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Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0

Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0

Podcast Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0
Podcast Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0

Latent Space: The AI Engineer Podcast — CodeGen, Agents, Computer Vision, Data Science, AI UX and all things Software 3.0

Alessio + swyx
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The podcast by and for AI Engineers! We are the first place over 50k developers hear news and interviews about Software 3.0 - Foundation Models changing every d...
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The podcast by and for AI Engineers! We are the first place over 50k developers hear news and interviews about Software 3.0 - Foundation Models changing every d...
Veja mais

Episódios Disponíveis

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  • Heralds of the AI Content Flippening — with Youssef Rizk of Wondercraft.ai
    Want to help define the AI Engineer stack? Have opinions on the top tools, communities and builders? We’re collaborating with friends at Amplify to launch the first State of AI Engineering survey! Please fill it out (and tell your friends)!In March, we started off our GPT4 coverage framing one of this year’s key forks in the road as the “Year of Multimodal vs Multimodel AI”. 6 months in, neither has panned out yet. The vast majority of LLM usage still defaults to chatbots built atop OpenAI (per our LangSmith discussion), and rumored GPU shortages have prevented the broader rollout of GPT-4 Vision. Most "AI media” demos like AI Drake and AI South Park turned out heavily human engineered, to the point where the AI label is more marketing than honest reflection of value contributed.However, the biggest impact of multimodal AI in our lives this year has been a relatively simple product - the daily HN Recap podcast produced by Wondercraft.ai, a 5 month old AI podcasting startup. As swyx observed, the “content flippening” — an event horizon when the majority of content you choose to consume is primarily AI generated/augmented rather than primarily human/manually produced — has now gone from unthinkable to possible.For full show notes, go to: https://latent.space/p/wondercraftTimestamps* [00:03:15] What is Wondercraft?* [00:08:22] Features of Wondercraft* [00:10:42] Types of Podcasts* [00:11:44] The Importance of Consistency* [00:14:01] Wondercraft House Podcasts* [00:19:27] Video Translation and Dubbing* [00:21:49] Building Wondercraft in 1 Day* [00:24:25] What is your moat?* [00:30:37] Audio Generation stack* [00:32:12] How Important is it to Sound Human? and AI Uncanny Valley* [00:36:02] AI Watermarking* [00:36:32] The Text to Speech Industry* [00:41:19] Voice Synthesis Research* [00:45:53] AI Podcaster interviews Human Podcaster* [00:50:38] Takeaway Get full access to Latent Space at www.latent.space/subscribe
    20/09/2023
    52:37
  • Doing it the Hard Way: Making the AI engine and language 🔥 of the future — with Chris Lattner of Modular
    Want to help define the AI Engineer stack? Have opinions on the top tools, communities and builders? We’re collaborating with friends at Amplify to launch the first State of AI Engineering survey! Please fill it out (and tell your friends)!If AI is so important, why is its software so bad?This was the motivating question for Chris Lattner as he reconnected with his product counterpart on Tensorflow, Tim Davis, and started working on a modular solution to the problem of sprawling, monolithic, fragmented platforms in AI development. They announced a $30m seed in 2022 and, following their successful double launch of Modular/Mojo🔥 in May, have just announced their $100m Series A.While the performance claims of Mojo🔥 and its promise as a fully multithreaded compiled Python superset stole the show, we were amazed to learn that it is a side project - and the vision for Modular’s Python inference engine is at least as big.Listeners will recall that we last talked with George Hotz about his work on tinygrad and how he wants to replace PyTorch with something faster and lighter, handwriting a “reduced instruction set” of operators himself. But what if the problem could be solved at even lower level - with the Python engine/runtime itself?Chris on CompilersChris’ history with compilers is well known - creating LLVM during his PhD (for which he won the 2012 ACM Software System Award), hired straight into Apple where he also made Clang and Swift (the iPhone programming language that replaced Objective-C), then leading the Tensorflow Infrastructure team at Google where he built XLA, a just-in-time compiler for optimizing a lot of the algebra behind TF’s workloads, and MLIR, a modular compiler framework that sat above LLVM to optimize ML graphs and kernels that were hard to represent in the LLVM IR. So as pretty much the best compiler engineer in human history, you’d justifiably assume that Chris is simply choosing to take his compiler approach to Python. And yet that is not how he thinks about compilers at all. As he says in our chat,“How do you enable invention? How do you get more kinds of people that understand different parts of this problem to actually collaborate? And so this is where I see our work on Mojo and on the engine……I don't have a compiler hammer that I'm running around looking for compiler problems to hit.”Today a small number of people at companies like OpenAI spend a lot of time manually writing CUDA kernels. But an optimizing compiler for AI leads to compilers as a means to an end for increasing software collaboration, expanding the ability of people with different skillsets and knowledge.“…What is the fundamental purpose of a compiler? Well, it's to make it so that you don't have to know as much about the hardware. You could write everything in very low-level assembly code for every single problem that you have… But what a compiler really does is it allows you to express things at a higher level of abstraction.”For Chris, compilers are also ways to properly automate generalized optimizations that might otherwise be manually coded and brittle abstractions, like operator fusion:“So NVIDIA goes and they build this really cool library called FasterTransformer. The performance point of using it is massive. So a lot of LLM companies and other folks use this thing because they want the performance.…Here's the problem. If you want to go innovate in transformers, now you're constrained by what FasterTransformer can do, right? And so, again, you come back to where are compilers useful?They're useful for generalization. If you can get the same quality result or better than FasterTransformer, but with a generalized architecture, well now you can get the best of both worlds, where you have orthogonality and composability, you enable research, you also get better performance.”Done correctly, these operator optimizations being implemented at the compiler level amount to an “AI Engine” that can not only survive, but enable major architecture shifts should a credible alternative LLM architecture come along someday.Modular — the Unified AI EngineModular’s original goal was to build the “Unified AI Engine” to speed up AI development and inference - one that doesn’t assume an “AI = GPUs” world that only benefits the “GPU-rich”, but one that treats AI as “a large-scale, heterogeneous, parallel compute problem”.Modular itself is an engine (separate from Mojo, which we cover below) that can run all other frameworks between 10% to 650% faster on CPUs (with GPU support coming in the fall):At Google, Chris’ job wasn’t to build the best possible compiler for AI. The goal was to build the best compiler for TPUs, so that all TensorFlow users would have a great Google Cloud experience. Similarly, the PyTorch team at Meta isn’t trying to make AI faster for the world, but mostly for their recommendations and ads systems. Chris and Tim realized that the AI engine and developer experience isn’t a product prioritized by any of the big tech companies (they tried) - so they see Modular as the best way to deliver the AI development platform of the future. The modularity of Modular shines through in the hot-swapping Inference Engine demo, which has to be seen to be believed.Mojo 🔥 — Blazing Fast PythonThe other piece of Modular is Mojo, a new programming language for AI that is a superset of Python. In some sense it is “the ultimate yak shave”: We were shocked to learn that Chris and the team didn’t initially set out to create Mojo, but it started life as an internal DSL to make themselves more productive.Mojo adopted Python’s syntax since it’s by far the most used language in machine learning and AI. It also lets them supports all existing PyPi packages, requiring no code changes for developers to go from Python to Mojo. Mojo comes with a lot of different underlying design choices that lead to much better performance:* It’s compiled rather than interpreted like Python* No GIL which allows for multi-threading* Better heap representation* Leverages MLIRIn the perfect test scenario that leverages all of these improvements, Mojo is up to ~68,000x faster than Python 🔥 (fire emoji is a valid file extension for Mojo files, btw!). Of course, that is just one microbenchmark, but as Jeremy Howard explains, most Python codebases should run between 10-100x faster simply by moving to Mojo with very minor adjustments. A community member port of Llama2 from Python to Mojo shows it inferencing >100x faster than Python, and 20% faster than the handcoded raw C implementation.The Modular team is embarking in one of the hardest technical challenges we’ve seen a startup tackle, and we can’t wait to see what comes out of it. We had an amazing conversation with Chris diving into all the details, which we hope you enjoy!Show Notes* Modular AI* Chris’ personal website* Scott Forstall* Bret Victor’s Playgrounds* Karpathy’s Tweets* Speculative Execution* Llama memory constraints* LLVM* Clang* Swift* TensorFlow* PyTorch* XLA* MLIR* TPUs* Guido van RossumTimestamps* [00:00:00] Introduction* [00:00:40] Chris's background - LLVM, Clang, Swift* [00:03:01] Chris's experience with Google TPUs and XLA* [00:05:47] The limitations of current frameworks like TensorFlow and PyTorch* [00:08:03] The benefits of using compilers for AI systems* [00:13:14] Enabling more collaboration between researchers through better systems* [00:20:55] Starting with CPU optimization instead of just GPUs* [00:24:36] Design principles and goals behind Modular* [00:32:41] The benefits of starting from a general compiler architecture* [00:35:13] Origins of deciding to create the Mojo language* [00:44:43] Goals for Mojo to become a true Python superset* [00:48:12] Thoughts on tinygrad* [00:52:00] ggml, quantization, etc* [00:57:00] Speculative execution and other gains from making Mojo more parallel* [01:01:50] Future of Mojo’s toolkit* [01:07:00] Why Modular is a company and not a foundation* [01:11:00] Learnings as a first time founder and engineering leader* [01:25:00] Lightning RoundTranscriptAlessio: Hey everyone, welcome to the Latent Space Podcast. This is Alessio, partner and CTO in Residence at Decibel Partners, and I'm joined by my co-host Swyx, founder of Smol.ai. [00:00:19]Swyx: Hey, and today we have Chris Lattner in the house. Welcome, Chris. [00:00:21]Chris: Hi both. Thanks for having me. [00:00:24]Swyx: We're so excited to have you. We have so many questions and we'll try to get through as many as we can. You're one of the easiest people to research I've ever had on the pod, because you document yourself extensively on https://nondot.org/sabre/. What's the story behind that, just quickly? [00:00:40]Chris: I mean, I've had that website for, since, I don't know, the mid-90s. So it's been a very, very, very long time, and I originally had a big personal page. Again, this was the mid-90s with all the scroll tags and all that kind of stuff. Yeah, exactly. [00:00:56]Swyx: The animated gifs. “Under construction.” [00:00:57]Chris: Yeah. It has been rebooted a few times, and web design is not my strong point, but the server was originally named after some fish we had. That was the origin of non-dot. [00:01:08]Swyx: I love it. I looked on Tanya's page and she has some spaniels. [00:01:12]Chris: Yep. We're dog people. We love many animals. [00:01:15]Swyx: So your quick bio, you did your PhD in CS in 2005, and then immediately went into Apple working on LLVM, the compiler framework that you created during your PhD. In our prep, you also maybe had a favorite Scott Forstall story. [00:01:32]Chris: Well, so I got to work with a lot of really interesting people at Apple. Scott was actually pretty famous. Scott is responsible for many things across the years, but he really drove the iPhone. At least the iPhone software, specifically. And so Scott was super interesting because he was kind of a high-maintenance person. He was very difficult to work with. He did not mind making other people wait for him. So there'd be all these exec reviews of Scott where the entire room is full of people. He's sitting across the hallway in his office for a half hour making people wait for him. And so when Scott was at Apple, I wasn't his biggest fan, I'll admit, but I actually have a lot of respect for a lot of the things he did. He drove a lot of the early iPhone stuff. He made the bet on Siri and a bunch of other stuff that he did. And so he's a very impressive person. I guess he's out of tech these days, but yeah, so many fascinating. [00:02:25]Swyx: My favorite story was the keyboards and how they basically had to invent predictive typing or it wouldn't work. [00:02:31]Chris: Yep. It's all software. So much of that, it feels obvious now because it's been developed for years and years and years, but it was like pure research and nobody knew if you could get all of that software to fit on such a constrained device for 1.0. So it's just an amazing time. [00:02:45]Swyx: Incredible. So I'll fill out the bio a little bit. You started working on Clang while at Apple, I think, as a front-end for C and Objective-C. You created Swift as well in 2010. And then in 2012, won the ACM Software System Award for LLVM, which I think is a crowning accomplishment for a lot of things. [00:03:01]Chris: I love to build things. [00:03:03]Swyx: You were VP of Autopilot at Tesla and then Senior Director and Distinguished Engineer at Google for TensorFlow. And then most recently, President of Product Engineering at RISC-V, or at SiFive, which builds RISC-V. [00:03:15]Chris: They're the inventors and they drive so much of RISC-V is a really fancy new instruction set for a lot of computing needs and led to a lot of AI chips and so much that exists out there. So it was a lot of fun. And so that was actually driving and building hardware. And so most of my career I spent on the software side of it. And so it was a lot of fun to be able to see the other side of how hardware comes together, how you design it, how you think about it, what are the trade-offs in that entire space. And so for a lot of years, I've been just on that hardware-software boundary. [00:03:48]Swyx: That's a lot of what we're going to talk about today with Modular Mojo. Well, so that's the brief history and you started Modular in 2022, about 20 months ago. What's one other thing on the personal side that people should know about you that people don't see on the LinkedIn because you're all into hardware-software boundaries and stuff? [00:04:05]Chris: I have kids, I like to do woodworking, I like to walk. And so often, I like to go walking with people and do walking one-ones and things like that. [00:04:15]Alessio: What's the latest woodworking project you've worked on? [00:04:18]Chris: Oh, I mean, I just built a Lego robotics table for my kids, so helping out with the school. And so, yeah, not the most fancy furniture, but I've also built furniture and many other things for the house. [00:04:29]Alessio: So I think the easiest thing for people to grasp so far has been Mojo, which is a superset of Python. And I think everybody talks about that because it's easier to grasp, but Modular's goal is to build a unified AI engine. And when I see unified, it implies things are not unified today, there's a lot of fragmentation, a lot of complexity. So let's start from the origin. What are some of the problems that you saw in the AI research and development space that you thought needed to be solved? [00:04:58]Chris: Yeah, great question. So if you go back just a few years ago to 2015, 2016, 2017 timeframe, AI was really taking off. It wasn't to the point where it is now, where it's obvious to everybody, but for those of us who were following, amazing things were happening. And that era of technology was powered by TensorFlow and powered by PyTorch, right? And PyTorch came a little bit later, but they're both kind of similar designs in some ways. The challenge there is that the people building these systems were driven by the AI and the research and the differential equations and the auto diff and all these parts of the problem. They weren't looking to solve the software-hardware boundary problem. And so what they did is they said, okay, well, what do we need to build? We need a way for people to set up layers. So we need something like Keras or NNModule or something like that. Well, underneath the covers are these things called operators. And so you get things like convolutions and matrix multiplications and reductions and element wise ops and all these different things. Well, how are we going to implement those? Let's go take CUDA and let's go take the Intel math libraries, Intel MKL, and let's build on top of those. Now doubt really well, but the challenge with that is that whenever you come out with a new piece of hardware, even if it's just a new variant of an Intel CPU, you have initially a small number of these operators. But today TensorFlow and PyTorch have thousands of operators. And so what ends up happening is each of these things get what's called a kernel. Each of these kernels ends up being written generally by humans manually. And so if you bring up a new piece of hardware, you have to then re-implement thousands of kernels. This makes it very difficult for people to enter the hardware space. The other side of it though is research, right? So if you're a researcher, very few people know how these kernels work, right? [00:06:41]This is coming in vogue. You hear about people writing CUDA kernels, for example. And I mean, the people who do this are amazing and I love them, but there's very few of them and the skill sets required to do that are just very different than innovating in model architecture, right? And so one of the challenges that we've seen with a lot of these AI systems has been the scalability problem of I can't find experts who can go write these kernels. Now, when I got involved with work at Google, we were working on Google TPUs. Google TPUs are one of the most successful at-scale training accelerators that exist. And one of the challenges that we face as a team is this challenge of saying, how do we bring up a novel piece of hardware given you have thousands of these different things? And really the goal at Google initially was catalyze and enable a ton of research. Now, one of the things that was done before I got there and that was novel and it attracted me there is people said, hey, let's use compilers for this. So instead of handwriting thousands of kernels and rewriting all of these operators and trying to do what Intel or what NVIDIA had done, they said, let's take a different approach. And compilers can be way more scalable than humans because compilers can allow you to mix kernels in different ways. And there's a number of these optimizations that are really important that you've talked about before, including kernel fusion, which can massively reduce memory traffic and things like this, and these other reassociations and optimizations that you want to be able to do. [00:08:03]Chris: And a compiler can do that in a very general way. Whereas if you're doing it with traditional handwritten kernels, what you get is you get a fixed permutation of the ones that people thought were interesting. And so the things that worked are the things that have already been important, not the things that researchers want to do next. And a lot of research is doing new things, right? And so the investment in compilers led to this thing called XLA, which is part of the Google stack. Really great, enabled massive exaflop scale computers, tons of amazing work was done with that. But there was another problem, right? The big problem was that, okay, well, it was brought up to enable one piece of hardware, in that case, Google TPUs. And it turns out building compilers is hard. And there's a different scalability problem, where before it was hard to hire lots of humans to write lots of kernels. Now you have to hire compiler engineers. And there are even fewer compiler engineers that know machine learning and know all this stuff. And so what actually happened there is that there's a bunch of technical innovation and a lot of good things that came out of it. But one of the challenges was something like XLA is it's not extensible. And so you can technically extend it if you're at Google and you work on TPUs and you have access to the hardware, right? But if you're not, then it becomes a real challenge. And so one of the things I love about the NVIDIA platform in particular is that if you look at CUDA, like many people get grumpy about CUDA for various reasons, but you go all the way back to when AI took off, like deep learning took off with the AlexNet moment, for example, right? So many people will credit the AlexNet moment as being a combination of two things. They say it's data, ImageNet, and compute, the power of the GPUs coming together. And that's what allowed the AlexNet moment to happen. But the thing they often forget is that the third part was programmability, because CUDA enabled researchers to go invent convolution kernels that did not exist, right? There was no TensorFlow back then. There was none of the stuff that existed. And so it's actually this triumvirate between data compute and programmability that enabled a novel kind of research to kick off this invention that became the entire wave of deep learning systems, right? And so to me, learning from many of these things, you have to learn from history, coming to modular saying, okay, well, how do we take the next step? How do we get to the next epoch in terms of this technology where we can get the benefits of humans who have amazing algorithmic innovation and ideas and sparsity and like all the things that are kind of on the edges of the research that could become relevant? How do we get the benefit of compilers? And so compilers do have amazing scale and generality to new kinds of problems. And then how do we get the benefit of programmability and mix all these things together? That set of insights is what led to modular and what we're doing with the AI engine. [00:10:44]Alessio: I think in one of your previous podcasts, you mentioned leaving people behind, you know, that are like not experts in certain things and they can't contribute. CUDA is great. And we had Tridao who created FlashAttention on the podcast. And when the new Cutlass version came out, he made FlashAttention too, because Cutlass was so much better. And like, he didn't have to worry about that. He could focus on it. How do you see the future of like AI development in kind of like a post-modular world? You know, do you think there's going to be a lot more collaboration at different levels of teams coming together? Or is one of your goals like allowing people that are not compiler experts to like not even think about it and assume they already got the best? [00:11:22]Chris: Yeah, well, so I mean, my general belief is that humans are amazing, but we can't always fit everything in our head, right? And so you have different kinds of specialities, different kinds of people. And so if you can get them to work together, you can get something that's bigger than any one of them, right? I have certain skill sets, but I barely remember differential equations, right? And so it turns out that I'm not going to be inventing the next great model architecture, [00:11:45]Swyx: right? [00:11:45]Chris: But I'm useful for some of the systems problems. And so if we can get these people working together and collaborating together and understanding how these things work, like new breakthroughs can happen. And so Tree's interview with you, I think is a great example of that, right? He explained how, you know, he was working on different parts of the stack. He got interested in the systems. And he's a research group with Chris Ray, right? They have applications people that they work with, right? And so it really does, in my opinion, come back to like, how do you enable this flywheel? How do you enable invention? How do you get more kinds of people that understand different parts of this problem to actually collaborate? And so this is where I think that, you know, you see our work on Mojo and on the engine and things like this, what we're doing is we're really trying to drive out the complexity of this problem because so many of these systems that have been built up, you know, they're just aggregated together, right? It's like, here's a useful thing that enables me to solve the problem I want. And it wasn't really designed top to bottom. And I think the modular world provides is a much simpler stack that's much more orthogonal, much more consistent, much more principled. And that enables us to like reduce complexity all the way up the stack. Whereas if you're building on top of all this fragmented kind of mess of history, right? You just kind of have to cope with it. And a lot of the AI, particularly on the research systems, right? They have this happy path. And so if you do exactly the demo, the thing will work. But if you try changing anything just a little bit, everything falls apart and performance is awful or it doesn't work or whatever. And so that's an artifact of this fragmentation at the bottom. [00:13:14]Swyx: So you kind of view compilers and languages as medium for which humans can collaborate or cross boundaries. [00:13:20]Chris: I like compilers. I've been working on them for a long time, but work backwards from the problem, right? And if compilers are useful or the technology is compiler technology is useful to solve the problem, then that's cool. Let's use it. I don't have a compiler hammer that I'm running around looking for compiler hammer. Compiler problems to hit. Yeah, exactly. And so here, you say, what good is a compiler? Like what is the fundamental purpose of a compiler? Well, it's to make it so that you don't have to know as much about the