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Mage: The Podcast

Mage: The Podcast
Mage: The Podcast
Último episódio

366 episódios

  • Mage: The Podcast

    Paradigm Shift: Gradient Descent

    25/07/2026 | 38min
    What happens when a Mothership scenario is brought into Mage: The Ascension?
    Adam examines Gradient Descent, a science-fiction horror scenario set aboard an abandoned android factory controlled by an AI called Monarch. The station contains valuable technology, discarded androids, copied human minds, unreliable allies, zero-gravity hazards, and an intelligence determined to make visitors question whether they were ever human.
    The episode considers how to use the Deep as an Iteration X construct, how Monarch might connect to the Matriarch or Threat Null, and how the scenario can work for Technocrats, Tradition mages, Disparates, acolytes, or extraordinary citizens.
    Show Notes
    Mothership - A sci-fi horror TTRPG with OSR-style, d100 rules and stress/panic mechanics, inspired by Alien and Event Horizon.
    Gradient Descent - A 64-page sci-fi horror megadungeon for Mothership, written by Luke Gearing, illustrated by Nick Tofani, published by Tuesday Knight Games (2020)
    Iteration X and Technocracy campaign hooks
    Correspondence, Life, Mind, hacking, and scenario balance
    Why the station works best outside the Umbra
  • Mage: The Podcast

    World of Darkness: France

    11/07/2026 | 33min
    The World of Darkness is as global a phenomenon outside the games as it is within. Many of the books have been translated by one licensee or another over the years, and a precious few have been created by and for the fans in other countries. In this installment of Tomes of Magick, Pooka cracks open the Mage chapter from 1997's Le Monde des Ténèbres: France, a French-only general WoD book that explores that country in the setting. What are the Verbena doing around the megaliths of Carnac? Who's pulling the strings of the then-nascent EU? Why is the Digital Web so weird in this part of the world? Listen in for these and other tantalizing questions.

    “Zoning boards are where the fight against the Technocracy must needs be fiercest and firmest.”

    Mage the Podcast social media links
    Website
    http://magethepodcast.com
    Patreon
    https://bit.ly/MagePatreon
    Bluesky
    https://bsky.app/profile/magethepodcast.bsky.social
    Discord
    https://discord.gg/7rsy59Zz
    Mastodon
    https://dice.camp/@magethepodcast
    Pixelfed
    https://pixelfed.social/i/web/profile/792325079447125841
    Threads
    https://www.threads.net/@magethepodcast
  • Mage: The Podcast

    In Defense of Prime

    27/06/2026 | 1h 1min
    Adam and Heilong discuss the Sphere of Prime. Is it worth keeping?  What can it do for you?  How does it affect quintessence and other things?  Is Primal Utility a thing? Tune in and hear about new possibilities for bringing the Sphere into your games.

    Mage the Podcast social media links
    Website
    http://magethepodcast.com

    Patreon
    https://bit.ly/MagePatreon

    Bluesky
    https://bsky.app/profile/magethepodcast.bsky.social

    Mastodon
    https://dice.camp/@magethepodcast

    Threads
    https://www.threads.net/@magethepodcast

    Discord
    https://discord.gg/V6QNT8b8
  • Mage: The Podcast

    Tower of Babel

    13/06/2026 | 51min
    We climb John H. Steele’s Tower of Babel, a Mage novel full of creators, characters, conspiracies, and reality getting mighty leaky around the edges. It’s metafiction, Technocracy trouble, dream-tower theology, and one poor writer learning that when your fiction talks back, maybe don’t answer after drinking.
    Show Notes
    Tower of Babel - Book man invents fascist action guy. Fascist action guy becomes real. Magic happens. Bureaucrats get spooky. Reality files a complaint.
    John H. Steele - wrote lots of White Wolf fiction, helped shape the Clan Novel Saga, and used the pen name Gherbod Fleming.
  • Mage: The Podcast

    Crossover: Rokea in Mage

    23/05/2026 | 51min
    Adam swims with the sharks to bring you information and ideas to help you add the Rokea, the shape shifting sharks of the World of Darkness, to your games.  What are the Kahu hiding? What lies at the bottom of ocean trenches? Why don’t sharks floss? Tune in and find out.
    Show Notes Rokea - Immortal weresharks, ancient sea-born shapeshifters who form Slews, use electric “Sending,” heal in saltwater, and ally with Mokolé.
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Sobre Mage: The Podcast
A podcast dedicated to exploring the Mage: The Ascension, a role-playing game (RPG) based in the World of Darkness.
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