    How audience literacy, life experience, and context affect comedy

    Why “it took me a second” can be a feature, not a bug

    The danger of making every joke too obvious

    Why memorable comics often take bigger comedic swings

    Why being someone’s “top three cartoonist” matters more than broad mild approval

    The difference between newspaper-era comics and webcomics-era audience building

    Dave’s San Diego Comic-Con booth update

    The free ComicLab pin for listeners at Booth 1228

    Bluesky expanding post image limits from 4 images to 10

    How the new Bluesky carousel can help sequential artists

    How to communicate piano music in comics

    Why floating music notes are not “too cartoony” for semi-realistic comics

    Using established comics iconography instead of reinventing the wheel

    Why comics can suggest music but rarely reproduce the experience of music

    How manga and anime use visual language more freely

    Using musical notation as a visual “spice,” not the whole dish

    Why analytics can become creative avoidance

    Whether it matters how quickly a comic reaches its maximum views

    Why “magic number” thinking can distract from improving the next comic

    Why creators should spend less time dusting bookcases and more time making better comics

    What's better? A simple gag or one that requires the audience to think?

    UPDATE: Comic-Con International booth 1228

    Update: Bluesky update... 10 images per post!

    Indicating music in a realistic comic

    How long does it take to achieve maximum views?

    You get great rewards when you join the ComicLab Community on Patreon
    $2 — Early access to episodes
    $5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.
    If you'd like a one-on-one consultation about your comic, book it now!
    Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
  • Comic Lab

    Never Outsource Your Vision

    02/07/2026 | 1h 4min
    This week, Brad and Dave discuss one of the easiest traps for independent creators to fall into: Outsourcing important business or creative decisions to reader polls. Audience feedback can be useful, but when creators ask readers to steer decisions about Patreon tiers, Kickstarter rewards, publishing strategy, or creative direction, they often get noisy, contradictory advice that can lead them away from their own best judgment.

    Topics covered in this episode include:

    Why readers are experts in consumption, not creation

    The danger of asking your audience to make business decisions for you

    Brad’s cautionary tale from his early days as a newspaper designer

    Why negative comments carry more psychological weight than positive ones

    The difference between listening to readers and asking readers to decide

    Why feedback should be treated as a compass, not a steering wheel

    How polling readers can create factions and resentment among backers

    Why creators should rely first on their own instincts, goals, and judgment

    The value of seeking advice from trusted peers and experienced professionals

    Why no single expert — including ComicLab — should be treated as the only authority

    Dave’s hierarchy of advice: Heart and mind first, peers and pros second, passive reader feedback third

    Erika Moen’s thoughtful counterpoint about social-media assistants

    How a social-media assistant can protect creators from harassment, criticism, and burnout

    The difference between a social-media assistant as a partner versus a replacement

    Plans and possibilities for future live ComicLab events

    Dave’s San Diego Comic-Con appearance at Booth 1228, including free ComicLab pins for listeners

    A listener question about “boomer humor” and whether it should be taken as an insult

    The difference between old-fashioned joke structure and out-of-touch subject matter

    Why traditional setup-and-punchline comedy still works

    How Reddit comments often reflect meme culture more than thoughtful criticism

    When repeated criticism might be worth filtering for a useful grain of truth

    Why creators should protect their confidence while staying open to thoughtful feedback

    You get great rewards when you join the ComicLab Community on Patreon
    $2 — Early access to episodes
    $5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.
    If you'd like a one-on-one consultation about your comic, book it now!
    Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
  • Comic Lab

    Surviving Your Own Success

    25/06/2026 | 1h 2min
    This week, Brad and Dave discuss what happens after a cartoonist achieves the dream: making a living from comics. They explain why success can create its own time-management problems, how to protect the thing that’s already working, and why adding books, Kickstarter campaigns, merch, newsletters, or conventions should happen gradually. They also talk about practical systems for numbering webcomic pages, naming files, and keeping longform comics organized over time.

    Main topics covered

    Weird convention-reader encounters, including disputed signatures and free-sketch requests

    What to do when your comic and Patreon are working, but there’s no time for anything else

    Protecting the “engine” of your business before adding new projects

    Avoiding concentration risk when most income comes from one platform

    Adding new business layers slowly instead of trying to do everything at once

    Using small projects, like enamel pins, as manageable learning experiences

    Why side projects can derail your main comic if you’re not careful

    Finding extra time without wrecking your life or mental health

    Dave’s San Diego Comic-Con booth and the free ComicLab enamel pin

    How to number pages for longform webcomics

    The difference between website numbering and book-page numbering

    Using SEO-friendly titles, focus keyphrases, transcripts, and alt text

    File-naming conventions for comics, including dates, chapters, pages, and vertical-scroll segments

    Planning ahead for long-running comics so your numbering system doesn’t break later

    You get great rewards when you join the ComicLab Community on Patreon
    $2 — Early access to episodes
    $5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.
    If you'd like a one-on-one consultation about your comic, book it now!
    Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
  • Comic Lab

    Exclamation points!!!

    18/06/2026 | 1h 1min
    What seems like a simple question about exclamation points opens up a much bigger discussion about the power of comics lettering. Brad and Dave talk about punctuation, word balloons, font choices, and the unique grammar of comics — and why cartoonists have tools that prose writers can only dream of. They also share thoughts on staying creative during major disruptions, from studio moves to home renovations.

    On today's show...

    Exclamation points in comics: how many is too many?

    Whether to use one, two, or three exclamation points

    Why comics grammar differs from prose grammar

    Using lettering, font size, bolding, and balloon shape instead of extra punctuation

    When punctuation becomes unnecessary in comics lettering

    Nate Piekos’s The Essential Guide to Comic Book Lettering

    Question marks, exclamation points, and the interrobang

    How punctuation order can affect emotional meaning

    Writing dialogue for comics: numerals, abbreviations, and natural speech

    Jim Davis, Garfield, and simplifying comics language

    Meeting readers where they are through visual storytelling

    NCS Reuben Awards weekend in Columbus, Ohio

    Brad and Dave’s panel: “Actionable Advice in a Time of Change”

    Remodeling, moving studios, and creative disruption

    Setting up a dedicated creative space during chaos

    Managing the cognitive load of unfinished studio/home projects

    Why working ahead matters before a move or remodel

    The danger of putting fun distractions in your studio

    The temptation of arcade cabinets, pool tables, and other creativity killers

    You get great rewards when you join the ComicLab Community on Patreon
    $2 — Early access to episodes
    $5 — Submit a question for possible use on the show AND get the exclusive ProTips podcast. Plus $2-tier rewards.
    If you'd like a one-on-one consultation about your comic, book it now!
    Brad Guigar is the creator of Evil Inc and the author of The Webcomics Handbook. He is available for personal consultations. Dave Kellett is the creator of Sheldon and Drive. He is the co-director of the comics documentary, Stripped.
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Sobre Comic Lab
The podcast about making comics — and making a living from comics! It's half shop talk, half how-to, and half friendship. WE SQUEEZED IN THREE HALVES. It's tips and tricks and all the joys of cartooning as a pro. So pull up your drawing chair, put on some headphones, and join us while you draw! And if you like what you hear, join our community at patreon.com/comiclab (For sponsorship inquiries: comiclabpodcast@gmail.com)
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