hardware. You could write everything in very low level assembly code for every single problem that you have. But what a compiler or a programming language or an AI framer really does is it allows you to express things at a higher level of abstraction. Yeah. Now that goal serves multiple purposes. One purpose is that you make it easier, right? Second goal is that my opinion is that like, if you push a lot of complexity out of your head, you make room for new kinds of complexity. And so it's really about reduction of accidental complexity so that you can wrestle with the inherent complexity and the problem. Another is that by getting abstraction, right, you enable, for example, one of the things that compilers are good at, particularly modern ones like we're building, is that the compilers have infinite attention to detail. Humans don't, right? And so it turns out that, you know, if you hand write a bunch of assembly and then you have a similar problem, well, you just like take it and hack it a little bit without doing a first principles analysis of the best way to solve the problem, right? Well, compiler can actually do a lot better than that because CPU cycles are basically free these days. [00:14:42]Swyx: Yeah, exactly. [00:14:42]Chris: And also higher levels of abstraction give you other powers. And one of the things I think is really exciting about deep learning systems and things like what Modular is building is that it has raised compute to this graph level. Once you have gotten things out of for loops and semicolons and, you know, out of the muck and into something that's more declarative, well, now you can do things where you transform the compute. This is something that I think that many people don't yet realize because it's kind of possible, but it's really such a pain with these existing systems is that, you know, a lot of the power of what this abstraction provides is the ability to do things like Pmap and Vmap, like where you're taking a computation and then transforming it. And one of the things I was very inspired by my time at Google is, you know, we started out with these very low level things and, you know, single node GPU machines and then clusters and then async programming, like all this very little stuff. And by the time I had left, we had had, you know, researchers in Jupyter Notebook training petaflop supercomputers. You just think about that. That is an enormous lift in terms of the tech. And that was made possible by a lot of very layered and well-architected systems, by a lot of, you know, novel HPC type hardware, by a lot of these breakthroughs that had happened. And so what I'd love to see is for that technology to get even more widely adopted, generalized and get out there and also kind of break down a lot of the complexity that got built up along the way. Beautiful. [00:16:09]Swyx: You use very precise terms, AI engine, AI framework, AI compiler. And I think that means special things for you, especially within the modular context. Do you care to define them so we can have context for the rest of the conversation? Yeah, absolutely. [00:16:22]Chris: That's a great point. When I think about framework, I'm usually talking about things like TensorFlow and PyTorch. These are things that, you know, most people building a model will use something like PyTorch to build it and train it and do things like that. Underneath that, you end up getting a whole bunch of ways to talk to the hardware. And often it's CUDA or Intel MKL or something like this. And so those things are the engine. And that interface of the hardware is generally what I think of when I talk about an engine. [00:16:48]Swyx: Right. And modular is a new engine. Yes. [00:16:51]Chris: And modular is providing a new engine that plugs into TensorFlow, PyTorch, and a whole bunch of other stuff. And then allows you to drive, manipulate, program the hardware in a new way. [00:16:59]Swyx: Which I would recommend everyone check out the products launch demo where you swapped it out in real time and it just kept working. [00:17:06]Chris: Yep, yep. [00:17:07]Swyx: That was a big flex. [00:17:08]Chris: So I believe in properly modular, properly layered, properly designed technology. And so if you get the abstractions right, you can do really cool things like this. [00:17:16]Alessio: Let's start diving deeper. So as you mentioned, you said between the framework level and the hardware level. So when it first got announced, I went on the website and I was like, wow, I wonder how many petaflops they get on an A100. And then I open and it's all CPUs. So my question is, everybody's trying to make GPUs go brr. Why are you making CPUs go brr first? [00:17:40]Chris: So this is the problem with doing first principles work. Is that you have to do all of the work from the beginning. And if you do it right, you shouldn't skip over important steps. What is an AI system today? Lots of people say, oh, it's a GPU. People are fighting over GPUs. They're always talking about, it's all about GPUs, right? AI, in my opinion, is actually a large-scale, heterogeneous, parallel compute problem. And so AI traditionally starts with data loading. GPUs don't load data, right? And so you have to do data loading, preprocessing, networking, a whole bunch of stuff. And then you do a lot of matrix multiplications. You do all the things that people usually talk about. But then you do post-processing and you send stuff out over a network or under disk, right? And so CPUs, it turns out, are necessary to drive the GPUs, right? And a lot of the systems, again, when you say, let's bring up software for the accelerator, what you end up doing is you say, okay, well, what can the accelerator do? It turns out it's a subset of the problem because they decided that the matrix multiplications or whatever they thought was important is the important part of the problem. So you then go build a system that does exactly what the chip will do. And you never have time to go solve the big problem. And so it's really funny when you look at something like a TensorFlow or like a PyTorch, so much of that host side compute problem, the CPU work, ends up being in Python, ends up being in these things like tf.data and stuff like this. Not programmable, not extensible, really slow in many cases, very difficult to distribute. And so there's a huge mess here. Also, if you look at CPUs, it turns out they are accelerators. So CPUs these days have tensor cores. They just get funny names like AMX instructions and things like this, right? And the reason for that is that it used to be that CPUs and GPUs were completely different things. What's happened over time is GPUs get more programmable and more like CPUs, and CPUs get more parallel. And so what's happening is we're getting a spectrum of this technology. And so when we started modular, we said, okay, well, let's look at this from a technology perspective. Hey, it makes sense to build a general thing because once you have a general thing, you can specialize. As I've seen with XLA and some of these other stacks, like it's very hard to start with the specialized thing and then generalize it. Also, it turns out that, you know, where's the spend in AI? Well, I mean, different people are spending different amounts of money, different things, but training scales the size of your research team, inference scales the size of your product and user base and everything else. And so a lot of inference these days is still done on CPU. So what we decided to do is we said, okay, well, let's start with CPU. Let's get improve the architecture. CPUs are also easier to work with and they don't stock out and they, you know, they're easier for a variety of other reasons. And let's prove that we can build a very general architecture that can scale across different families. And so what we showed is we showed, okay, we can do Intel, AMD, we can do this arm Graviton thing and showed a lot of support for, you know, all the different weird permutations of things within even an Intel CPU. There's all these different vector lengths and all this stuff going on and showing that we could beat the vendor software with much more general and flexible programming approaches. And then from there, yes, we're doing GPU. We'll have GPUs coming out soon. And then when you build into that, right, what you get is you get the benefit of a well considered, well layered stack that has got all the right DNA in it. And so then you can scale into these different kinds of accelerators over time. [00:20:55]Alessio: What are some of the challenges to actually build an engine? So I think the CPU point people have. So that's why you see LLAMA, CPP, you see some of this quantization where most people are thinking, let's take the model, quantize it, make it runnable on CPU and do that. You were like, no, I'm kind of like more crazy than that. How about we redo the whole engine? How does that differ in terms of work? So the model work is very kind of like weight specific. Yours is more like runtime, compiler specific. What does your team look like? And what are the challenges that you tackle to make an engine happen? [00:21:29]Chris: In terms of the technology or? [00:21:31]Swyx: Yeah. [00:21:31]Alessio: Kind of like, how do you even start? Like when you started this company, kind of like some people said, I'm going to change the weights and quantize them. You were like, I'm going to change the engine. You know, what are some of the low hanging fruits, maybe some of the initial challenges that you're working on? [00:21:45]Chris: Well, so, so I think a lot of what characterized modular is doing things the hard way to get a better outcome. [00:21:52]Swyx: Right. [00:21:52]Chris: So many of the people on our team, we've worked on all of the systems. So, you know, I worked on XLA and TensorFlow, the people that worked on PyTorch, TVM, the Intel OpenVINO stuff, like all of these weird things that have been created in the industry, Onyx Runtime, right? We have several really great people from there. And so many of these people have been working on these systems. And the challenge with them is that many of these systems were designed like five or eight years ago. [00:22:17]Swyx: Right. [00:22:17]Chris: And so AI was very different back then. There were no LLMs, right? I mean, it was a very different world. And so the challenge is, is that when you build a system, it starts out by being a pile of code and it gets bigger and bigger and bigger and bigger and bigger. And the farther along its evolution you get, the harder it is to make fundamental changes. And so what we did is we said, okay, let's start all the way at the beginning. Just like you're saying, yes, it's much harder. Again, I like to build things and I think our team likes to build things. And so you say, well, how does threading work? By the way, it's not often known, but TensorFlow, PyTorch, all these things still run the same thread pool that Caffe ran on. Widely known to be a huge problem, leads to massive performance problems, makes latency super unpredictable when you do inference. That one, a very specific set of design choices to make the thread pool block and be, you know, be synchronous. And like the entire architecture at the very bottom of the stack was wrong. And once you get that wrong, you can't go back. And so our thread pool assumes that no test can block. You have very lightweight threading, right? This goes directly into everything that gets built on top of it. You then go into things like, okay, well, how do you express kernels? Well, you still want to be able to handwrite kernels and we start by prototyping things in C++, but then you also get up into the mojo land. And so you build, you know, a very fancy auto-fusing compiler using all the best state-of-the-art techniques while also going beyond state-of-the-art because we know that users hate static shape limitations, lack of programmability. They don't want to be tied just to tensors, for example. And so a lot of LLMs have ragged tensors and things like that going on. Tabular data, you have like all these things. And so what you want to be building and one of the benefits of architecting things from first principles is that you can take all the pain that you've suffered and felt in other systems and you've never had a chance to do anything about it because of schedule, because of constraints from various kinds, and you can actually architect and build the right thing that can scale into that. And so that's, that's the approach we took. And so a lot of it was very familiar work, but it's very hardcore design engineering and you really need to know the second and third order effects of each decision. And fortunately, a lot of the stuff isn't research anymore. It's pretty proven. [00:24:31]Swyx: So you mentioned some design goals that you have in first principles. Do you have a list? [00:24:36]Chris: In what sense? [00:24:40]Swyx: Off the top of your head. Like, I think it's very useful when designing systems to have that list of principles. And I think you very much think of yourself as a first principles thinker, but I think your principles differ than most. And you've gained this insight over just studying a lot of AI work over the years. What are they? [00:24:55]Chris: I don't know that I have one set of principles that I, you know, it's like one, one club that I go around and beat things with. But a lot of what we're trying to do is we're trying to unlock the latent potential of a lot of hardware and do so in a way that's super accessible. And so a lot of our starting conditions was not like enable a new thing. It's much more about drive out the complexity that people are struggling with to do the thing. And so it's not research. It's about design and engineering. Now, when you look at this, we're also driving from, okay, let's enable the maximum power of any given piece of hardware. So if you talk to an LLM company and they just spent $200 million on GPUs and their A100 GPUs of a specific memory size or whatever, right? They want to get everything possible out of that chip and they don't want a lowest common denominator solution. Right? And so you want, on the one hand, full power. You want to go all the way down to the metal and be able to unlock these things. And some of these researchers like, like tree and others, I mean, they're freaking amazing. [00:25:57]Swyx: Right? [00:25:57]Chris: But on the other hand, a lot of other people want more portability, generality, abstraction. [00:26:03]Swyx: Right? [00:26:03]Chris: And so the challenge becomes how do you enable and how do you design a system where you get abstraction by default without like giving up the full power? And again, a lot of the compiler systems that have been, you know, compiler for ML type things have really given up full power because they're just trying to cover one specific point in the space. And so owning that and designing for that, I think is really important to what we're [00:26:25]Swyx: doing. [00:26:25]Chris: And other pieces, just sympathy for users, because a lot of people that get obsessed about the tech forget about the fact that the people that will be using it will be very different than the people that are building it. That aspect is actually really important when your developer tools fundamentally is to understand that the developers that are using it, they don't want to know about the [00:26:44]Swyx: tech. [00:26:44]Chris: One of the things that's super funny about working on compilers is nobody wants to know about a compiler. You're building a Mojo app or you're building a C app or whatever, right? You just want the compiler to get out of your way or tell if you did something wrong, right? If you're thinking about the compilers because it's too slow or it's, you know, broken in some way or something. And so AI tech should be the same way, right? I mean, how much of building and deploying a model is fighting with the tools? Get some crazy Python stack trace out of some tool because it covered the special case and now you're off that happy path, right? And so that compassion for users is something I think that, largely because AI infrastructure is so immature, but it's never been really part of the ethos of the people building tools. [00:27:22]Swyx: You chose things like, you know, your third pool has everything non-blocking. The sum of your first principles have led the module inference engine to be two to three times faster than PyTorch and TensorFlow, right? [00:27:33]Chris: Oh, I was trying to look at it. [00:27:34]Swyx: I'll show a decomposition of performance. Okay, well, yeah. So you can talk about that too. [00:27:38]Chris: So one of the really funny things that if you get it wrong, it's very difficult to fix is asynchrony. And so when you think about, I have a CPU and I have a GPU and they talk to each other, most people think about it in terms of CPUs doing some stuff that throws a CUDA kernel across the fence, GPUs go brr, right? And then when there's results, you know, you read it back, right? But that's actually a really inefficient way to run a computer. What you actually want is you want to think about there's two different computers that are both executing and they're sending messages back and forth to each other. So I built hardware, right? If you go all the way down to the gates, when you look at this, these computers, whether they're the tiled cerebrus wafer thing, right? Hardware is implicitly parallel. All of these things are always running all the time and they're communicating with each other. And so starting from an asynchronous programming model means that you can get accelerators that send messages to each other because that's the natural form of the hardware. When you get into CPUs, CPUs, you have, you know, 88 core CPUs or a hundred core CPUs these days, even if you have four, right? What they really are is there are four completely independent computers. And so, yeah, they send cash lines across the fabric at each other, right? But they're async, right? And so much of the programming model that people start with is always sync. And so when you build into the stuff, you say, okay, well, that's a huge problem. The consequence of getting this right is that now you get overlapping work and it comes for free, right? And again, simplicity, the right architecture leads to the thing just magically happening. One of the great projects we did at Google back in the day involved some of this stuff and it led to a 2x improvement in ads throughput. Ads is a very tuned workload, right? And getting TPUs and CPUs to work at the same time and overlap that compute was a huge deal. And the fact that it just falls out of an async architecture is quite important. And again, you look at this at all levels of granularity, networking is asynchronous. So as soon as you distribute a compute problem across a network, async is there, right? And so all of these systems are kind of designed in the wrong way. You go up a level of the stack. So you have these operators, right? Super interesting how this whole ecosystem evolved. If you dig into something like TensorFlow or PyTorch, right? You know, you get to the point where you have a matrix multiplication. And so like you've talked about before on your podcast, kernel fusion is really important. And the way people did that historically is they say, okay, well, I have a matrix multiplication and oh gosh, it's often followed by a ReLU. Well, I'll make a MatMul ReLU fused kernel, right? Cool, and that's a huge performance improvement because ReLU is just a max operation and you avoid tons of memory traffic, all good stuff, right? You run into these scalability problems because now you get things like a fused attention layer. So what is the consequence of saying, I'm going to manually tune the things that are important for mlperf or something, right? Well, what ends up happening is, again, you get these happy paths and they work way better than the default path. And so if you look within the NVIDIA world, for example, there's a ton of focus on transformers. And so NVIDIA goes and they build this really cool library called Faster Transformer. The performance point of using it is massive. Like it's a big deal. And so a lot of LLM companies and other folks use this thing because they want the performance. Performance turns into cost and throughput and all good things. Here's the problem. If you want to go innovate in transformers, now you're constrained by what Faster Transformer can do, right? And so, again, you come back to where are compilers useful. They're useful for generalization. And so if you can get the same quality result or better than Faster Transformer, but with a generalized architecture, well, now you can get the best of both worlds where you have orthogonality and composability, you enable research, you also get better performance. One of the things that you ask, like, how can we beat state of the art? Well, it's because it turns out compilers have more attention span. And it turns out that what's happened, even within like the NVIDIA product line, or even within the Intel product line, or even within one vendor's line of technologies, is that they have to build these little compilers because there's so much variation across the product family. If you look at an Intel product family, for example, they're building software that has to run on many different versions of this architecture. And they come out and they add a cool new dot product instruction, or they add beeflet 16 support, or they add whatever. And so what's been happening in the industry is that each of these companies have been building their own little compilers. And so their own little compilers are, again, they're focused on one part of the PROM domain. They have all these issues. They're not scaled very well. And so you get either, again, another fragmented part of the space where something will work really well, usually for a benchmark, right? But then it doesn't work well when people try to do new things. And so kernel fusion turns out to be one of those things. The programmability side, right? I mean, you just keep working your way up the stack. Matrix multiplication is really important. So who's that thing that hasn't been invented yet? I mean, we have folks that are using our stuff that care about computational fluid dynamics, right? And things like this, where it's really more of HPC, linear algebra, like more general than deep learning, right? And they want to use the same technology because all this technology is general purpose. And so enabling people to express their PROM domains, and often they're experts in fluid dynamics, which I know nothing about, by the way. [00:32:41]Swyx: I mean, diffusion is another one that relatively recent new technique. Yeah, right. [00:32:47]Chris: And so like enabling people to innovate in this way without having to know all that thread pool, right? You know, they don't want to know about a thread pool. And so enabling people to be able to focus on the part of the stack they care about and have it compose in is super important. Again, many systems have been built that tackle individual pieces of these PROMs. They end up usually having very specific constraints and limitations and problems. And so what we're doing is we're saying, okay, let's do the hard thing. Go all the way back. Let's actually build things in the right way and layer them up and do so in a way that composes correctly. And then what that means is you're driving away all that complexity that comes from, you know, the blocks don't plug together. [00:33:25]Alessio: Yeah, even at the hardware level, I'm sure that the cerebros of the world are like really happy that you're building this because now they can offer binding. And then I think that's one of the main complaints from developers is like these chips sound great, but like, how do I use them, you know? [00:33:43]Chris: Well, and that's one. So we're still early in our journey, but I care a lot about hardware and we have many friends in the space. The challenge again, so I worked on TPUs as one example, but certainly not the only one. The challenge, if you're building innovative hardware is you have to build the entire stack from the very bottom to the top. And so if you talk about a cerebros, right, they've built some amazing stuff, but they've had to build their own vertical software stack. And now it doesn't work the same at the top level as anything else. And so even if it's really good, right, it means that there's this huge barrier of entry for a developer to switch to their tech stack. Sometimes they're, some of these things are better than others, let's just say, right? And so it turns out building stuff is really hard. And so a lot of what we're trying to do is, again, we're putting down bricks. Like we have to take steps in logical order. We have to build the technology in the right way. Like I insist that we do everything at a super high quality. But when you do that, what that means is that then you can have a thing that you can plug into. And no, we can't turn a cell phone into a data center supercomputer, right? But if you want to quantize your model, you shouldn't have to use different tools for a cell phone than you use for a supercomputer, right? It turns out the intake's the same. Yeah. [00:34:50]Alessio: Let's keep working our way towards the 35,000 times faster number that is out there. So you kind of keep going up and then you get to the Python level. [00:35:00]Swyx: Yep. [00:35:00]Alessio: And you're building Mojo, which is a Python superset. I'm also sure you didn't wake up one day [00:35:06]Swyx: and you were like, [00:35:06]Alessio: yeah, that sounds like a fun thing to do, creating a Python superset. Yep. What are some of the limitations that you saw there? [00:35:13]Chris: Yeah, well, so I'll tell you where it came from. Because when we started Modular, we had no intention of building a programming language. So this is the, again, it's not looking for reasons to invent a language. But if we have to invent one to solve a problem, then cool, let's do it. So what we did was we said, okay, let's start, again, thread pools and other very basic stuff. How do we integrate with existing TensorFlow PyTorch systems? Turns out that's technically very complicated and very yucky. But then you get into the more, okay, let's get the hardware to go broom, right? Prom, right? And so then what we decided to do is we invented a whole bunch of very nerdy, very low level compiler tech. And so our compiler, yeah, it does autofusion and stuff like this, but it's designed for cloud first compute. Because there's more than one computer in the world, right? [00:36:00]Swyx: And things like this. [00:36:00]Chris: And so caching, distribution, like all these things get built into the compiler. You want to use things like auto tuning, [00:36:06]Swyx: right? [00:36:06]Chris: Because of all the complexity in the hardware and humans are great at algorithms. Attention span is not always the right thing. And so there's these requirements that came out of this. And so what we did is we built this pure compiler technology and validated it to show that we could generate kernels with very high performance. We got to the point where we're building that all and we were writing this very low level MLIR stuff by hand. We're happy enough with it at the time, but our team hated writing the stuff by hand. And so we needed syntax and said, okay, well, this looks like a language. And so what choices do we have? We could either do a domain specific embedded DSL like thing, like Halide, or there's a whole bunch of these things [00:36:45]Swyx: that are out there, [00:36:45]Chris: or we could build a programming language. And so again, saying, let's do it the hard way because it gives you a better result. The problem with the Halide or like the OpenAI Triton thing, or like there's a whole bunch of stuff that's kind of in this category is that they have terrible debuggers. The tools around it are really weird. They demo really well, but often are best used by the people who built the tools themselves, things like this. What we decided to do is say, okay, well, let's go build a full programming language. I know how to do that, built Swift, learned a few lessons. I know both how to do it, but also what a big commitment it is to do that. And the consequence of that is you can do something that's much better. Now you have to go shopping for syntax, right? And so we'd built all this pure technology and we could do anything we wanted. Could use Swift, could use C++, [00:37:31]Swyx: could use whatever, [00:37:31]Chris: but obviously the entire ML community is around Python. And so we said, okay, well, let's go use Python. And then how are we going to do that? Again, you dive into these levels of decision-making and it's like, okay, well, there's a lot of things that are like Python, right? [00:37:45]Swyx: But they're not, [00:37:45]Chris: and they don't get adoption and they have huge problems and they fragment the community and all the things. And so I said, okay, well, let's actually do it the right way. Let's try to build something that it'll take time to get there. But in the end, it's a super set of Python. [00:37:57]Swyx: Why? [00:37:57]Chris: Well, Python syntax isn't actually the important thing. It's the community, the entire body of programmer muscle memory, right? Like all of these things are actually the important thing. And so building a thing that looks like Python, but it's not was never a goal. Let's go actually build and again, do the hard thing that leads to a better quality result that'll be better for the world. Even if it takes a little bit longer to build. I'm shocked. [00:38:21]Swyx: My jaw was like dropped the entire time you were saying this because this sounds like it's just a massive yak shave to improve your tooling to make yourself more productive, [00:38:29]Chris: which is crazy. [00:38:31]Swyx: Like most people start out trying to do the language first, but you came at a great point. [00:38:36]Chris: So we built it and we started on this path to make it so that our team would be more productive. And we say today, like the most important Mojo developers are at modular. And that's actually really important when you're building a language is use it yourself. This was a mistake we made with Swift is we built Swift to solve a people don't like objective C syntax problem. Roughly, but we did not have internal users before we launched it. Not significant ones, right? And so with Mojo, like we're actually using it. And it's the thing that powers all the kernels in our engine. And so it's actually needs to be production quality. But then you realize that shaving the act that finally is actually not actually not worth it, right? [00:39:15]Swyx: And we realized, okay, [00:39:15]Chris: well, Mojo is actually useful to lots of other people. And so this is when we announced it. We said, okay, well, yeah, we'll make this a standalone thing because we think it's valuable and interesting to the rest of the world as well. And then, of course, we'll invest in it more because it's not just us and we can tolerate pain, but we want people to fall in love with good tools. [00:39:31]Swyx: Yeah. And obviously you had a great stack already and good team, but like how long from realization that, oh, we need to start looking around for a language to something that looks like Mojo today? [00:39:41]Chris: Yeah. So the lexer and the parser for Mojo started in October. [00:39:45]Swyx: Wow. [00:39:45]Chris: So it's less than a year old. [00:39:48]Swyx: Yeah. [00:39:48]Chris: This is also another thing is that I'm a very strange person in many ways, right? My ideas of what are hard problems are really different than other people, right? But Mojo is a much smaller language than Swift is. [00:40:00]Swyx: Yeah. [00:40:00]Chris: And even when it's done, it will be a much smaller language. And so compared to building Clang, which is a full C++ compiler or Swift, which is itself a very complicated, fancy system for a variety of reasons, right? This is actually a small project. Yeah. Yeah. [00:40:15]Swyx: You still have to pick design choices from like Rust and whatever [00:40:18]Chris: Yeah, well, absolutely. And so we will see what happens with Mojo over time. I would like a big chunk of our stack that is currently written in C++ to eventually move over. And so having a very good system programming language that scales is quite valuable and useful for lots of reasons. [00:40:32]Swyx: One of the other things [00:40:33]Chris: I'll share with you is that starting from CPU, starting from the general thing that you then specialize leads to these design points, for example, in Mojo, where you say, okay, well, if I care about high performance data loading, that needs to be super parallel. I care about disks being parallel and network being parallel and async and all this stuff that needs to be safe, right? And so with Swift, we built a memory-safe parallel programming abstraction called Actors. We've built all this stuff. And so being able to take the lessons learned from building [00:41:03]Swyx: it the first time [00:41:03]Chris: and driving it into a system the second time means that you can make something that's much better than the first time around when you were just figuring things out. So, but starting from generality is really important. [00:41:14]Swyx: Every single language designer I've ever talked to has emphasized a playground and I was browsing your site and I realized that you had called the Xcode and Swift playgrounds a personal passion and you were inspired by Brett Victor. I guess, what have you learned about building a good playground? Because you just released modular like a few days ago, sorry, Mojo a few days ago, I was able to go in and play with it. What have you learned? And maybe what goes, what is underappreciated about like a good playground? [00:41:38]Chris: Yeah, well, so when we were building Swift, there's this big question about how do we do something better than what Objective-C had? Yeah, right. And so naturally it's like you've gone through all this work, [00:41:48]Swyx: you're building this new thing, [00:41:48]Chris: what can you do with it? When we first launched, we wanted to make something very visual. Apple's a very visual company, right? It likes user interfaces [00:41:56]Swyx: and stuff like this. [00:41:56]Chris: And it turns out that we as humans, many of us are very visual learners and thinkers. One of the things that playgrounds for iOS and for the Mac allows you to do is play with time. And so what happens is that there's a graphical view of a canvas roughly, right? You then run your program and you have a ball bouncing or whatever the thing is that's happening. And now you can scrub through time because it can log and keep track of a bunch of state. And so this is one of the cool things about building systems and controlling it top to bottom is that you can build these kinds of experiences. One of the fun projects I was able to work on at Apple is this thing called Swift Playgrounds. And so it's actually an iPad app. The entire purpose is to teach kids how to code, right? And so one of the cool things about that is that that led to this whole area of research, to me at least, and around UI design for saying, for Playgrounds, how do I do coding on an iPad without popping up a keyboard, right? And so, exactly, very interesting technical problem, very different than compilers, turns out, right? And so we spent a lot of time working on gestures for like, you know, moving braces and blocks and refactoring code and doing all this stuff, making it so that it's super predictably understood what identifiers were in scope. And so complete the identifiers instead of you having to type them, instead of typing in numbers, like you get a little spinner. [00:43:12]Swyx: That's not just for kids. [00:43:14]Chris: And so it's super awesome. One of the things that came out of that is the current iPad keyboard allows you to swipe down on keys instead of going through modifiers. And so that came out of that project. And so there's a lot of the stuff where being able to build this stuff enables you to re-ask old questions. Yeah. [00:43:33]Swyx: Oh, that's great. I love the scrubbing stuff. And Brent actually worked at Apple. It probably overlapped with you. I actually never met him. [00:43:39]Chris: Yeah, so I'm sure it's a giant compound. Yeah, so coming back to Brett Victor, so Brett did a whole bunch of research on user interface paradigms for kind of explaining how code works. And so he wrote up many different, it seems like a worry dream or something is his blog or something. And he has a whole bunch of like concept demos and things like this. And so it was super inspirational. And so a lot of what we were doing was saying, okay, well, can we get this actually out to people to actually use? And so that was a lot of fun. So Mojo doesn't have anything quite as cool like that yet. But we'll see. [00:44:13]Swyx: There's a whole community [00:44:13]Chris: of people building cool stuff. [00:44:15]Swyx: And a lot of people are saying, [00:44:15]Chris: oh, we should have UI libraries and stuff like this. And Mojo is not gonna build a UI library. But there's a lot of cool people on the internet that know how to do this well. And I'd love to see that. [00:44:25]Alessio: Let's list some of the known things about Mojo that people like. It's compiled instead of interpreter. There's like no global interpreter lock. The heap representation is different. Use MLIR. What are maybe some of your favorite or like most underrated things about Mojo that you haven't covered? Well, so I think that [00:44:43]Chris: there's two ways of looking at Mojo. Most common way is it's like a Python plus plus. Again, I've been working on this stuff [00:44:49]Swyx: for a long time. [00:44:49]Chris: It kind of been there before, right? And so if you look at Swift versus Objective-C, what Objective-C is, is it's this really interesting language that many people don't know anymore, but where you have effectively small talk, which has super dynamic objects combined with C, right? And so the way Objective-C worked in the first iPhone and Macs for years were all built with Objective-C. Is that the high-level libraries are all built with the super dynamic, you know, you could inject methods and override things and hack the class hierarchy and all this stuff, completely dynamic object model combined with C, which is really good at executing things efficiently, [00:45:25]Swyx: right? [00:45:25]Chris: And so one of the reasons that Objective-C scaled so well, for example, in the first iPhone, which was super CPU constrained, was that anytime performance was a problem, you could drop down to C. So in the case of Swift, what happened is we said, okay, well, we want to keep all the things that are good about Objective-C. So it has to be dynamic classes. You have to be able to do all this kind of stuff. We have to work with all of the Objective-C frameworks, but then we want to be able to make one thing that scales, so it's not two different worlds glued together. Python is the same thing as Objective-C, [00:45:53]Swyx: right? [00:45:54]Chris: But turn on its head, where instead of being objects and C, it's like what people think of as Python, like a very high-level dynamic, flexible programming model, but then it's also glued onto C for the execution layer, right? And so you look at something like NumPy has a very nice Python layer, or even TensorFlow or PyTorch, very nice Python layer, but underneath the covers, it's all C is C++. And so a lot of what we're doing in Mojo is, you know, we learned a lot from Swift and things like this, but it's kind of conceptually similar, where what you're doing is you're saying, cool, it's not about whether dynamics good or static is good. They're both good. They're good for different problems. So let's put them together in a consistent thing and allow you to reach for the right answer for a given problem instead of being religious about it, like dynamic typing is the right answer, right? Just say like, cool, dynamic typing is great. We can see all the benefits. A lot of people love this and it's super productive and expressive. But if you want better performance, you can reach for static typing, right? And so a lot of, I think what Mojo is, is it's progressive in terms of like, get out of arguing about stupid things that don't matter. Just let people solve problems, right? And I think that is hopefully what people see in it. Now, I mean, we can dive into other things. So Mojo learns from Rust, for example. Rust is a wonderful community with a lot of cool stuff going on. It's kind of hard to learn. And so can we take the type system innovations like lifetimes and features like that, pull them forward into a thing and make them easier to learn? If so, then we get a lot of the benefits of the safety and the other things that Rust gives and performance and all the good things, [00:47:24]Swyx: no garbage collector, [00:47:24]Chris: all the stuff that people love about Rust, do so in a way that's a lot easier to learn, right? [00:47:28]Swyx: And so it'll borrow a checker. [00:47:30]Chris: Do have a borrow checker. But one of the challenges with Rust is that, in my opinion, it's more cultural. I mean, there are definitely language design issues that antagonize it a little bit, but a lot of it is the culture, right? And so a lot of the culture of Rust is very much thou shalt borrow and expose references to everything. And the pervasive library model around Rust ends up being culturally very low level, but you could write much higher level libraries in Rust if you wanted to. And so what we're doing with Mojo is saying, okay, let's take the tech, let's fix some of the language issues [00:48:04]Swyx: and things like that, [00:48:04]Chris: but let's define a new culture. And so as we roll out new features and new enhancements into Mojo, you'll see more and more of that over time. [00:48:12]Alessio: — So one of the things that George Hotz talked about on the podcast is XLA is like a CISC and tanning dry is a risk. You built XLA, so... — Your response. — Exactly. We got the other side of the thing. What are your thoughts on that and what are the right trade-offs to make? [00:48:29]Chris: — Yeah, so I contributed to XLA. I didn't write the whole thing, but yeah. — And you worked on RISC. [00:48:34]Swyx: — Yeah. [00:48:35]Chris: Also, I love George. He's a very interesting person. He's very enthusiastic, and that's really cool. It seems like he's learning his first compiler, though, because what he's doing is he's building what's widely known as a tensor contraction compiler. And so he's identified one sub, sub, sub, sub, sub [00:48:53]Swyx: part of the problem, [00:48:53]Chris: which turns out to be really important, which is how do you express the matrix multiplications and stuff like this. And he's learning how to build a compiler for that. He doesn't care about performance, as he talked about, and performance is not great. And so he has different sets of goals. But what he's doing is he's reductively turning AI into a matmul, something that a polyhedral compiler or something like that would tackle. And that's cool. Been there, done that. The problem with that is it doesn't scale. It turns out that there are a lot of things in AI that are not just matmuls. And so one of the challenges that I predict he'll run into is when you get out to those problems, now suddenly you'll have two systems. Simplest example, this is like the data layer will be completely different, right? And so there'll be this interface. What happens when there's this phase change between how the system works? Is it easy to use? Is it composed? What happens? [00:49:45]Swyx: I don't know, right? [00:49:45]Chris: So George is a super smart guy. We'll see what he comes up with. The other thing I'd say is that he's very focused on building and learning and doing things in an opinionated way that he likes. He's not being super user-centric and meeting people where they are and trying to get and lift people and do the things they're already doing, but do them better. And so it'll be interesting to see if he gets a community of people that are actually building things that are kind of beyond his circle. But he's a very smart guy. And I think that some of the stuff he's doing will be really cool. And I think it's also really interesting because he's showing the world, like the Jaxx people, that you don't need all of PyTorch to build a framework. [00:50:21]Swyx: Right? [00:50:22]Chris: And so that truth, I think, is I think maybe two-sided because on the one hand, the tasteful subset of AI infra, however you want to look at that, is actually relatively small. But the complexity that you need to be able to integrate into a production system, deal with quantization, deal with all these things you actually need for really high performance, like really push the boundaries of what people are doing, that's where it gets hard. And so I have no way to predict where it'll go. But if you want to make a risk versus risk argument, well, it's risk until you want to do new things. And what he's identified as a subset of the problem that you can model in a very, very nice, beautiful way, which is known, but there's a lot of the rest of the problem. And so if you've compressed, you know, he talks about XLA having 150 ops, XLA could have a 10th of that. If you just said it's element-wise with an enum, which is kind of what he does. And so that's not really the right question. The right question is what can you express? And can you express a big enough part of the problem for it to be useful? And so, I don't know, we'll see where it goes. [00:51:24]Swyx: That's fascinating. Some good advice in there, I think, from engineer to engineer. Yeah, well, so, I mean, [00:51:29]Chris: but George's goal and my goal are very different. That's the important thing. It's like George's, he's building a thing to understand it. It's the best way. I mean, from what I understand, I haven't talked with George about this. And he wants it locally run transformers. [00:51:43]Swyx: Well, yeah, which is cool. [00:51:44]Chris: And I want that too. We'll talk about that in a few months, but so we have similar technical goals [00:51:51]Swyx: in some cases, right? [00:51:51]Chris: But the way he's approaching the problem is build a thing to learn it, right? And so he's very happy to talk about how he'll like rip the whole thing up and throw it away. And that's super awesome. He's building it like a research project. Like we're building it in a very different way saying, okay, we know that PyTorch is yucky in various ways or TensorFlow's made some unfortunate design decisions, [00:52:11]Swyx: right? [00:52:11]Chris: It's not about beauty. It's about pragmatism. Because when we talk to people, we say, hey, who here wants to rewrite all your code? Generally, not very many people raise their hand and people are willing to in certain cases and there are certain profiles. But if you look at where the majority of the market and where the community is, it's much smaller. Interesting. [00:52:28]Swyx: Well, you mentioned one of the operations that might be tricky is sort of the data layer. I don't know if I exactly understand what specifically is in the data layer, but I think memory constraints are something that people are talking about a lot. Recently, Georgi Griganov of GGML was showing off just the sheer amount of stuff that he can do on a single MacBook. And the analysis from Andrej Karpathy was mostly that it's just because it's memory-constrained, not compute-constrained. So even though you have a lot less compute on a single machine on Apple Silicon, it doesn't actually matter because you're just ultimately optimizing for token output. What memory-specific optimizations on the Mojo design side would you call out as important design choices? [00:53:10]Chris: Yeah, so I think that a lot of the on-device ML or on-device LLM work has really been around 4-bit quantization and 2-bit and 1-bit and things like this. You called them hacks, I think, on your... Okay. [00:53:22]Swyx: I don't think it's hacks. [00:53:24]Chris: I mean, I think it's funny, like if you want to nerd out about it, like a float 32 is a quantized representation of infinite precision floating point numbers, right? You only have 32 bits to be able to represent all of numerics, right? That's a pretty flexible and useful hack, right, from that perspective. So I'm not here to tell you that there's one right way to run a neural network. I want to make it as easy as possible to be able to explore and research and try new things. And if it works well for you, great. The challenge I have with like the 4-bit numeric stuff and with quantization in general is that the way these things are implemented are hacks. And so often it is very hard-coded kernels. So GGML, wonderful project, lots of really cool and smart people working on this. The kernel libraries are very specific, individual things that are available in very hard-coded ways and they don't compose correctly. You know, you want to walk up to it with a novel model, right? GGML requires a lot of rework before you can do that. And not lots of people know C++ that do this stuff. And so anyways, my goal and my quest is to massively reduce that complexity. Within quantization, here's the thing I'll give you to think about, right? So autofusing compilers are better for performance, memory, and accuracy. And the reason for that is that if you're using autofusion, avoiding go-out-to-memory, good for performance. Automatic is better than manual, so it's good for humans that don't have the attention span to do this. But with quantization, it's really interesting because the way you normally implement a quantized operation is that you have higher internal precision than you do the external precision, right? And so if you write out an activation in memory, you have to re-quantize down to eight bits. But often what you'll end up doing is, or take Flute 16 or something, right? The internal activation, or the internal arithmetic is done as Flute 32. Load from memory, and you do like a multiplication of two Flute 16 things and you get a Flute 32 intermediate result. And so in the CPU or in the GPU, in registers, you have higher precision. So now when you do autofusion, you keep things in the higher precision, and so you have less intermediate rounding. And so when you take a big attention block and you do quantized fusion, you actually get, yes, much more flexibility because you can fuse much bigger regions than people can do by hand. You get better performance because you're not writing things out, but you also get better accuracy. And so that's one of the things that, again, [00:55:46]Swyx: That's a free lunch. [00:55:47]Chris: That's pretty great, right? And so, and also you go back to the complexity and the pain and suffering and the, you know, a lot of what Modular's trying to do is reduce suffering in the world. A lot of the quantization tools are just really bad. And it's because, you know, they have this like unmovable kernel library that has a whole bunch of special important cases and they're trying to like pattern match onto it. And so they often have very flaky problems and it's just a huge pain in the butt. And so by solving some of that low-level compiler nerdery, right, it enables you to have better tools, better accuracy, like all these things actually stack out and just leads to better technology. And then is 4-bit the right answer? I mean, 4-bit's cool, 2-bit's cool. All this stuff is cool, right? I mean, I think that there, it really depends on your application or use case. And so allowing people to play with that, that cannot write the kernels, like that's the whole point. [00:56:35]Swyx: Yeah, they can still quantize, but using your approach, like it's just orthogonal. It's just going to be a straight improvement either way. So, yeah. [00:56:41]Chris: Right, exactly. [00:56:42]Alessio: There's still so much we're figuring out, right? The mixture of experts thing, like a few months ago, like people were not really thinking about, then George kind of leaked it on the podcast. Alerted it on our pod. Yeah, and then people started talking about it. A few other people confirmed it, yeah. [00:56:56]Chris: Yeah, yeah, yeah, exactly. [00:56:57]Alessio: As all these people started talking about it, I was like, I didn't say it. Please don't call me Sam Ullman. Speculative execution is another one. Basically, like Karpathy's thing is like, hey, if you're trying to get one token, getting K token in batch is almost the same time. I'm sure Mojo is great for that because it's not single-threaded like Python. You can run parallel. [00:57:18]Chris: So one of the funny things about this is that you've all been in space for a while. It used to be back in the day, ResNet-50 or something, or MNIST, right? What is a neural network? It's machine learning operators, right? Then reinforcement learning came on the scene, right? And now suddenly you're saying an inference ends up being part of the thing the agent does. And then I have a training job that's driving this thing. And now a big RL system ends up being this massively complicated distributed system where you have traditional AI infra lashed together with all this Python and stuff like this. You come back to like stable diffusion with the units, you go look at yield LLM implementation, all the tokenization stuff's in Python. It's super funny when you look at this because what the world is telling us is that this AI infra, these systems are not flexible enough. And so why do you have to do the tokenization in Python? It's because the data layers, the libraries that people build in this stuff are not programmable and you need flexibility. And so people do this. And by putting this stuff into Python, I mean, it's great and I understand that, or rewriting into C++ to deploy it, right? What ends up happening is you lose the ability to do things like PMAP because the graph, the underlying ML model is a declarative specification of compute. But if you can't represent your computation, then you can't transform it, right? And so one of the real purposes of Mojo and the way it integrates with the engine and stuff like this is to give you the best of both worlds where you can say, cool, I can have full programmability. I can write a completely custom tokenization layer or whatever it is I want to do. Or if I have a really compressed on-disk format or I want three bit, whatever the thing is, I can express that. But now it composes into the stack instead of it being a bolt-on on the side that doesn't work well. I've seen the consequence of not building this stuff. And what it does is it drives all this complexity into the system. Or you look at serving layers. There's these platforms like SageMaker, for example. SageMaker is a very popular hosting solution for doing inference on models. But it's really just a TensorFlow or PyTorch that's wrapped up, right? And so sure, you can give it a TensorFlow graph and say, go ahead and serve my TensorFlow graph. But what if you want some pre-processing? Well, you have to set up a microservice next to it, right? And so now you have all this data going in and out over the network just to do one summarization operator before you send something out to the mobile client that you're talking to or something, right? And so the consequence of these design points drives a huge amount of this external complexity into the systems. It just doesn't need to be there. If you do the hard work, it doesn't need to be there if you do all the hard work of first-printing this stuff. [00:59:50]Alessio: What about the post-transformer world? I think we kind of touched about this. And when you have faster transformer and all these things, it's so easy to just do another transformer model. We just did our WKB episode with Eugene Cha. What do you think about transformer alternatives and how closely are you working with some of these groups as you develop modular? [01:00:12]Chris: Yeah, so we're great friends with Chris Ray's research group, and he's pushing on the hyena models with FFTs and things like this. And so I'm not smart enough to know the right thing there, honestly. My take on that is that there's a lot of smart people. I have a hard time believing transformers are the last major macro architecture that will be invented. And so what I'd love to do is enable more people to be able to play with this stuff. I often get asked of, why does anybody care about AI and for if transformers have solved it? It's a super funny question, because the basic assumption there, which is not wrong, the basic assumption is that transformers have eaten everything. They've eaten so much of vision transformers and everything else. They've eaten all the modalities. Therefore, in the fullness of time, they'll eat everything. But the funny thing about that is that that's a very narrow view of, again, what is AI? Because AI also includes massive recommender models where you have huge embeddings and these big, dense matrix multiplications. It also includes the units and things like this. It also kind of ignores the fact that transformers, as a category, there's a lot of consistency and we still have softmax. But if you go back to the first paper, the modern transformer is actually quite different. And so, yes, there's a lot of really good ideas about attention and things like this. But the evolution of this over time has really refined the approaches and a lot of the activation functions have changed. And a lot of stuff and a lot of innovation is still happening in this field. So, I mean, is it FFTs or is it attention? I defer to smarter people that know that stack better. But what I'd love for them to be able to do is not be held back by the architectures of the systems that were massively over-optimized just for attention. – What else should people be on the lookout for modular? [01:01:50]Alessio: So you just released yesterday Mojo download on Linux systems. You have macOS and Windows coming out soon. What are, say, like six, nine months from now, I don't know how much you can share, what is going to be the toolkit? So there's kind of like modular is the engine, Mojo is like the language. What are going to be the other components that people can leverage? – Yeah, yeah. [01:02:08]Chris: As we record, just yesterday, we announced download support for Linux. I've heard of Macs and Apple platforms. Turns out CI is kind of annoying with them. And so, yes, we'll roll out that kind of stuff. So roll out new platforms, of course. One of the things we're, and within Mojo, Mojo is still a young language. And so we have traits coming, hopefully by the end of the year. We have a bunch of things like that that'll be really a big deal for library design and enable new kinds of things to be expressed cleanly. Mojo will mature, right? And so I think that this is a major thing that we're focused on, is actually building Mojo in the right way. And that'll be super exciting. One of the consequences of that is we want a big community around Mojo to build cool stuff. And so as part of building in towards this, we'll start open sourcing Mojo. I think that's something that'll be really great. We just want to make sure that we do it. And again, if we do anything, we want to do it the best possible way. So we want to figure out what is the right contribution model and all this kind of stuff. We want a permissive license. And so we have to nail down a lot of the details to kind of go into this stuff. Because again, we want to be able to build something that works well and have a whole bunch of people that work well together and not just a gigantic, catastrophic mess. [01:03:14]Alessio: Yeah, there's kind of like the Python 2-3 mess that we all got through and nobody wants to remember about it. What's kind of the relationship with Guido and the Python Foundation? And because some of the Mojo stuff is like, this is so good, why isn't it in Python 2? You know, long-term, how are you planning to keep kind of like the two languages in sync? And how are you involved with each other, so to speak? [01:03:38]Chris: Yeah, so Guido for quite some time, from before the launch. And so he's known about Mojo as it's coming. We've been very fortunate. He spent a bunch of time with our team [01:03:47]Swyx: and things like this. [01:03:47]Chris: He occasionally shows up on Discord and gives me a hard time about things. So that's super awesome. [01:03:52]Swyx: What is his pet topic? [01:03:53]Chris: I think that he enjoys trolling us. And so, which I also enjoy. So it's all good. And so like there's Guido himself, then there's a broader question of Python. I consider Mojo to be a member of the Python family. And so there's a number of members of the Python family, by the way, including things like PyPy and Cython and like all this stuff. And so we want to be a good member of the Python family. And what I expect is that Python will continue to evolve and add new stuff. Mojo will continue to evolve and add new stuff, right? And so the analogy I give to people is to go way back 30, 40 years ago, there was C, and then this newcomer came on the scene in 1983 or something called C++, right? And what was C++? Well, it was C with classes, right? And so Python with not just classes, but all the stuff underneath it that you usually do in C, right? And so what happened back in the day is that C and C++ started as two different communities, but there's tons of intermixing and idea sharing and interpollination of ideas. And a lot of the C++ features ended up in C. And then of course, all the C features ended up in C++. And so I expect that same thing to happen. And so I look at it as Python 3 versus Mojo. Python 3 is really defined by its runtime. It's defined by a specific object model. And it really, I mean, if the Python community wants to change that, that would be really interesting. But Mojo is saying, okay, it's defined by a superset of the expressive capability. And so we have fancy MLIR compilers [01:05:21]Swyx: and things like this. [01:05:21]Chris: And so we can have on-stack representations and things that kind of lead to relatives of each other. And I'd like for Mojo to be a superset, right? In terms of all the capabilities. But each of these things will evolve in parallel. You know, I consider, you know, when people come to me and they say, hey, I want like this crazy feature, which should be in Python. I say, great, go talk to Python. We're here to add the systems programming features. We're not here to just add a general, you know, Walrus 2 operator or something. Ooh, that still burns a little bit. [01:05:49]Swyx: But, you know, Python actually did end up adding no-gill after, like, not long after. Well, they haven't added it yet, but there's been discussion about it. Well, also, yeah, I mean, [01:05:58]Chris: I think the gill stuff is also going to be super interesting. They have a five-year journey to add this. And so it's going to be technically very complicated for the community because one of the most beautiful things and pragmatic things about Python is that you drop right down in C. And so much of the Python ecosystem is actually C libraries or C++ or et cetera, right? But then are wrapped by Python, right? But one of the things the no-gill stuff breaks is it breaks a bunch of that glue. And so, like, the ability to get and set attributes, all the C functions for doing that break, right? And so that's going to cause a lot of churn and complexity. And so I'm not involved in the effort, obviously, but from what I can see, the Python community seems like they're walking into this with eyes wide open. Oh, yeah. They understand the trade-offs. I think they're doing a really, like, well-thought-out approach to this. And so I think that it will probably go really well. Now, that's great also, by the way, because Mojo likes threads, because threads are a thing, right? And so this will make it so that the Python ecosystem is more concurrent compatible, which will be great for us. [01:07:00]Swyx: Yeah, but you're already there, so. [01:07:02]Chris: Yeah, exactly. I mean, again, first principle learning something, it's not like, you know, multi-cores of the future anymore, right? Yeah, yeah. [01:07:08]Swyx: One thing you're doing differently than beyond, in terms of, you know, C, C++, and then, you know, Python, Python++, is that you're choosing to build this as a company. Why a company and not a foundation? I think you kind of answered that with the modular first. [01:07:19]Chris: Yeah, so we didn't start modular to build Mojo. We started modular to solve some AI problems, and then said, okay, well, we need to do a language. So I'll reinterpret your question, if it's okay, as saying, why is modular an independent company instead of part of a big tech? Apple or Google or Microsoft or whatever. So there's a number of reasons. Well, so first of all, I'll say, we tried. We collectively, I'll speak on behalf of all of our, the people on our team. Many of us came from big tech. Yeah. Like I worked at Google. I worked on ML infrastructure at Google, right? Literally working on this problem. And many of our people came out of this context. And the challenge, again, these companies are amazing, right? This isn't to bag on big tech. The challenge is, AI infra is not their product, right? So when I was working on XLA for TPUs, when I was working on XLA, it was to enable TPUs. It wasn't some abstract, let's go solve programming model and hardware and this big problem. It was literally enable this hardware because we just installed exaflops of it, and we needed to get to go and work, right? When you look at what is TensorFlow, it's, by the way, part of the cloud organization within Google. So if you want help with TensorFlow, sign up for GCP, and then they can help you, right? What is their product? Then Meta, right? I mean, what are they trying to solve? Well, they're trying to solve their ad stuff. [01:08:34]Swyx: Meta has never had any interest in, yeah, external facing developer stuff. But Microsoft would have had you, like Satya has, you know. [01:08:40]Chris: Yeah, I wouldn't go so far to say that none of these people care. All these people care. And there's so many good engineers within the PyTorch team that care about external developers. But the way to think about this is that all these projects are more of like a hobby than they are the company project, right? And so that difference is actually really important. Like, I mean, if you file a bug against Meta or a bug against PyTorch, you have a bunch of really good engineers that are allowed to work on that, and they want their product to be good. And so they might fix it, but also they might not, right? When we talk to people, not everybody in AI trusts Meta and Google. Often they're directly competing with them, right? And so like, no, I'm not going to actually show you my model so that you can debug the problem. They're conflicted in lots of different ways. And so with Modular as a standalone company, it's super important to us that we're neutral. We're like Switzerland, right? We do not build hardware. We do not have a cloud. We are not building an LLM, right? And so what we're doing is we're building AI Infra in a way that is really good so that you all can go invent all this other stuff and you have the right tools to do it, and we're not competing with you, right? And so that is something that, you know, again, there's lots of really good people, all my friends, you know, in all these different places, right? It's not the engineers or the management is doing anything wrong. It's just that what is their core incentive structure? What do the engineers get promoted for doing? And these things that, you know, actually they're more incentive oriented than they are technically oriented [01:10:08]Swyx: end up mattering a lot. [01:10:08]Chris: And this is one of the reasons why at a hardware company, you're not incentivized to build software that runs on lots of different kinds of hardware, obviously, right? Within Google, you're not incentivized to build things that work great for PyTorch. You know, so there's this problem where the rest of the world is building on AI. They use TensorFlow and PyTorch and lots of hardware and lots of clouds and lots of stuff. And so being able to help people and be aligned with their interests is really useful. [01:10:31]Swyx: One thing I wanted to come back on, you said you don't have a cloud, but the way that people would use the modular inference engine is through your cloud. [01:10:39]Chris: You have cloud engineers. [01:10:40]Swyx: We do have cloud engineers. [01:10:41]Chris: Actually, the way our product gets used is you use it on your cloud. And so we give you roughly a Docker container, and so it can run on cloud, on-prem, on laptops. We have folks using all kinds of different things. And so it's very modular that way. So we'll also build into a hosted product, of course, over time, just out of convenience. A lot of people don't want to do the management themselves, but we're really focused on meet people where they are, right? And we believe that our tech gets adopted faster if it's easy to adopt and easy to use and saying, okay, first move all your stuff to our cloud. [01:11:14]Swyx: It's a valuable thing, [01:11:15]Chris: particularly for people who don't want to manage that, but it just slows down adoption. [01:11:18]Swyx: So a bit more company origin story stuff, because I just love company origin story type things. Your co-founder is Tim Davis, who you've worked with for a while. He's also had a couple of other startups under his belt. You get the idea for modular at SciFive, and you talked to the big clouds, and they didn't really want it, or you just arrived at the conclusion that it wouldn't be the best place for it. How did you go about founding the company? Yeah, good question. [01:11:40]Chris: So I've been working on this stuff since 2016, 2017, right? So I've been working on AI and for of different points. So Tesla doing applied. How do we make cars drive themselves? At Google, bringing up a hardware program and trying to get TensorFlow to be architected better, let's say. Then I was dissatisfied for various reasons with what was going on at Google and with not taking PyTorch seriously and things like that. And so I went and joined a hardware startup. When I did that, I really wanted to solve this problem, but the timing that was in 2020, which was right before the pandemic, by the way, it wasn't right, right? Because at that time, there's still a lot of things were unknown. PyTorch was still figuring stuff out, and they had a lot of very ambitious projects. And at the time, I'm like, okay, well, I assume that Meta will go off and solve these problems, right? And so I joined a hardware startup to understand the other side, the business strategy, the commercial side of things, how the company building side of things and all this kind of stuff, learned a ton. Also that I'm a software person, not a hardware person, but Tim was going through his own journey. And so Tim joined Google Brain roughly the same time I did in 2017. We worked together very closely. I was on the data center TPU side. He was on the mobile side with Android and all that kind of stuff. I was engineering, he was product. We were very complimentary that whole time. He stayed at Google through all that time until about 2020 and to 2021 through 2021. And so we kind of got to the points in our journey where we're saying, okay, well, what are we going to do next? And so middle of 2021, we said, okay, well, this AI infra problem is still a thing. This is, in our opinion, was not getting fixed. We looked at this and said, okay, well, what are the problems in the space? A reductive way of asking the question is you say, if AI is so important to the world, this was before chat GPT, but AI was important before chat GPT, by the way. If it's so important to the world, why is all the software so bad? Why is it so hard to deploy a model? I mean, we did huge amounts of work to make it easy to train models, but getting them into production is still very, very challenging. And so what we did is we broke this all down and we said, okay, well, there's really three kinds of software in the world. There's the hardware specific software. So CUDA or the XLA stack or the Apple neural engine stack with Core ML, things like this. And it's not the hardware people's fault, but they have to build this vertical software stack for their hardware because there's nothing to plug into. There's no LLVM for machine learning, right? And as a consequence of doing that, and they're not malicious, but they end up fragmenting the universe because they all have to build different stuff. Okay, so that's one third of the software in AI. Another third is the frameworks. So you've got TensorFlow, you got PyTorch, you got TVM, you got like all this stuff out there. All these things were, you know, they're eight years old. The infrastructure itself was research, right? These things were built in a different era of what ML was, and they got evolved along the way and new hardware and new use cases and all this stuff. And they were never intentionally designed by, you know, from what we know now. Furthermore, often because AI was so important to their host companies, hundreds of people got thrown at it, right? And so I don't know how much money has been spent on TensorFlow or PyTorch, but it's a lot, right? And so you get all these people that are kind of hacking away in the combination of lots of hands and not a lot of clear vision. I mean, it's easier to understand in hindsight than it is to predict what AI will look like in five years, right? It means that it will generate a lot of stuff, which is maybe not the most clean architecture, right? And so we get these systems that have lots of well-known problems. And so PyTorch, for example, it's pretty difficult to deploy. It's pretty well-known. It doesn't really work great with lots of non-NVIDIA hardware, right? It doesn't scale super well for LLMs. These things are pretty well-known, but they're very difficult fundamentally to fix. And the PyTorch engineers are doing really great work. They're working hard on this, but it's really hard to fix given the environment that they're in. And so because you've got the hardware side of things that's fragmenting software, you've got the framework side that is, you know, they're tied to the architecture that they started with and things evolved. What we've got is we've got a lot of people who want to make AI easy. And so MLOps is this category that evolved. And what I think a lot of these folks tried to do is they said, hey, let's make it easy by making the API super simple. So AutoML, one example of this, maybe the most extreme, but lots of other people said, hey, I'm going to add a layer of Python on top of this gigantic mess, and that will make it easy to do AI. But the challenge is you can't solve programmability or performance or hardware capabilities or new kinds of algorithms or like security, like these core problem deployability, these core problems that people are struggling with by adding a layer of Python on top, at least not without giving up the mad joy of like all the craziness of AI research. Right? And so what we decided to do is we said, okay, well, let's go back and first principles this thing, like what is causing all of this madness? Well, it's because there's no thing for people to plug into. Let's go do that hard thing. Let's go build from the bottom up. One of our first blog posts was, you know, it's before we could say what we were doing. It's like the mission statement of what let's actually design and first principles of stuff. Let's build this unifying platform. Let's tackle the hard problem. And so that's what we decided to do. [01:16:47]Alessio: At Decibel, our team is kind of like early believers and technical founders. And we see a lot of founders like yourself. You have a very long career. It's like an amazing engineer. And then all of a sudden you're like in the CEO seat. What are some of the learnings that you've had building a team, mentoring people, especially when I'm sure a lot of your work has been mentoring engineer, and now it's like also having the product head, also having the fundraising head, any stories and learnings? [01:17:13]Chris: So at Modular, my co-founder, Tim and I, we're like two in a box, right? So one of the things that I think is really special is that we have a very strong relationship and we complement each other very well, yin and yang, right? And so having somebody to talk to is really, really important. And it's not something that I've had being engineering leader at Google or engineering leader at Apple or something like this. And so that I think is super special. I'll also say that, you know, I've built many teams, many products and technologies. And so I built all this kind of stuff, but it's always within somebody else's context. And so it's really nice to not have to clean up somebody else's mess, right? [01:17:46]Swyx: Well, it's your mess now. Yeah, exactly. [01:17:48]Chris: And so also you get to, again, you get a first principles of everything. Like how do we think about comp? How do we think about, you know, a lot of the philosophy at Modular was, okay, well, you know, our belief when we started the company was we understood the pain. I'll speak on behalf of Tim. Tim understood the pain with his Google hat on, right? And he worked with a lot of customers outside and things like this, but having a Google hat on is very different than having a startup hat on, right? And so when we started the company, we started and said, okay, well, Chris goes and engineering leader, go start building the thing and build the engineering team and all that kind of stuff. Tim goes and builds the product side and the business side and things like this and goes and interviews 50 or 100 different companies without a Google hat on. What is your pain point? What are you doing? What are your challenges? How can we help? We're thinking about building X. What do you think about that? And really hone the vision. And that's what allowed us to come back together. And so the challenging things about being Modulars, we're trying to build something that is really hard. It's a super hard tech problem. Also pretty abstract. I mean, it's getting less abstract now that it's working and it's all coming together and we can announce things, right? But solving this problem requires hiring these very expensive specialists out of all these big tech companies, right? And so that really formed and shaped a lot of our initial conditions, how we thought about things. And again, when you're first principaling this, you say, okay, well, because of that, I have to raise a lot of money. I have to be able to incentivize people well. I have to be able to pay them. I need to be able to make it comfortable, like make it so that they're not fish out of water. And a lot of that shapes how you do this stuff. And so I've really enjoyed it. I think that it's a lot of fun. It's also great because we can do things where, you know, you come back to, is TensorFlow or PyTorch a product? I would say no, but I'd also say self-reflectively, many of the things I've worked on for like Swift, for example, right? Or even Xcode are products in the sense of they are, there's a product manager and there's a team that works on it and that you ship it to customers, but it is not the core product of the company. Xcode is a loss center, right? Apple doesn't make money on it. It is because it is detached. It's kind of one level indirect from the customer, right? It's very easy for that team or for a support team like that or like the TensorFlow or the PyTorch team equivalently to go work on interesting technical projects that get very divorced from the customer because you don't really know what they're doing. And so for us, we're directly customer facing, right? We see the pain. And in AI, as I think you probably know, right? There's a lot of pain and building and deploying these things is really a mess. And sure, throw a layer of Python on top, you can make a demo simple, right? But a lot of the pain that the leading companies and the leading people that are building these things are facing are not that kind of a problem. It's that they're surrounded by too many things that don't really work, right? And so a lot of our vision on let's go unify all this stuff. Let's have fewer things that work better came directly out of talking to teams that their problem is that they're building a product and their product changes. They're not using one model. Their needs over time evolve. And okay, well, now we have a mobile product. Well, now what does that mean? That's a completely different universe, right? And so what ends up happening with the teams we work with is that they're often quite sophisticated and they've evolved lots of different messy systems for different special cases and it's killing them, right? And so they often want to just be able to run faster, right? Do I need a team of 50 engineers to deploy this model? Why do I need that? [01:21:09]Swyx: I was also curious about your learnings as an engineering leader. So you've just had tons of experience building teams and hiring engineers. Obviously people want to work with you naturally. So you just naturally get a buff. Oh yeah, so it's easy, right? What is your learnings or advice or just on the engineering management side of things? [01:21:26]Chris: Yeah, so I mean, I think there's different things. I consider my job is to help the team win, right? So I do what it takes to win. And you have to be like, starting from wanting to win is actually something that some people take for granted, right? And so you have to define what winning is. And so giving people a clear vision, having a clear purpose, keeping people aligned, super, super important when you've got a whole bunch of really good people that are all wanting to be heroes in their own journey, right? If the vectors add up, you can make a lot of progress really fast. If they're pointing against each other, they cancel out, right? Within, you know, because of who I am and what I like to do, like I will often help build the initial foundation of the thing myself. And so showing the team how to build things is really good for not just like, because I built a lot of this stuff before, like directly contribute, but also saying the culture. So one of the things that is really important to me in an engineering team is how fast can you spin, right? If you're sitting there and you have to wait 24 hours or three weeks for CI to run, well, it just slows everything down, right? And so, well, what does that mean? Well, it means testing strategy. It means like all of these things are just like core software engineering problems end up mattering a lot. And once you get a culture in there, like, you know, low dependencies, like do not just suck in third-party dependencies and hope it'll be great. Because there's lots of these things that kind of come into this. And then what you end up doing is you end up building a culture within the team. Now, when you do that, now you have really good people. You have to identify first when you're hiring, but also as people are evolving, like what are people good at, right? And I really believe that if you have a really powerful engineer, for example, or product manager or whatever, [01:23:01]Swyx: if they're really good, [01:23:01]Chris: you can throw them at any problem and they can make progress, right? But if you have somebody who's really good and really passionate and you line them up with something they really want to be doing, well, then they'll have superpowers, right? And so a lot of it is making sure people are working on the right problems. And so they're able to grow and do things and push and they have agency to own decisions and they're able to do things. And so it's kind of like this ongoing, like evolving dance, particularly in a high growth team, where what you're doing is you're looking for not just what are the lines of code you write, but also what are you contributing, right? And things like this. And so there's a lot of building a team that I'm not the guy that's going to write a management textbook or something like that, right? I mean, you should. I should probably write a compiler textbook first. [01:23:47]Swyx: Yeah, you have many contributions. [01:23:50]Chris: I like building the thing, unfortunately. And so I don't slow down for stuff like that. But a lot of it is, people get very focused on often the product or if they're really, really smart and they're good at business, they focus on the customer and the problems the customer has, right? But you can't solve and build the product without having the team. And so, so much of these things end up being these virtuous loops. And so thinking about all parts of those problems, I think is really an important part of being a leader and being a team. And again, this is one of the reasons I love Tim [01:24:21]Swyx: and love working with him [01:24:21]Chris: because he's really great at ways that I'm less great at and we're both learning from each other. Before we do landing ground, [01:24:27]Alessio: any people that should be joining your team, any role that you have open that you're looking for? [01:24:32]Chris: We are growing quite a bit. We are focused on a whole bunch of different things, including hardware, software boundary. And so if you're a kernel engineer, you care about performance, GPUs and like all the weird things that are out there, right? This is a major focus. We are not hiring researchers, but we really love applied people that like actually get a model to work in production and do things. And that's really great for us. We have a lot of customer engagements and things like that going on that can be very helpful and valuable with that. We're also growing out our go-to-market team and there's many different kinds of roles. You can check out our career page and we have a number of positions posted there. [01:25:06]Swyx: Awesome. [01:25:07]Alessio: So we have our usual three questions before wrapping up. One is on acceleration, one is on exploration, and then I'll take it away. So the acceleration one is, what's something that already happened in AI that you thought would take much longer to be here? [01:25:21]Chris: So the chat GPT explosion, I thought was super interesting, right? And for folks like us that have been paying attention to AI for a long time, chat GPT was super interesting to me because it was a user interface innovation. And chat GPT happened and then GPT-4 happened and the world generally didn't even notice GPT-4. Nerds like us did, right? But they had no idea, they don't care. Chat GPT was the thing that really got people excited and it was really, you know, RLHF, like, I mean, that goes into all this stuff, right? But it was really about the user interface and how they use it. And suddenly it opened people's minds to the power of what AI can do. And so I thought that was super interesting. And from a looking backwards perspective, I thought that brought AI forward in the public consciousness by several years, I think. [01:26:10]Swyx: I always say you want to combine model with modality. Like chat GPT, you know, we had Clippy before and Clippy never took off. But anyway, so the time was right. What do you think is the most interesting unsolved question in AI? Maybe not the one you're tackling. [01:26:24]Chris: There's lots of smart people with lots of different opinions about what AI is, right? And there are certain people that you know, and I know that think that everything just be an end-to-end neural net and software should go away, right? I think that the open question is, what is the balance between trained algorithms and intelligently designed algorithms? I do not believe personally that it is all one or all the other, right? And if you want to build a cat detector, then a CNN is a really good way to do that. If you want to write a bootloader or an operating system, then for loops are a good way to do that, right? But where do things phase out over time and how do we make it so that app developers can think about these things more consistently instead of thinking about them as, you know, category A versus category B, right? And I mean, part of my bet is that AI as a software development approach ends up being, you know, part of the tool set of how people think about building applications. You know, where applications are not just like an iPhone app or something like that, but it's your cloud services, your data pipeline. It's like this whole complicated dance that leads to building a user product, right? And so I think that we as an industry haven't yet figured that out, right? I mean, it's just so early. AI is like in its adolescent years right now. [01:27:35]Alessio: It's funny because like doing this podcast, we're like, oh, remember that? And then you look at the timestamp and it was like three months ago. Exactly. You know, it's kind of you look back and it's like, oh, it's not even one year since JGBT came out, you know? And we went from like no AI safety discourse, for example, to like AI is going to end the world. Then it's like, all we did was I put a chat online, you know, so it kind of makes you wonder. [01:27:58]Chris: And I'll admit, like in 2017, there was a bunch of people focused on safety. And I'm like, why does this matter? Right? And they were just ahead of their time. Now it's pretty clear. [01:28:06]Swyx: Yeah, exactly. [01:28:06]Chris: That's exactly right. [01:28:07]Swyx: They took it seriously when the rest of us were only looking at the math. Yeah. [01:28:11]Chris: Well, and that's one of the things I really love about some of the OG people like Jeff Hinton and some of these folks like Jan Leku because they were into AI before it was cool, right? They were working on this stuff before it was obvious to everyone. And I think that they have seen and can integrate across a much longer timeframe. And that the wisdom that comes out of that, I think enables them to do even today, really amazing things that they get that better perspective for. [01:28:36]Alessio: Awesome. Before we wrap, Chris, any final takeaway message that you want everybody to think about and remember? [01:28:43]Chris: No, I mean, thank you for having me. I mean, this is a lot of fun and I really love being able to talk at a much more technical level about the AI part of what we're doing. And so I'm just so excited about where things are, what's happening, what the world's building, like just everything about what's happening right now is just super exciting to me. Awesome. [01:29:01]Alessio: Thank you so much, Chris. [01:29:02]Swyx: Thank you. [01:29:02] Get full access to Latent Space at www.latent.space/subscribe
    14/09/2023
    1:29:22
  • The Point of LangChain — with Harrison Chase of LangChain
    As alluded to on the pod, LangChain has just launched LangChain Hub: “the go-to place for developers to discover new use cases and polished prompts.” It’s available to everyone with a LangSmith account, no invite code necessary. Check it out!In 2023, LangChain has speedrun the race from 2:00 to 4:00 to 7:00 Silicon Valley Time. From the back to back $10m Benchmark seed and (rumored) $20-25m Sequoia Series A in April, to back to back critiques of “LangChain is Pointless” and “The Problem with LangChain” in July, to teaching with Andrew Ng and keynoting at basically every AI conference this fall (including ours), it has been an extreme rollercoaster for Harrison and his growing team creating one of the most popular (>60k stars at time of writing) building blocks for AI Engineers.LangChain’s OriginsThe first commit to LangChain shows its humble origins as a light wrapper around Python’s formatter.format for prompt templating. But as Harrison tells the story, even his first experience with text-davinci-002 in early 2022 was focused on chatting with data from their internal company Notion and Slack, what is now known as Retrieval Augmented Generation (RAG). As the Generative AI meetup scene came to life post Stable Diffusion, Harrison saw a need for common abstractions for what people were building with text LLMs at the time:* LLM Math, aka Riley Goodside’s “You Can’t Do Math” REPL-in-the-loop (PR #8)* Self-Ask With Search, Ofir Press’ agent pattern (PR #9) (later ReAct, PR #24)* NatBot, Nat Friedman’s browser controlling agent (PR #18)* Adapters for OpenAI, Cohere, and HuggingFaceHubAll this was built and launched in a few days from Oct 16-25, 2022. Turning research ideas/exciting usecases into software quickly and often has been in the LangChain DNA from Day 1 and likely a big driver of LangChain’s success, to date amassing the largest community of AI Engineers and being the default launch framework for every big name from Nvidia to OpenAI:Dancing with GiantsBut AI Engineering is built atop of constantly moving tectonic shifts: * ChatGPT launched in November (“The Day the AGI Was Born”) and the API released in March. Before the ChatGPT API, OpenAI did not have a chat endpoint. In order to build a chatbot with history, you had to make sure to chain all messages and prompt for completion. LangChain made it easy to do that out of the box, which was a huge driver of usage. * Today, OpenAI has gone all-in on the chat API and is deprecating the old completions models, essentially baking in the chat pattern as the default way most engineers should interact with LLMs… and reducing (but not eliminating) the value of ConversationChains.* And there have been more updates since: Plugins released in API form as Functions in June (one of our top pods ever… reducing but not eliminating the value of OutputParsers) and Finetuning in August (arguably reducing some need for Retrieval and Prompt tooling). With each update, OpenAI and other frontier model labs realign the roadmaps of this nascent industry, and Harrison credits the modular design of LangChain in staying relevant. LangChain has not been merely responsive either: LangChain added Agents in November, well before they became the hottest topic of the AI Summer, and now Agents feature as one of LangChain’s top two usecases. LangChain’s problem for podcasters and newcomers alike is its sheer scope - it is the world’s most complete AI framework, but it also has a sprawling surface area that is difficult to fully grasp or document in one sitting. This means it’s time for the trademark Latent Space move (ChatGPT, GPT4, Auto-GPT, and Code Interpreter Advanced Data Analysis GPT4.5): the executive summary!What is LangChain?As Harrison explains, LangChain is an open source framework for building context-aware reasoning applications, available in Python and JS/TS.It launched in Oct 2022 with the central value proposition of “composability”, aka the idea that every AI engineer will want to switch LLMs, and combine LLMs with other things into “chains”, using a flexible interface that can be saved via a schema.Today, LangChain’s principal offerings can be grouped as:* Components: isolated modules/abstractions* Model I/O* Models (for LLM/Chat/Embeddings, from OpenAI, Anthropic, Cohere, etc)* Prompts (Templates, ExampleSelectors, OutputParsers)* Retrieval (revised and reintroduced in March)* Document Loaders (eg from CSV, JSON, Markdown, PDF)* Text Splitters (15+ various strategies for chunking text to fit token limits)* Retrievers (generic interface for turning an unstructed query into a set of documents - for self-querying, contextual compression, ensembling)* Vector Stores (retrievers that search by similarity of embeddings)* Indexers (sync documents from any source into a vector store without duplication)* Memory (for long running chats, whether a simple Buffer, Knowledge Graph, Summary, or Vector Store)* Use-Cases: compositions of Components* Chains: combining a PromptTemplate, LLM Model and optional OutputParser* with Router, Sequential, and Transform Chains for advanced usecases* savable, sharable schemas that can be loaded from LangChainHub* Agents: a chain that has access to a suite of tools, of nondeterministic length because the LLM is used as a reasoning engine to determine which actions to take and in which order. Notable 100LOC explainer here.* Tools (interfaces that an agent can use to interact with the world - preset list here. Includes things like ChatGPT plugins, Google Search, WolframAlpha. Groups of tools are bundled up as toolkits)* AgentExecutor (the agent runtime, basically the while loop, with support for controls, timeouts, memory sharing, etc)* LangChain has also added a Callbacks system for instrumenting each stage of LLM, Chain, and Agent calls (which enables LangSmith, LangChain’s first cloud product), and most recently an Expression Language, a declarative way to compose chains.LangChain the company incorporated in January 2023, announced their seed round in April, and launched LangSmith in July. At time of writing, the company has 93k followers, their Discord has 31k members and their weekly webinars are attended by thousands of people live.The full-featuredness of LangChain means it is often the first starting point for building any mainstream LLM use case, because they are most likely to have working guides for the new developer. Logan (our first guest!) from OpenAI has been a notable fan of both LangChain and LangSmith (they will be running the first LangChain + OpenAI workshop at AI Eng Summit). However, LangChain is not without its critics, with Aravind Srinivas, Jim Fan, Max Woolf, Mckay Wrigley and the general Reddit/HN community describing frustrations with the value of their abstractions, and many are attempting to write their own (the common experience of adding and then removing LangChain is something we covered in our Agents writeup). Harrison compares this with the timeless ORM debate on the value of abstractions.LangSmithLast month, Harrison launched LangSmith, their LLM observability tool and first cloud product. LangSmith makes it easy to monitor all the different primitives that LangChain offers (agents, chains, LLMs) as well as making it easy to share and evaluate them both through heuristics (i.e. manually written ones) and “LLM evaluating LLM” flows. The top HN comment in the “LangChain is Pointless” thread observed that orchestration is the smallest part of the work, and the bulk of it is prompt tuning and data serialization. When asked this directly our pod, Harrison agreed:“I agree that those are big pain points that get exacerbated when you have these complex chains and agents where you can't really see what's going on inside of them. And I think that's partially why we built Langsmith…” (48min mark)You can watch the full launch on the LangChain YouTube:It’s clear that the target audience for LangChain is expanding to folks who are building complex, production applications rather than focusing on the simpler “Q&A your docs” use cases that made it popular in the first place. As the AI Engineer space matures, there will be more and more tools graduating from supporting “hobby” projects to more enterprise-y use cases. In this episode we run through some of the history of LangChain, how it’s growing from an open source project to one of the highest valued AI startups out there, and its future. We hope you enjoy it!Show Notes* LangChain* LangChain’s Berkshire Hathaway Homepage* Abstractions tweet* LangSmith* LangSmith Cookbooks repo* LangChain Retrieval blog* Evaluating CSV Question/Answering blog and YouTube* MultiOn Partner blog* Harvard Sports Analytics Collective* Evaluating RAG Webinar* awesome-langchain:* LLM Math Chain* Self-Ask* LangChain Hub UI* “LangChain is Pointless”* Harrison’s links* sports - estimating player compatibility in the NBA* early interest in prompt injections* GitHub* TwitterTimestamps* [00:00:00] Introduction* [00:00:48] Harrison's background and how sports led him into ML* [00:04:54] The inspiration for creating LangChain - abstracting common patterns seen in other GPT-3 projects* [00:05:51] Overview of LangChain - a framework for building context-aware reasoning applications* [00:10:09] Components of LangChain - modules, chains, agents, etc.* [00:14:39] Underappreciated parts of LangChain - text splitters, retrieval algorithms like self-query* [00:18:46] Hiring at LangChain* [00:20:27] Designing the LangChain architecture - balancing flexibility and structure* [00:24:09] The difference between chains and agents in LangChain* [00:25:08] Prompt engineering and LangChain* [00:26:16] Announcing LangSmith* [00:30:50] Writing custom evaluators in LangSmith* [00:33:19] Reducing hallucinations - fixing retrieval vs generation issues* [00:38:17] The challenges of long context windows* [00:40:01] LangChain's multi-programming language strategy* [00:45:55] Most popular LangChain blog posts - deep dives into specific topics* [00:50:25] Responding to LangChain criticisms* [00:54:11] Harrison's advice to AI engineers* [00:55:43] Lightning RoundTranscriptAlessio: Hey everyone, welcome to the Latent Space Podcast. This is Alessio, partner and CTO at Residence at Decibel Partners, and I'm joined by my co-host Swyx, founder of Smol.ai. [00:00:19]Swyx: Welcome. Today we have Harrison Chase in the studio with us. Welcome Harrison. [00:00:23]Harrison: Thank you guys for having me. I'm excited to be here. [00:00:25]Swyx: It's been a long time coming. We've been asking you for a little bit and we're really glad that you got some time to join us in the studio. Yeah. [00:00:32]Harrison: I've been dodging you guys for a while. [00:00:34]Swyx: About seven months. You pulled me in here. [00:00:37]Alessio: About seven months. But it's all good. I totally understand. [00:00:38]Swyx: We like to introduce people through the official backgrounds and then ask you a little bit about your personal side. So you went to Harvard, class of 2017. You don't list what you did in Harvard. Was it CS? [00:00:48]Harrison: Stats and CS. [00:00:50]Swyx: That's awesome. I love me some good stats. [00:00:52]Harrison: I got into it through stats, through doing sports analytics. And then there was so much overlap between stats and CS that I found myself doing more and more of that. [00:00:59]Swyx: And it's interesting that a lot of the math that you learn in stats actually comes over into machine learning which you applied at Kensho as a machine learning engineer and Robust Intelligence, which seems to be the home of a lot of AI founders.Harrison: It does. Yeah. Swyx: And you started LangChain, I think around November 2022 and incorporated in January. Yeah. [00:01:19]Harrison: I was looking it up for the podcast and the first tweet was on, I think October 24th. So just before the end of November or end of October. [00:01:26]Swyx: Yeah. So that's your LinkedIn. What should people know about you on the personal side that's not obvious on LinkedIn? [00:01:33]Harrison: A lot of how I got into this is all through sports actually. Like I'm a big sports fan, played a lot of soccer growing up and then really big fan of the NBA and NFL. And so freshman year at college showed up and I knew I liked math. I knew I liked sports. One of the clubs that was there was the Sports Analytics Collective. And so I joined that freshman year, I was doing a lot of stuff in like Excel, just like basic stats, but then like wanted to do more advanced stuff. So learn to code, learn kind of like data science and machine learning through that way. Kind of like just kept on going down that path. I think sports is a great entryway to data science and machine learning. There's a lot of like numbers out there. People like really care. Like I remember, I think sophomore, junior year, I was in the Sports Collective and the main thing we had was a blog. And so we wrote a blog. It wasn't me. One of the other people in the club wrote a blog predicting the NFL season. I think they made some kind of like with stats and I think their stats showed that like the Dolphins would end up beating the Patriots and New England got like pissed about it, of course. So people like really care and they'll give you feedback about whether you're like models doing well or poorly. And so you get that. And then you also get like instantaneous kind of like, well, not instantaneous, but really quick feedback. Like if you predict a game, the game happens that night. Like you don't have to wait a year to see what happens. So I think sports is a great kind of like entryway for kind of like data science. [00:02:43]Alessio: There was actually my first article on the Twilio blog with a Python script to like predict pricing of like Daily Fantasy players based on my past week performance. Yeah, I don't know. It's a good getaway drug. [00:02:56]Swyx: And on my end, the way I got into finance was through sports betting. So maybe we all have some ties in there. Was like Moneyball a big inspiration? The movie? [00:03:06]Harrison: Honestly, not really. I don't really like baseball. That's like the big thing. [00:03:10]Swyx: Let's call it a lot of stats. Cool. Well, we can dive right into LangChain, which is what everyone is excited about. But feel free to make all the sports analogies you want. That really drives home a lot of points. What was your GPT aha moment? When did you start working on GPT itself? Maybe not LangChain, just anything to do with the GPT API? [00:03:29]Harrison: I think it probably started around the time we had a company hackathon. I think that was before I launched LangChain. I'm trying to remember the exact sequence of events, but I do remember that at the hackathon I worked with Will, who's now actually at LangChain as well, and then two other members of Robust. And we made basically a bot where you could ask questions of Notion and Slack. And so I think, yeah, RAG, basically. And I think I wanted to try that out because I'd heard that it was getting good. I'm trying to remember if I did anything before that to realize that it was good. So then I would focus on that on the hackathon. I can't remember or not, but that was one of the first times that I built something [00:04:06]Swyx: with GPT-3. There wasn't that much opportunity before because the API access wasn't that widespread. You had to get into some kind of program to get that. [00:04:16]Harrison: DaVinci-002 was not terrible, but they did an upgrade to get it to there, and they didn't really publicize that as much. And so I think I remember playing around with it when the first DaVinci model came out. I was like, this is cool, but it's not amazing. You'd have to do a lot of work to get it to do something. But then I think that February or something, I think of 2022, they upgraded it and it was it got better, but I think they made less of an announcement around it. And so I just, yeah, it kind of slipped under the radar for me, at least. [00:04:45]Alessio: And what was the step into LangChain? So you did the hackathon, and then as you were building the kind of RAG product, you felt like the developer experience wasn't that great? Or what was the inspiration? [00:04:54]Harrison: No, honestly, so around that time, I knew I was going to leave my previous job. I was trying to figure out what I was going to do next. I went to a bunch of meetups and other events. This was like the September, August, September of that year. So after Stable Diffusion, but before ChatGPT. So there was interest in generative AI as a space, but not a lot of people hacking on language models yet. But there were definitely some. And so I would go to these meetups and just chat with people and basically saw some common abstractions in terms of what they were building, and then thought it would be a cool side project to factor out some of those common abstractions. And that became kind of like LangChain. I looked up again before this, because I remember I did a tweet thread on Twitter to announce LangChain. And we can talk about what LangChain is. It's a series of components. And then there's some end-to-end modules. And there was three end-to-end modules that were in the initial release. One was NatBot. So this was the web agent by Nat Friedman. Another was LLM Math Chain. So it would construct- [00:05:51]Swyx: GPT-3 cannot do math. [00:05:53]Harrison: Yeah, exactly. And then the third was Self-Ask. So some type of RAG search, similar to React style agent. So those were some of the patterns in terms of what I was seeing. And those all came from open source or academic examples, because the people who were actually working on this were building startups. And they were doing things like question answering over your databases, question answering over SQL, things like that. But I couldn't use their code as kind of like inspiration to factor things out. [00:06:18]Swyx: I talked to you a little bit, actually, roundabout, right after you announced LangChain. I'm honored. I think I'm one of many. This is your first open source project. [00:06:26]Harrison: No, that's not actually true. I released, because I like sports stats. And so I remember I did release some really small, random Python package for scraping data from basketball reference or something. I'm pretty sure I released that. So first project to get a star on GitHub, let's say that. [00:06:45]Swyx: Did you reference anything? What was the inspirations, like other frameworks that you look to when open sourcing LangChain or announcing it or anything like that? [00:06:53]Harrison: I mean, the only main thing that I looked for... I remember reading a Hacker News post a little bit before about how a readme on the project goes a long way. [00:07:02]Swyx: Readme's help. [00:07:03]Harrison: Yeah. And so I looked at it and was like, put some status checks at the top and have the title and then one or two lines and then just right into installation. And so that's the main thing that I looked at in terms of how to structure it. Because yeah, I hadn't done open source before. I didn't really know how to communicate that aspect of the marketing or getting people to use it. I think I had some trouble finding it, but I finally found it and used that as a lot [00:07:25]Swyx: of the inspiration there. Yeah. It was one of the subjects of my write-up how it was surprising to me that significant open source experience actually didn't seem to matter in the new wave of AI tooling. Most like auto-GPTs, Torrents, that was his first open source project ever. And that became auto-GPT. Yeah. I don't know. To me, it's just interesting how open source experience is kind of fungible or not necessary. Or you can kind of learn it on the job. [00:07:49]Alessio: Overvalued. [00:07:50]Swyx: Overvalued. Okay. You said it, not me. [00:07:53]Alessio: What's your description of LangChain today? I think when I built the LangChain Hub UI in January, there were a few things. And I think you were one of the first people to talk about agents that were already in there before it got hot now. And it's obviously evolved into a much bigger framework today. Run people through what LangChain is today, how they should think about it, and all of that. [00:08:14]Harrison: The way that we describe it or think about it internally is that LangChain is basically... I started off saying LangChain's a framework for building LLM applications, but that's really vague and not really specific. And I think part of the issue is LangChain does do a lot, so it's hard to be somewhat specific. But I think the way that we think about it internally, in terms of prioritization, what to focus on, is basically LangChain's a framework for building context-aware reasoning applications. And so that's a bit of a mouthful, but I think that speaks to a lot of the core parts of what's in LangChain. And so what concretely that means in LangChain, there's really two things. One is a set of components and modules. And these would be the prompt template abstraction, the LLM abstraction, chat model abstraction, vector store abstraction, text splitters, document loaders. And so these are combinations of things that we build and we implement, or we just have integrations with. So we don't have any language models ourselves. We don't have any vector stores ourselves, but we integrate with a lot of them. And then the text splitters, we have our own logic for that. The document loaders, we have our own logic for that. And so those are the individual modules. But then I think another big part of LangChain, and probably the part that got people using it the most, is the end-to-end chains or applications. So we have a lot of chains for getting started with question answering over your documents, chat question answering, question answering over SQL databases, agent stuff that you can plug in off the box. And that basically combines these components in a series of specific ways to do this. So if you think about a question answering app, you need a lot of different components kind of stacked. And there's a bunch of different ways to do question answering apps. So this is a bit of an overgeneralization, but basically, you know, you have some component that looks up an embedding from a vector store, and then you put that into the prompt template with the question and the context, and maybe you have the chat history as well. And then that generates an answer, and then maybe you parse that out, or you do something with the answer there. And so there's just this sequence of things that you basically stack in a particular way. And so we just provide a bunch of those assembled chains off the shelf to make it really easy to get started in a few lines of code. [00:10:09]Alessio: And just to give people context, when you first released LangChain, OpenAI did not have a chat API. It was a completion-only API. So you had to do all the human assistant, like prompting and whatnot. So you abstracted a lot of that away. I think the most interesting thing to me is you're kind of the Switzerland of this developer land. There's a bunch of vector databases that are killing each other out there to get people to embed data in them, and you're like, I love you all. You all are great. How do you think about being an opinionated framework versus leaving a lot of choice to the user? I mean, in terms of spending time into this integration, it's like you only have 10 people on the team. Obviously that takes time. Yeah. What's that process like for you all? [00:10:50]Harrison: I think right off the bat, having different options for language models. I mean, language models is the main one that right off the bat we knew we wanted to support a bunch of different options for. There's a lot to discuss there. People want optionality between different language models. They want to try it out. They want to maybe change to ones that are cheaper as new ones kind of emerge. They don't want to get stuck into one particular one if a better one comes out. There's some challenges there as well. Prompts don't really transfer. And so there's a lot of nuance there. But from the bat, having this optionality between the language model providers was a big important part because I think that was just something we felt really strongly about. We believe there's not just going to be one model that rules them all. There's going to be a bunch of different models that are good for a bunch of different use cases. I did not anticipate the number of vector stores that would emerge. I don't know how many we supported in the initial release. It probably wasn't as big of a focus as language models was. But I think it kind of quickly became so, especially when Postgres and Elastic and Redis started building their vector store implementations. We saw that some people might not want to use a dedicated vector store. Maybe they want to use traditional databases. I think to your point around what we're opinionated about, I think the thing that we believe most strongly is it's super early in the space and super fast moving. And so there's a lot of uncertainty about how things will shake out in terms of what role will vector databases play? How many will there be? And so I think a lot of it has always kind of been this optionality and ability to switch and not getting locked in. [00:12:19]Swyx: There's other pieces of LangChain which maybe don't get as much attention sometimes. And the way that you explained LangChain is somewhat different from the docs. I don't know how to square this. So for example, you have at the top level in your docs, you have, we mentioned ModelIO, we mentioned Retrieval, we mentioned Chains. Then you have a concept called Agents, which I don't know if exactly matches what other people call Agents. And we also talked about Memory. And then finally there's Callbacks. Are there any of the less understood concepts in LangChain that you want to give some air to? [00:12:53]Harrison: I mean, I think buried in ModelIO is some stuff around like few-shot example selectors that I think is really powerful. That's a workhorse. [00:13:01]Swyx: Yeah. I think that's where I start with LangChain. [00:13:04]Harrison: It's one of those things that you probably don't, if you're building an application, you probably don't start with it. You probably start with like a zero-shot prompt. But I think that's a really powerful one that's probably just talked about less because you don't need it right off the bat. And for those of you who don't know, that basically selects from a bunch of examples the ones that are maybe most relevant to the input at hand. So you can do some nice kind of like in-context learning there. I think that's, we've had that for a while. I don't think enough people use that, basically. Output parsers also used to be kind of important, but then function calling. There's this interesting thing where like the space is just like progressing so rapidly that a lot of things that were really important have kind of diminished a bit, to be honest. Output parsers definitely used to be an understated and underappreciated part. And I think if you're working with non-OpenAI models, they still are, but a lot of people are working with OpenAI models. But even within there, there's different things you can do with kind of like the function calling ability. Sometimes you want to have the option of having the text or the application you're building, it could return either. Sometimes you know that it wants to return in a structured format, and so you just want to take that structured format. Other times you're extracting things that are maybe a key in that structured format, and so you want to like pluck that key. And so there's just like some like annoying kind of like parsing of that to do. Agents, memory, and retrieval, we haven't talked at all. Retrieval, there's like five different subcomponents. You could also probably talk about all of those in depth. You've got the document loaders, the text splitters, the embedding models, the vector stores. Embedding models and vector stores, we don't really have, or sorry, we don't build, we integrate with those. Text splitters, I think we have like 15 or so. Like I think there's an under kind of like appreciated amount of those. [00:14:39]Swyx: And then... Well, it's actually, honestly, it's overwhelming. Nobody knows what to choose. [00:14:43]Harrison: Yeah, there is a lot. [00:14:44]Swyx: Yeah. Do you have personal favorites that you want to shout out? [00:14:47]Harrison: The one that we have in the docs is the default is like the recursive text splitter. We added a playground for text splitters the other week because, yeah, we heard a lot that like, you know, and like these affect things like the chunk overlap and the chunks, they affect things in really subtle ways. And so like I think we added a playground where people could just like choose different options. We have like, and a lot of the ideas are really similar. You split on different characters, depending on kind of like the type of text that you have marked down, you might want to split on differently than HTML. And so we added a playground where you can kind of like choose between those. I don't know if those are like underappreciated though, because I think a lot of people talk about text splitting as being a hard part, and it is a really important part of creating these retrieval applications. But I think we have a lot of really cool retrieval algorithms as well. So like self query is maybe one of my favorite things in LangChain, which is basically this idea of when you have a user question, the typical kind of like thing to do is you embed that question and then find the document that's most similar to that question. But oftentimes questions have things that just, you don't really want to look up semantically, they have some other meaning. So like in the example that I use, the example in the docs is like movies about aliens in the year 1980. 1980, I guess there's some semantic meaning for that, but it's a very particular thing that you care about. And so what the self query retriever does is it splits out the metadata filter and most vector stores support like a metadata filter. So it splits out this metadata filter, and then it splits out the semantic bit. And that's actually like kind of tricky to do because there's a lot of different filters that you can have like greater than, less than, equal to, you can have and things if you have multiple filters. So we have like a pretty complicated like prompt that does all that. That might be one of my favorite things in LangChain, period. Like I think that's, yeah, I think that's really cool. [00:16:26]Alessio: How do you think about speed of development versus support of existing things? So we mentioned retrieval, like you got, or, you know, text splitting, you got like different options for all of them. As you get building LangChain, how do you decide which ones are not going to keep supporting, you know, which ones are going to leave behind? I think right now, as you said, the space moves so quickly that like you don't even know who's using what. What's that like for you? [00:16:50]Harrison: Yeah. I mean, we have, you know, we don't really have telemetry on what people are using in terms of what parts of LangChain, the telemetry we have is like, you know, anecdotal stuff when people ask or have issues with things. A lot of it also is like, I think we definitely prioritize kind of like keeping up with the stuff that comes out. I think we added function calling, like the day it came out or the day after it came out, we added chat model support, like the day after it came out or something like that. That's probably, I think I'm really proud of how the team has kind of like kept up with that because this space is like exhausting sometimes. And so that's probably, that's a big focus of ours. The support, I think we've like, to be honest, we've had to get kind of creative with how we do that. Cause we have like, I think, I don't know how many open issues we have, but we have like 3000, somewhere between 2000 and 3000, like open GitHub issues. We've experimented with a lot of startups that are doing kind of like question answering over your docs and stuff like that. And so we've got them on the website and in the discord and there's a really good one, dosu on the GitHub that's like answering issues and stuff like that. And that's actually something we want to start leaning into more heavily as a company as well as kind of like building out an AI dev rel because we're 10 people now, 10, 11 people now. And like two months ago we were like six or something like that. Right. So like, and to have like 2,500 open issues or something like that, and like 300 or 400 PRs as well. Cause like one of the amazing things is that like, and you kind of alluded to this earlier, everyone's building in the space. There's so many different like touch points. LangChain is lucky enough to kind of like be a lot of the glue that connects it. And so we get to work with a lot of awesome companies, but that's also a lot of like work to keep up with as well. And so I don't really have an amazing answer, but I think like the, I think prioritize kind of like new things that, that come out. And then we've gotten creative with some of kind of like the support functions and, and luckily there's, you know, there's a lot of awesome people working on all those support coding, question answering things that we've been able to work with. [00:18:46]Swyx: I think there is your daily rhythm, which I've seen you, you work like a, like a beast man, like mad impressive. And then there's sometimes where you step back and do a little bit of high level, like 50,000 foot stuff. So we mentioned, we mentioned retrieval. You did a refactor in March and there's, there's other abstractions that you've sort of changed your mind on. When do you do that? When do you do like the, the step back from the day to day and go, where are we going and change the direction of the ship? [00:19:11]Harrison: It's a good question so far. It's probably been, you know, we see three or four or five things pop up that are enough to make us think about it. And then kind of like when it reaches that level, you know, we don't have like a monthly meeting where we sit down and do like a monthly plan or something. [00:19:27]Swyx: Maybe we should. I've thought about this. Yeah. I'd love to host that meeting. [00:19:32]Harrison: It's really been a lot of, you know, one of the amazing things is we get to interact with so many different people. So it's been a lot of kind of like just pattern matching on what people are doing and trying to see those patterns before they punch us in the face or something like that. So for retrieval, it was the pattern of seeing like, Hey, yeah, like a lot of people are using vector sort of stuff. But there's also just like other methods and people are offering like hosted solutions and we want our abstractions to work with that as well. So we shouldn't bake in this paradigm of doing like semantic search too heavily, which sounds like basic now, but I think like, you know, to start a lot of it was people needed help doing these things. But then there was like managed things that did them, hybrid retrieval mechanisms, all of that. I think another example of this, I mean, Langsmith, which we can maybe talk about was like very kind of like, I think we worked on that for like three or four months before announcing it kind of like publicly, two months maybe before giving it to kind of like anyone in beta. But this was a lot of debugging these applications as a pain point. We hear that like just understanding what's going on is a pain point. [00:20:27]Alessio: I mean, you two did a webinar on this, which is called Agents vs. Chains. It was fun, baby. [00:20:32]Swyx: Thanks for having me on. [00:20:33]Harrison: No, thanks for coming. [00:20:34]Alessio: That was a good one. And on the website, you list like RAG, which is retrieval of bank debt generation and agents as two of the main goals of LangChain. The difference I think at the Databricks keynote, you said chains are like predetermined steps and agents is models reasoning to figure out what steps to take and what actions to take. How should people think about when to use the two and how do you transition from one to the other with LangChain? Like is it a path that you support or like do people usually re-implement from an agent to a chain or vice versa? [00:21:05]Swyx: Yeah. [00:21:06]Harrison: You know, I know agent is probably an overloaded term at this point, and so there's probably a lot of different definitions out there. But yeah, as you said, kind of like the way that I think about an agent is basically like in a chain, you have a sequence of steps. You do this and then you do this and then you do this and then you do this. And with an agent, there's some aspect of it where the LLM is kind of like deciding what to do and what steps to do in what order. And you know, there's probably some like gray area in the middle, but you know, don't fight me on this. And so if we think about those, like the benefits of the chains are that they're like, you can say do this and you just have like a more rigid kind of like order and the way that things are done. They have more control and they don't go off the rails and basically everything that's bad about agents in terms of being uncontrollable and expensive, you can control more finely. The benefit of agents is that I think they handle like the long tail of things that can happen really well. And so for an example of this, let's maybe think about like interacting with a SQL database. So you can have like a SQL chain and you know, the first kind of like naive approach at a SQL chain would be like, okay, you have the user question. And then you like write the SQL query, you do some rag, you pull in the relevant tables and schemas, you write a SQL query, you execute that against the SQL database. And then you like return that as the answer, or you like summarize that with an LLM and return that to the answer. And that's basically the SQL chain that we have in LangChain. But there's a lot of things that can go wrong in that process. Starting from the beginning, you may like not want to even query the SQL database at all. Maybe they're saying like, hi, or something, or they're misusing the application. Then like what happens if you have some step, like a big part of the application that people with LangChain is like the context aware part. So there's generally some part of bringing in context to the language model. So if you bring in the wrong context to the language model, so it doesn't know which tables to query, what do you do then? If you write a SQL query, it's like syntactically wrong and it can't run. And then if it can run, like what if it returns an unexpected result or something? And so basically what we do with the SQL agent is we give it access to all these different tools. So it has another tool, it can run the SQL query as another, and then it can respond to the user. But then if it kind of like, it can decide which order to do these. And so it gives it flexibility to handle all these edge cases. And there's like, obviously downsides to that as well. And so there's probably like some safeguards you want to put in place around agents in terms of like not letting them run forever, having some observability in there. But I do think there's this benefit of, you know, like, again, to the other part of what LangChain is like the reasoning part, like each of those steps individually involves some aspect of reasoning, for sure. Like you need to reason about what the SQL query is, you need to reason about what to return. But there's then there's also reasoning about the order of operations. And so I think to me, the key is kind of like giving it an appropriate amount to reason about while still keeping it within checks. And so to the point, like, I would probably recommend that most people get started with chains and then when they get to the point where they're hitting these edge cases, then they think about, okay, I'm hitting a bunch of edge cases where the SQL query is just not returning like the relevant things. Maybe I should add in some step there and let it maybe make multiple queries or something like that. Basically, like start with chain, figure out when you're hitting these edge cases, add in the reasoning step to that to handle those edge cases appropriately. That would be kind of like my recommendation, right? [00:24:09]Swyx: If I were to rephrase it, in my words, an agent would be a reasoning node in a chain, right? Like you start with a chain, then you just add a reasoning node, now it's an agent. [00:24:17]Harrison: Yeah, the architecture for your application doesn't have to be just a chain or just an agent. It can be an agent that calls chains, it can be a chain that has an agent in different parts of them. And this is another part as well. Like the chains in LangChain are largely intended as kind of like a way to get started and take you some amount of the way. But for your specific use case, in order to kind of like eke out the most performance, you're probably going to want to do some customization at the very basic level, like probably around the prompt or something like that. And so one of the things that we've focused on recently is like making it easier to customize these bits of existing architectures. But you probably also want to customize your architectures as well. [00:24:52]Swyx: You mentioned a bit of prompt engineering for self-ask and then for this stuff. There's a bunch of, I just talked to a prompt engineering company today, PromptOps or LLMOps. Do you have any advice or thoughts on that field in general? Like are you going to compete with them? Do you have internal tooling that you've built? [00:25:08]Harrison: A lot of what we do is like where we see kind of like a lot of the pain points being like we can talk about LangSmith and that was a big motivation for that. And like, I don't know, would you categorize LangSmith as PromptOps? [00:25:18]Swyx: I don't know. It's whatever you want it to be. Do you want to call it? [00:25:22]Harrison: I don't know either. Like I think like there's... [00:25:24]Swyx: I think about it as like a prompt registry and you store them and you A-B test them and you do that. LangSmith, I feel like doesn't quite go there yet. Yeah. It's obviously the next step. [00:25:34]Harrison: Yeah, we'll probably go. And yeah, we'll do more of that because I think that's definitely part of the application of a chain or agent is you start with a default one, then you improve it over time. And like, I think a lot of the main new thing that we're dealing with here is like language models. And the main new way to control language models is prompts. And so like a lot of the chains and agents are powered by this combination of like prompt language model and then some output parser or something doing something with the output. And so like, yeah, we want to make that core thing as good as possible. And so we'll do stuff all around that for sure. [00:26:05]Swyx: Awesome. We might as well go into LangSmith because we're bringing it up so much. So you announced LangSmith I think last month. What are your visions for it? Is this the future of LangChain and the company? [00:26:16]Harrison: It's definitely part of the future. So LangSmith is basically a control center for kind of like your LLM application. So the main features that it kind of has is like debugging, logging, monitoring, and then like testing and evaluation. And so debugging, logging, monitoring, basically you set three environment variables and it kind of like logs all the runs that are happening in your LangChain chains or agents. And it logs kind of like the inputs and outputs at each step. And so the main use case we see for this is in debugging. And that's probably the main reason that we started down this path of building it is I think like as you have these more complex things, debugging what's actually going on becomes really painful whether you're using LangChain or not. And so like adding this type of observability and debuggability was really important. Yeah. There's a debugging aspect. You can see the inputs, outputs at each step. You can then quickly enter into like a playground experience where you can fiddle around with it. The first version didn't have that playground and then we'd see people copy, go to open AI playground, paste in there. Okay. Well, that's a little annoying. And then there's kind of like the monitoring, logging experience. And we recently added some analytics on like, you know, how many requests are you getting per hour, minute, day? What's the feedback like over time? And then there's like a testing debugging, sorry, testing and evaluation component as well where basically you can create datasets and then test and evaluate these datasets. And I think importantly, all these things are tied to each other and then also into LangChain, the framework. So what I mean by that is like we've tried to make it as easy as possible to go from logs to adding a data point to a dataset. And because we think a really powerful flow is you don't really get started with a dataset. You can accumulate a dataset over time. And so being able to find points that have gotten like a thumbs up or a thumbs down from a user can be really powerful in terms of creating a good dataset. And so that's maybe like a connection between the two. And then the connection in the other way is like all the runs that you have when you test or evaluate something, they're logged in the same way. So you can debug what exactly is going on and you don't just have like a final score. You have like this nice trace and thing where you can jump in. And then we also want to do more things to hook this into a LangChain proper, the framework. So I think like some of like the managing the prompts will tie in here already. Like we talked about example selectors using datasets as a few short examples is a path that we support in a somewhat janky way right now, but we're going to like make better over time. And so there's this connection between everything. Yeah. [00:28:42]Alessio: And you mentioned the dataset in the announcement blog post, you touched on heuristic evaluation versus LLMs evaluating LLMs. I think there's a lot of talk and confusion about this online. How should people prioritize the two, especially when they might start with like not a good set of evals or like any data at all? [00:29:01]Harrison: I think it's really use case specific in the distinction that I draw between heuristic and LLM. LLMs, you're using an LLM to evaluate the output heuristics, you have some common heuristic that you can use. And so some of these can be like really simple. So we were doing some kind of like measuring of an extraction chain where we wanted it to output JSON. Okay. One evaluation can be, can you use JSON.loads to load it? And like, right. And that works perfectly. You don't need an LLM to do that. But then for like a lot of like the question answering, like, is this factually accurate? And you have some ground truth fact that you know it should be answering with. I think, you know, LLMs aren't perfect. And I think there's a lot of discussion around the pitfalls of using LLMs to evaluate themselves. And I'm not saying they're perfect by any means, but I do think they're, we've found them to be kind of like better than blue or any of those metrics. And the way that I also like to use those is also just like guide my eye about where to look. So like, you know, I might not trust the score of like 0.82, like exactly correct, but like I can look to see like which data points are like flagged as passing or failing. And sometimes the evaluators messing up, but it's like good to like, you know, I don't have to look at like a hundred data points. I can focus on like 10 or something like that. [00:30:10]Alessio: And then can you create a heuristic once in Langsmith? Like what's like your connection to that? [00:30:16]Harrison: Yeah. So right now, all the evaluation, we actually do client side. And part of this is basically due to the fact that a lot of the evaluation is really application specific. So we thought about having evaluators, you could just click off and run in a server side or something like that. But we still think it's really early on in evaluation. We still think there's, it's just really application specific. So we prioritized instead, making it easy for people to write custom evaluators and then run them client side and then upload the results so that they can manually inspect them because I think manual inspection is still a pretty big part of evaluation for better or worse. [00:30:50]Swyx: We have this sort of components of observability. We have cost, latency, accuracy, and then planning. Is that listed in there? [00:30:57]Alessio: Well, planning more in the terms of like, if you're an agent, how to pick the right tool and whether or not you are picking the right tool. [00:31:02]Swyx: So when you talk to customers, how would you stack rank those needs? Are they cost sensitive? Are they latency sensitive? I imagine accuracy is pretty high up there. [00:31:13]Harrison: I think accuracy is definitely the top that we're seeing right now. I think a lot of the applications, people are, especially the ones that we're working with, people are still struggling to get them to work at a level where they're reliable [00:31:24]Swyx: enough. [00:31:25]Harrison: So that's definitely the first. Then I think probably cost becomes the next one. I think a few places where we've started to see this be like one of the main things is the AI simulation that came out. [00:31:36]Swyx: Generative agents. Yeah, exactly. [00:31:38]Harrison: Which is really fun to run, but it costs a lot of money. And so one of our team members, Lance, did an awesome job hooking up like a local model to it. You know, it's not as perfect, but I think it helps with that. Another really big place for this, we believe, is in like extraction of structured data from unstructured data. And the reason that I think it's so important there is that usually you do extraction of some type of like pre-processing or indexing process over your documents. I mean, there's a bunch of different use cases, but one use case is for that. And generally that's over a lot of documents. And so that starts to rack up a bill kind of quickly. And I think extraction is also like a simpler task than like reasoning about which tools to call next in an agent. And so I think it's better suited for that. Yeah. [00:32:15]Swyx: On one of the heuristics I wanted to get your thoughts on, hallucination is one of the big problems there. Do you have any recommendations on how people should reduce hallucinations? [00:32:25]Harrison: To reduce hallucinations, we did a webinar on like evaluating RAG this past week. And I think there's this great project called RAGOS that evaluates four different things across two different spectrums. So the two different spectrums are like, is the retrieval part right? Or is the generation, or sorry, like, is it messing up in retrieval or is it messing up in generation? And so I think to fix hallucination, it probably depends on where it's messing up. If it's messing up in generation, then you're getting the right information, but it's still hallucinating. Or you're getting like partially right information and hallucinating some bits, a lot of that's prompt engineering. And so that's what we would recommend kind of like focusing on the prompt engineering part. And then if you're getting it wrong in the, if you're just not retrieving the right stuff, then there's a lot of different things that you can probably do, or you should look at on the retrieval bit. And honestly, that's where it starts to become a bit like application specific as well. Maybe there's some temporal stuff going on. Maybe you're not parsing things correctly. Yeah. [00:33:19]Swyx: Okay. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. [00:33:35]Harrison: Yeah. Yeah. [00:33:37]Swyx: Yeah. [00:33:38]Harrison: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. [00:33:56]Swyx: Yeah. Yeah. [00:33:58]Harrison: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. [00:34:04]Swyx: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. [00:34:17]Harrison: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah, I mean, there's probably a larger discussion around that, but openAI definitely had a huge headstart, right? And that's... Clawds not even publicly available yet, I don't think. [00:34:28]Swyx: The API? Yeah. Oh, well, you can just basically ask any of the business reps and they'll give it to you. [00:34:33]Harrison: You can. But it's still a different signup process. I think there's... I'm bullish that other ones will catch up especially like Anthropic and Google. The local ones are really interesting. I think we're seeing a big... [00:34:46]Swyx: Lama Two? Yeah, we're doing the fine-tuning hackathon tomorrow. Thanks for promoting that. [00:34:50]Harrison: No, thanks for it. I'm really excited about that stuff. I mean, that's something that like we've been, you know, because like, as I said, like the only thing we know is that the space is moving so fast and changing so rapidly. And like, local models are, have always been one of those things that people have been bullish on. And it seems like it's getting closer and closer to kind of like being viable. So I'm excited to see what we can do with some fine-tuning. [00:35:10]Swyx: Yeah. I have to confess, I did not know that you cared. It's not like a judgment on Langchain. I was just like, you know, you write an adapter for it and you're done, right? Like how much further does it go for Langchain? In terms of like, for you, it's one of the, you know, the model IO modules and that's it. But like, you seem very personally, very passionate about it, but I don't know what the Langchain specific angle for this is, for fine-tuning local models, basically. Like you're just passionate about local models and privacy and all that, right? And open source. [00:35:41]Harrison: Well, I think there's a few different things. Like one, like, you know, if we think about what it takes to build a really reliable, like context-aware reasoning application, there's probably a bunch of different nodes that are doing a bunch of different things. And I think it is like a really complex system. And so if you're relying on open AI for every part of that, like, I think that starts to get really expensive. Also like, probably just like not good to have that much reliability on any one thing. And so I do think that like, I'm hoping that for like, you know, specific parts at the end, you can like fine-tune a model and kind of have a more specific thing for a specific task. Also, to be clear, like, I think like, I also, at the same time, I think open AI is by far the easiest way to get started. And if I was building anything, I would absolutely start with open AI. So. [00:36:27]Swyx: It's something I think a lot of people are wrestling with. But like, as a person building apps, why take five vendors when I can take one vendor, right? Like, as long as I trust Azure, I'm just entrusting all my data to Azure and that's it. So I'm still trying to figure out the real case for local models in production. And I don't know, but fine-tuning, I think, is a good one. That's why I guess open AI worked on fine-tuning. [00:36:49]Harrison: I think there's also like, you know, like if there is, if there's just more options available, like prices are going to go down. So I'm happy about that. So like very selfishly, there's that aspect as well. [00:37:01]Alessio: And in the Lancsmith announcement, I saw in the product screenshot, you have like chain, tool and LLM as like the three core atoms. Is that how people should think about observability in this space? Like first you go through the chain and then you start dig down between like the model itself and like the tool it's using? [00:37:19]Harrison: We've added more. We've added like a retriever logging so that you can see like what query is going in and what are the documents you're getting out. Those are like the three that we started with. I definitely think probably the main ones, like basically the LLM. So the reason I think the debugging in Lancsmith and debugging in general is so needed for these LLM apps is that if you're building, like, again, let's think about like what we want people to build in with LangChain. These like context aware reasoning applications. Context aware. There's a lot of stuff in the prompt. There's like the instructions. There's any previous messages. There's any input this time. There's any documents you retrieve. And so there's a lot of like data engineering that goes into like putting it into that prompt. This sounds silly, but just like making sure the data shows up in the right format is like really important. And then for the reasoning part of it, like that's obviously also all in the prompt. And so being able to like, and there's like, you know, the state of the world right now, like if you have the instructions at the beginning or at the end can actually make like a big difference in terms of whether it forgets it or not. And so being able to kind of like. [00:38:17]Swyx: Yeah. And it takes on that one, by the way, this is the U curve in context, right? Yeah. [00:38:21]Harrison: I think it's real. Basically I've found long context windows really good for when I want to extract like a single piece of information about something basically. But if I want to do reasoning over perhaps multiple pieces of information that are somewhere in like the retrieved documents, I found it not to be that great. [00:38:36]Swyx: Yeah. I have said that that piece of research is the best bull case for Lang chain and all the vector companies, because it means you should do chains. It means you should do retrieval instead of long context, right? People are trying to extend long context to like 100K, 1 million tokens, 5 million tokens. It doesn't matter. You're going to forget. You can't trust it. [00:38:54]Harrison: I expect that it will probably get better over time as everything in this field. But I do also think there'll always be a need for kind of like vector stores and retrieval in some fashions. [00:39:03]Alessio: How should people get started with Langsmith Cookbooks? Wanna talk maybe a bit about that? [00:39:08]Swyx: Yeah. [00:39:08]Harrison: Again, like I think the main thing that even I find valuable about Langsmith is just like the debugging aspect of it. And so for that, it's very simple. You can kind of like turn on three environment variables and it just logs everything. And you don't look at it 95% of the time, but that 5% you do when something goes wrong, it's quite handy to have there. And so that's probably the easiest way to get started. And we're still in a closed beta, but we're letting people off the wait list every day. And if you really need access, just DM me and we're happy to give you access there. And then yeah, there's a lot that you can do with Langsmith that we've been talking about. And so Will on our team has been leading the charge on a really great like Langsmith Cookbooks repo that covers everything from collecting feedback, whether it's thumbs up, thumbs down, or like multi-scale or comments as well, to doing evaluation, doing testing. You can also use Langsmith without Langchain. And so we've got some notebooks on that in there. But we have Python and JavaScript SDKs that aren't dependent on Langchain in any way. [00:40:01]Swyx: And so you can use those. [00:40:01]Harrison: And then we'll also be publishing a notebook on how to do that just with the REST APIs themselves. So yeah, definitely check out that repo. That's a great resource that Will's put together. [00:40:10]Swyx: Yeah, awesome. So we'll zoom out a little bit from Langsmith and talk about Langchain, the company. You're also a first-time founder. Yes. And you've just hired your 10th employee, Julia, who I know from my data engineering days. You mentioned Will Nuno, I think, who maintains Langchain.js. I'm very interested in like your multi-language strategy, by the way. Ankush, your co-founder, Lance, who did AutoEval. What are you staffing up for? And maybe who are you hiring? [00:40:34]Harrison: Yeah, so 10 employees, 12 total. We've got three more joining over the next three weeks. We've got Julia, who's awesome leading a lot of the product, go-to-market, customer success stuff. And then we've got Bri, who's also awesome leading a lot of the marketing and ops aspects. And then other than that, all engineers. We've staffed up a lot on kind of like full stack infra DevOps, kind of like as we've started going into the hosted platform. So internally, we're split about 50-50 between the open source and then the platform stuff. And yeah, we're looking to hire particularly on kind of like the things, we're actually looking to hire across most fronts, to be honest. But in particular, we probably need one or two more people on like open source, both Python and JavaScript and happy to dive into the multi-language kind of like strategy there. But again, like strong focus there on engineering, actually, as opposed to maybe like, we're not a research lab, we're not a research shop. [00:41:48]Swyx: And then on the platform side, [00:41:49]Harrison: like we definitely need some more people on the infra and DevOps side. So I'm using this as an opportunity to tell people that we're hiring and that you should reach out if that sounds like you. [00:41:58]Swyx: Something like that, jobs, whatever. I don't actually know if we have an official job. [00:42:02]Harrison: RIP, what happened to your landing page? [00:42:04]Swyx: It used to be so based. The Berkshire Hathaway one? Yeah, so what was the story, the quick story behind that? Yeah, the quick story behind that is we needed a website [00:42:12]Harrison: and I'm terrible at design. [00:42:14]Swyx: And I knew that we couldn't do a good job. [00:42:15]Harrison: So if you can't do a good job, might as well do the worst job possible. Yeah, and like lean into it. And have some fun with it, yeah. [00:42:21]Swyx: Do you admire Warren Buffett? Yeah, I admire Warren Buffett and admire his website. And actually you can still find a link to it [00:42:26]Harrison: from our current website if you look hard enough. So there's a little Easter egg. Before we dive into more of the open source community things, [00:42:33]Alessio: let's dive into the language thing. How do you think about parity between the Python and JavaScript? Obviously, they're very different ecosystems. So when you're working on a LangChain, is it we need to have the same abstraction in both language or are you to the needs? The core stuff, we want to have the same abstractions [00:42:50]Harrison: because we basically want to be able to do serialize prompts, chains, agents, all the core stuff as tightly as possible and then use that between languages. Like even, yeah, like even right now when we log things to LangChain, we have a playground experience where you can run things that runs in JavaScript because it's kind of like in the browser. But a lot of what's logged is like Python. And so we need that core equivalence for a lot of the core things. Then there's like the incredibly long tail of like integrations, more researchy things. So we want to be able to do that. Python's probably ahead on a lot of like the integrations front. There's more researchy things that we're able to include quickly because a lot of people release some of their code in Python and stuff like that. And so we can use that. And there's just more of an ecosystem around the Python project. But the core stuff will have kind of like the same abstractions and be translatable. That didn't go exactly where I was thinking. So like the LangChain of Ruby, the LangChain of C-sharp, [00:43:44]Swyx: you know, there's demand for that. I mean, I think that's a big part of it. But you are giving up some real estate by not doing it. Yeah, it comes down to kind of like, you know, ROI and focus. And I think like we do think [00:43:58]Harrison: there's a strong JavaScript community and we wanted to lean into that. And I think a lot of the people that we brought on early, like Nuno and Jacob have a lot of experience building JavaScript tooling in that community. And so I think that's a big part of it. And then there's also like, you know, building JavaScript tooling in that community. Will we do another language? Never say never, but like... [00:44:21]Swyx: Python JS for now. Yeah. Awesome. [00:44:23]Alessio: You got 83 articles, which I think might be a record for such a young company. What are like the hottest hits, the most popular ones? [00:44:32]Harrison: I think the most popular ones are generally the ones where we do a deep dive on something. So we did something a few weeks ago around evaluating CSV question answering applications, which I think is a really interesting one because most question answering, like everyone does question answering, but it's generally over unstructured data over your documents and you do the whole rag thing. And that doesn't work amazing for structured data. And so this was something that we heard, the origin of this was basically we heard from the community, you guys should improve this. And so we're like, okay, let's improve it. And then we're like, okay, well, in order to see if we improve it, we need to like evaluate it and see how we're doing. And so we kind of like wrote up a lot of our thought process there. And I think, and a lot of people like reached out about that and thought that was interesting and we're going through similar challenges and had, we posted another one a few days after that someone wrote basically as a response, which is awesome because it had a completely different strategy. And it was a really, it was a really, that was a really good piece as well. So that was like a deep dive on something like evaluation bit. I think like we did one on retrieval a while back, which was basically like, hey, we, and this was around when we changed our abstractions, like, hey, we changed our abstractions to this. This is why we did it. This is what we see coming down the pipeline. These are like the different types of retrieval that we see. I think a lot of people read and liked that one. A lot of the blogs that we do are also highlighting cool partnerships or cool applications. But in terms of, if you go by like number of views, I think the ones that get the most views are the more like deep dive ones. [00:45:55]Swyx: Yeah. And I also noticed that you do guest posts as well. [00:45:58]Harrison: Actually, you know, which one, and this is a guest post that got a lot of views, the multi-on one, the multi-on agent one. When we did, we did a blog where we integrated with them and that got a ton of views. [00:46:06]Swyx: What do you think that is? [00:46:07]Harrison: I think it's, I mean, it's one of like the few agents that's actually available and like out in the world. [00:46:15]Swyx: They're still behind a wait list. Still behind a wait list, [00:46:17]Harrison: but they're very active on social media. I don't know if I'm off the wait list. [00:46:21]Swyx: I mean, you're on their blogs. They're on your blog, so I hope they give you access at some point. But that's interesting. A lot of interest in agents. I think they just opened up an API as well. Yeah, exactly. [00:46:32]Harrison: That was the blog that we did. I was, yeah, I was a bit surprised to see that as well, but I think there's generally a lot of interest in agents and it's also really hard to get them to work. And I think multi-on is one of the first that has that. [00:46:45]Swyx: Yeah. So my angle to this is a lot of people want to work with you. Yes. You're bombarded. I'm sure your email is just unmanageable. How should people be good partners with you? Like I work at a company and I'm like, hey, I'd love to do something on the LangChain blog or integrate to LangChain. I know Harrison's a busy guy. Like, what do I do? [00:47:03]Harrison: Like the stuff that gets my attention honestly is like the in-depth, really thought out stuff. Obviously I love this stuff. Like this stuff is awesome. And there's so many different, there's so much to do as well. And like the biggest thing that we have trouble with internally is like figuring out what to do. [00:47:17]Swyx: What's noise and what's signal. [00:47:19]Harrison: Not even that, but just like what to focus on. Like there's so many different directions we could do and we want to go in like so many because there's so many interesting things, but we can't do. So if anyone kind of like takes the time to like go deep in a particular area, I love talking to them and I love reading what they write. And I love sharing what they write on the blog. Like that to me is awesome. So I think like... [00:47:37]Swyx: Do good stuff. Be so good they can't ignore you. It sounds basic, right? [00:47:40]Harrison: So that's why I didn't want to say it. [00:47:42]Swyx: No, it's great. [00:47:42]Harrison: But I think like these deep dots, yeah, there's just so much to do and these don't do shallow stuff, I guess would be. [00:47:48]Swyx: I think that's a good call that people need reminding. [00:47:50]Alessio: What about the other side of open source? So on Acker News, there were a couple blog posts recently, like the problem with LangChain and LangChain is pointless, all these different things. So the TLDR of some of them were, the LangChain API is like kind of verbose and complicated versus like sometimes I can just do this in like 10 lines of code. How do you balance that in terms of allowing for the complex use cases versus making maybe the ergonomics like simpler, but then trading that off later? [00:48:21]Harrison: There's a lot to balance and there's a lot to do. And I think like posts like that are very valuable to hear basically what people are saying. And like, we have a lot of open issues. So it's not like these things hadn't been said before, but I think like that was a good emphasis on what people are saying. And I think there was a lot of things in there. I think part of it's kind of like around and we took all of it very seriously. And yeah, I think there's a lot to dive into there. There's like the documentation piece. And so I think we did a revamp of the documentation to address that. There's also like a comment in this, I think this was around, I think the top comment on the LangChain is pointless one was like basically like orchestration is like 5% of the work. And then like the other 95% is like prompt engineering and like data engineering. And those are the hard bits. I think maybe orchestration is a little bit more than 5%, but I like agree that those are like really big pain points that get exacerbated when you have these complex chains and agents where you can't really see what's going on inside of them. And I think that's partially why we built Langsmith to help out with exactly that. We also needed to do better things like make the prompts more visible and make it allow for more customizability around that. And so we've tried to add some stuff there. In terms of balancing, there's also LangChain is pointless. I don't need a wrapper. I can just call the underlying API. I think if all you're trying to do is call the underlying API, then like, yeah, that's gonna be the cleanest and simplest thing to do. And we try to get as close to that experience as possible, but we're not optimizing for calling the API. We're optimizing for helping people build context-aware reasoning applications as easily as possible. And so there's some level of abstractions that you need to add in order to assist in that. Yeah, that's definitely a balance that's tricky to strike, but I think there's also some aspect of it. Like, I do think one of the big benefits that LangChain provides is a standard interface for language models so that you can switch between them. And this kind of gets into like an ORM debate, like are ORMs generally kind of like useful or not? And so I think in this case they are. I think there's probably a larger kind of like philosophical kind of like question about that [00:50:25]Swyx: that people have strong opinions on. Just the prompts don't transfer like you also mentioned. Yeah, yeah, there's that, yeah. [00:50:32]Harrison: And then between kind of like allowing for, I think one helpful thing that we did in terms of like distinguishing between basically the base interfaces and then more complex stuff is part of the separation around the docs is there's like the components piece, which has the model IO, the retrieval, the agents, the callbacks, things like that. And then there's all the use cases. And so I think like the use cases, because they are like these assembly of all these things in a particular order, they start to get more complex. And it's, you know, we try our best to kind of like make clear how you can configure things. But yeah, there's a lot of different options that you might want to configure. And so I think that split has kind of helped us internally at least. And I think externally as well, because we've heard good comments about the improved documentation. I think that's made it a little bit more clear. And then another thing, one of the things that we also released soon after, and we'd been thinking about a little bit is basically like a LangChain expression language, which allows for actual composability of pieces. So LangChain, I think, has always been very good about interchangeability. Let's ignore the prompting issues, but like you could always plug in like one LLM for another one. You could swap in one vector for another one, but the chains themselves haven't actually been super actually composable. Like we had the sequential chain, but that was a bit like clunky to use. And then we had a router chain, but that was a bit, you know, that was also a bit clunky to use. And so one of the things, and so there's a million different things to do, and we didn't prioritize that. [00:51:53]Swyx: I think after this, [00:51:53]Harrison: we definitely bumped it up and prioritized in priority. And luckily Nuno had been doing a lot of awesome work on it already, so it wasn't too much of a lift. But yeah, now there's this way where a lot of the chains that we've been releasing are written in this LangChain expression language where they're actually truly composable, and you can see what's going on under the hood. And it's basically, it uses kind of like the pipe kind of like terminology to coordinate things and move things around. So yeah, I mean, I think there were a lot of good points in those Hacker News things, and you know, we can't respond to everything, but we try to like look at everything and take everything seriously. [00:52:25]Swyx: You're being very diplomatic. But so first of all, I like the expression language. I think that that is the path towards sort of language agnostic LangChain kind of, or whatever, DSL. But also like, what was just kind of plain wrong or plain offensive, or like, I don't know, people can get very vitriolic sometimes on Hacker News. [00:52:40]Harrison: Yeah, I mean, I think the comments that I appreciated were the ones where they gave specific things. And I think the ones where they said, you know, LangChain sucks. Like, okay. Can't do much of that. [00:52:51]Swyx: Yeah, exactly. Verifacing on my question would be like, you're not the first and you won't be the last to have that kind of very intense scrutiny. What would be your advice to other people, other maintainers of projects for going through something like this? [00:53:03]Harrison: I would probably say, try to drill into like what is actually underlying things [00:53:08]Swyx: as much as possible. [00:53:08]Harrison: And if there is actual substance that's being delivered, whether you agree with it or not, like, I think that's valuable to know. And then for the other stuff, like try to maybe follow up, but maybe try not to let it get under your skin too much. [00:53:22]Swyx: Thanks for tackling that. [00:53:24]Alessio: And I know we're getting to the time and we'll wrap up soon, but since you're going to speak at the AI Engineers Conference, what's your advice to AI engineers, especially when to start with LangChain and when they're just experimenting with a model, [00:53:38]Swyx: when are they, [00:53:38]Alessio: as you mentioned, if you just want to do an API call, don't use LangChain. Yeah. [00:53:43]Harrison: I mean, my advice would just like build as many things as possible. Like, I think it's still really early in the space. No one really knows what they're doing to some extent. Like, it's a bit weird to say, but there's so many things to like discover. So I would just say like, build as many things as possible. Cause I think like the best thing is you stumble upon a really good idea and you build something really awesome. And the worst thing that happens is you just learn a lot about a field and the technology that's going to be incredibly important and rapidly kind of like changing. [00:54:11]Alessio: What would you build if you weren't doing LangChain? [00:54:13]Harrison: I mean, the things that are most interesting to me are kind of like things around like long-term memory and like longer running agents. So I'd probably build, and these are things that we've been wanting to build [00:54:23]Swyx: internally as well. [00:54:23]Harrison: But like, I think a chatbot that like actually remembers things about you as like silly as that sounds, like people like chatbots a lot and they have their delivered limited by their context window. And so I think really diving into like a specific application of memory there. [00:54:38]Swyx: I've been trying to build a chatbot [00:54:39]Harrison: that remembers things about you. That would be one. And then like, I know a lot of people are doing this, but like a personal assistant for like managing like email calendar, basic stuff, which I think is, I think that's like a fantastic application for these like agent like things, because if you think about personal assistants today, you usually interact, I don't have one, but I'm told you interact with them over email. And the nice thing about that, as opposed to like chat, there's not as stringent an expectation on latency as there is on chat. And so you can do a lot of things like reflection and kind of like making sure that you're on the right track and really put more safeguards and thinking about these agents as opposed to relying on like chas and interface, like the bot we have that's on GitHub answering questions on the issues, I think probably gives better answers than the bots that we have that are on chat on the website. And I think that's not because, there's just different constraints that you have in different types of problems. And I think I would be like, I think the personal assistant one's really interesting because you remove the constraint of chat, which I think at this point in time is probably pretty limited in terms of functionality. [00:55:43]Swyx: Yeah. I've been calling this sort of long inference. If you didn't have to care about ANC and you could take like a day, a month, a year to work on something, what could you do? And yeah, that's super interesting. [00:55:56]Harrison: I think that's a really promising place to explore. [00:55:58]Swyx: Yeah. Have you looked at, regarding the long conversation thing, you and I have tried it about this many times. Have you looked into what character and inflection are doing? Because they're probably working on it. [00:56:08]Harrison: I've thought about memory a bunch. Like I think it comes down to like, it comes down to like state, like what's the state you're tracking? Like what's the data structure for that? And I think that could also maybe be a bit like application specific. But if we're talking about a generic chat bot, that's kind of generic. I don't know. Yeah, I don't know how they're thinking about that. My sense is that inflection like thinks about that a bit more than character. Like I think in Inception, sorry, inflection's whole thing is they like, the bot knows you. [00:56:33]Swyx: It's one chat. There's no history. You just talk to it. Yeah. [00:56:37]Harrison: So they've definitely got some state that they're tracking. I'd be really curious to know what that is. Character, I don't think has lent into it too much. I think they let you do some stuff in terms of like uploading background. And I'm not entirely sure how they use that, whether they just like put that in the prompt or do some retrieval over that. But I think they're definitely, they haven't lent into it as much as inflection, I would say. [00:56:57]Swyx: So given like, you are one of the most interested people in this space, would this be like a second product for you? If you ever want to explore that or do you want to just partner with people and you're putting out the call for people to come to you if they have solutions for that? [00:57:10]Harrison: If I wasn't working on LangChain, I would be building an application company, for sure, first of all. Like, I don't think, like I think like there's, which I know is very hypocritical to say. [00:57:20]Swyx: Like you're Mr. DevTools and Infra and Observability. [00:57:24]Harrison: Yeah, I don't know. If you're building an application company that's working on something related to long-term memory or long-term agents, I would love to chat and just geek out [00:57:31]Swyx: about a lot of this stuff. I'll show you Smalltalk at some point. Yes. Cool. Awesome. [00:57:37]Alessio: Yeah, let's do a lightning round. [00:57:38]Swyx: So the first one is on acceleration. What has happened in AI that you thought would take much longer than it actually ended up taking? [00:57:45]Harrison: The function call and ability from OpenAI, like tool usage. [00:57:48]Swyx: Yeah. [00:57:48]Harrison: They did that really fast, I thought. [00:57:50]Swyx: Yeah. But it's just a question of fine-tuning, no? Yeah. It's not even like reliable. [00:57:54]Harrison: It's not terrible. They're a pretty big organization that's serving a lot of traffic. And like, this was a, yeah, it's like, it is like just fine-tuning, but I think like you still have to like collect that data set and fine-tune it and evaluate it and then release it at scale and figure out the right API. [00:58:09]Swyx: No shade on OpenAI. Like they're moving everyone's bar as to how quickly like a 400% organization can go. Do you think it eliminates like approaches like JSONformer and all the other approaches that people, like guardrails, you know, previous guest, eliminates your output validation thing? Yeah. [00:58:26]Harrison: I think JSONformer and stuff like that are still really interesting for like local models, for sure. And there's like 90% of people use OpenAI or something and like my made up numbers. [00:58:37]Swyx: No, it's probably real. [00:58:38]Harrison: And the best way to get structured output is by using the function calling ability. So yeah, absolutely. [00:58:46]Alessio: What do you think is the most interesting unsolved question in AI? [00:58:50]Harrison: I'm really interested like how multimodal is going to work. Like with just what that looks like. [00:58:55]Swyx: Have you had a look at the GPT-4 vision? No, not really. [00:58:59]Harrison: Yeah, not beyond what they- [00:59:01]Swyx: They're doing private betas right now. So I'm very excited. [00:59:04]Harrison: I'm excited about that as well. Yeah, I mean, I think that's, you know, you talk about like, again, this whole space is just changing so fast, but you talk about something that could like really change how, because like, you know, a lot of lang chain is kind of like a data orchestration tool in some sense. And so if you had a whole new type of data in there. [00:59:20]Swyx: So maybe we do this thought exercise, right? Tomorrow, OpenAI releases the GPT-4 vision API. What does lang chain do? [00:59:25]Harrison: Immediately we add support for it in like the wrapper. So however you interact, like honestly, this is another like fun thing. Everyone's API now looks like OpenAI's. [00:59:35]Swyx: Yeah, which is great. [00:59:36]Harrison: Which you have to do, yeah. So like our wrapper looks similar to OpenAI. So I don't think it will be that difficult to include support for it at the basic model level. And so we do that. And now that we've released the expression language bit, like a lot of the core chains, we have examples of rewriting them just in this expression language. So like for retrieval, if we're now talking about like, okay, you can do like retrieval question answering over for multimodal things, we'd probably have to figure out how those are getting stored and what's being done with them. But then from there, that should be, yeah, so probably looking to like, yeah, how are people kind of like storing and consuming this type of information? But then that step should be pretty easy to plug into the kind of like chain. [01:00:17]Swyx: Multimodal stores? Yeah, I don't know. I always wonder what that would actually look like because a lot of multimodality in LLMs is really just an LLM, a text LLM calling a different model. And that's just no different than any API call, essentially unchanged. [01:00:32]Harrison: I think it's probably something that you don't know until you let like a million people play around with it. [01:00:37]Swyx: Then there'll be new LangChain for multimodal. What's one message you want everyone to remember today? [01:00:43]Harrison: I would probably say just like build. I think it's a fantastic time to be building. [01:00:47]Swyx: All right, just build. Yeah. [01:00:49]Alessio: Thank you Harrison for coming on. [01:00:51]Swyx: Thanks so much. [01:00:51]Harrison: Thank you guys for having me. [01:00:52]Swyx: It's a lot of fun. [01:00:53] Get full access to Latent Space at www.latent.space/subscribe
    06/09/2023
    1:00:50
  • RWKV: Reinventing RNNs for the Transformer Era — with Eugene Cheah of UIlicious
    The AI Engineer Summit Expo has been announced, presented by AutoGPT (and future guest Toran Bruce-Richards!) Stay tuned for more updates on the Summit livestream and Latent Space University.This post was on HN for 10 hours.What comes after the Transformer? This is one of the Top 10 Open Challenges in LLM Research that has been the talk of the AI community this month. Jon Frankle (friend of the show!) has an ongoing bet with Sasha Rush on whether Attention is All You Need, and the most significant challenger to emerge this year has been RWKV - Receptance Weighted Key Value models, which revive the RNN for GPT-class LLMs, inspired by a 2021 paper on Attention Free Transformers from Apple (surprise!).What this means practically is that RWKV models tend to scale in all directions (both in training and inference) much better than Transformers-based open source models:While remaining competitive on standard reasoning benchmarks:swyx was recently in Singapore for meetings with AI government and industry folks, and grabbed 2 hours with RWKV committee member Eugene Cheah for a deep dive, the full recording of which is now up on Latent Space TV:Today we release both the 2hr video and an edited 1hr audio version, to cater to the different audiences and provide “ablation opportunities” on RWKV interest level.The Eleuther Mafia?The RWKV project is notable not merely because of the credible challenge to the Transformers dominance. It is also a distributed, international, mostly uncredentialed community reminiscent of early 2020s Eleuther AI:* Primarily Discord, pseudonymous, GPU-poor volunteer community somehow coordinating enough to train >10B, OPT/BLOOM-competitive models* Being driven by the needs of its community, it is extremely polyglot (e.g. English, Chinese, Japanese, Arabic) not because it needs to beat some benchmarks, but because its users want it to be for their own needs.* “Open Source” in both the good and the bad way - properly Apache 2.0 licensed (not “open but restricted”), yet trained on data taken from commercially compromised sources like the Pile (where Shawn Presser’s Books3 dataset has been recently taken down) and Alpaca (taking from Steven Tey’s ShareGPT which is technically against OpenAI TOS)The threadboi class has loved tracking the diffusion of Transformers paper authors out into the industry:But perhaps the underdog version of this is tracking the emerging Eleuther AI mafia:It will be fascinating to see how both Eleuther and Eleuther alums fare as they build out the future of both LLMs and open source AI.Audio Version Timestampsassisted by smol-podcaster. Different timestamps vs the 2hr YouTube* [00:05:35] Eugene's path into AI at UIlicious* [00:07:33] Tokenizer penalty and data efficiency of Transformers* [00:08:02] Using Salesforce CodeGen* [00:10:17] The limitations of Transformers for handling large context sizes* [00:13:17] RWKV compute costs compared to Transformers* [00:16:06] How Eugene found RWKV early* [00:18:52] RWKV's focus on supporting many languages, not just English* [00:21:24] Using the RWKV model for fine-tuning for specific languages* [00:24:45] What is RWKV?* [00:33:46] Overview of the different RWKV models like World, Raven, Novel* [00:41:34] Background of Blink, the creator of RWKV* [00:49:55] The linear vs quadratic scaling of RWKV vs Transformers* [00:53:29] RWKV matching Transformer performance on reasoning tasks* [00:54:31] The community's lack of marketing for RWKV* [00:57:00] The English-language bias in AI models* [01:00:33] Plans to improve RWKV's memory and context handling* [01:03:10] Advice for AI engineers wanting to get more technical knowledgeShow NotesCompanies/Organizations:* RWKV - HF blog, paper, docs, GitHub, Huggingface* Raven 14B (finetuned on Alpaca+ShareGPT+...) Demo* World 7B (supports 100+ world languages) Demo* How RWKV works in 100 LOC, RWKV overview* EleutherAI - Decentralized open source AI research group* Stability AI - Creators of Stable Diffusion * Conjecture - Spun off from EleutherAIPeople:* Eugene Chia - CTO of UIlicious, member of RWKV committee (GitHub, Twitter)* Blink/Bo Peng - Creator of RWKV architecture* Quentin Anthony - our Latent Space pod on Eleuther, coauthor on RWKV * Sharif Shameem - our Latent Space pod on being early to Stable Diffusion* Tri Dao - our Latent Space pod on FlashAttention making Attention subquadratic* Linus Lee - our Latent Space pod in NYC* Jonathan Frankle - our Latent Space pod about Transformers longevity* Chris Re - Genius at Stanford working on state-space models* Andrej Karpathy - Zero to Hero series* Justine Tunney ("Justine.lol") - mmap trickModels/Papers:* Top 10 Open Challenges in LLM Research* Retentive Network: A Successor to Transformer for Large Language Models * GPT-NeoX - Open source replica of GPT-3 by EleutherAI * Salesforce CodeGen and CodeGen 2* Attention Free Transformers paper* The Pile* RedPajama dataset* Monarch Mixer - Revisiting BERT, Without Attention or MLPsMisc NotesRWKV is not without known weaknesses - Transformers do well in reasoning because they are expressive in the forward pass, yet the RWKV docs already note that it is sensitive to prompt formatting and poor at lookback tasks. We also asked pointed questions about RWKV’s challenges in the full podcast. Get full access to Latent Space at www.latent.space/subscribe
    30/08/2023
    1:12:11
  • Cursor.so: The AI-first Code Editor — with Aman Sanger of Anysphere
    Thanks to the almost 30k people who tuned in to the last episode!Your podcast cohosts have been busy shipping:* Alessio open sourced smol-podcaster, which makes the show notes here! * swyx launched GodMode. Maybe someday the Cursor of browsers?* We’re also helping organize a Llama Finetuning Hackameetup this Saturday in anticipation of the CodeLlama release. Lastly, more speakers were announced at AI Engineer Summit! 👀~46% of code typed through VS Code is written by Copilot. How do we get closer to 90+%? Aman Sanger says we need a brand new AI-powered IDE to get there; and we’re excited to be the first podcast ever to tell the Cursor story.If you haven’t heard of Cursor, you may have been living under a rock. Here are just some of the rave reviews going around in the past week alone:* “Cursor is the best product I've used in a while” - Alex MacCaw* “Someone finally put GPT into a code editor in a seamless way. It's so elegant and easy. No more copying and pasting.” - Andrew McCalip* “Coding with AI is getting insane.” - Mckay Wrigley* “This is mind blowing 🤯” - Linus Ekenstam* “Cursor + gpt4-32k = illegal levels of productivity” - Sully Omarr* “EL MEJOR EDITOR DE CÓDIGO con IA” - Carlos SantanaA decade ago, “platform risk” meant building apps on social media platforms was risky as you could get cut off from the social network. Today, the AI version of “platform risk” is building AI products within an existing product (like an AI extension for VS Code, or a Figma plugin). Since Copilot, a generation of VSCode plugins have launched (including Cody, Cosine, and previous guests Codeium and Codium), only to be challenged by Copilot X itself.A core AI Engineering thesis is that new capabilities in AI demands new innovation in AI UX (and that AI UX can actually be a viable moat). Take VS Code for example; when Github was first working on Copilot, there was actually no way to support the “ghost autocomplete” feature we all use today. They eventually convinced the team to build it, and Copilot’s success speaks for itself.If you’re a startup building on top of VSC today, you do not have the same access and influence on the roadmap. Your UX is limited to what they allow you to do, and often that caps your ability to successfully compete against them. Since Cursor owns the whole IDE, they can do things you can’t (yet) do in VSCode:Cursor’s GameplanCursor is competing head to head against VS Code by forking Microsoft’s IDE and building their own AI-powered version. A few of Cursor’s unique features:* Native chat: Chat is a core piece of Cursor. Users can choose between GPT-3.5 and GPT-4 to ask questions and receive answers based on their code.* “Mentioning” files: you can easily add files into your request context by using “@”; this works both for code as well as documentation. If you want to do a change that includes multiple files, you can include them in your question to make sure the change is reflected in all of them.* Custom prompting engine: Cursor built Priompt, their custom prompting engine. As your chats go over the context window size, Priompt figures out which messages to keep in the history, which files to drop from the prompt, etc. * Moving beyond typing: while IDEs are familiar to folks as today’s interfaces, in the future Cursor hopes to have agents you can delegate tasks to. Instead of a back and forth on a new feature or bug fix, you can ask it to do the whole thing for you end to end.After diving deep into Cursor we nerded out on model usage, training, quantization, and evaluation. There’s a ton of great content in this episode, we hope you’ll enjoy it!As always, feedback welcome in the comments, and tag us on socials for future guest suggestions!Show Notes* Cursor* Gary Marcus’ cubes prompt* Priompt* “Humans should focus on bigger problems.”* Codium AI on Latent Space* Rift from Morph* Sourcegraph* E2B* Repl.it* HungryHungryHippos, Hyena, etc (see our FlashAttention episode)* Aman Tweets* Why GPT-3.5 is (mostly) cheaper than Llama 2* Llama’s architectural limitations* “Training will look like researchers/practitioners offloading large-scale training jobs to specialized “training” companies: a state of the world that resembles chip design & fabrication.” - Mosaic prediction* “The size of all code/history on Github public repos is 92TB. The size of Google's monorepo in 2015 was 86TB (of much higher quality code). If Google were willing to deploy code models trained on their own data, they'd have a noticable advantage over everyone else.” - May 2023Timestamps* [00:00:00] Intros* [00:02:31] Developing CAD models vs coding models* [00:05:23] Deciding to build a new IDE optimized for large language models* [00:10:50] Getting early access to GPT-4 and realizing its potential for software development* [00:12:32] Rethinking the UI/UX for coding* [00:18:24] Cursor's features like system prompts and chat* [00:22:24] Tips for prompting GPT-3/4 for code generation and editing* [00:27:24] Cursor's documentation and context features* [00:29:30] The potential of coding agents like Code Interpreter* [00:38:23] Cursor's internal prompting tool Priompt* [00:40:47] The challenges of very long context lengths for models* [00:45:44] The compute costs for prompt tokens vs. completion tokens* [00:49:36] How quantization interacts with model utilization* [00:51:24] Issues with human eval for benchmarking code models* [00:53:12] Thoughts on training models vs. relying on foundation models from big providers* [00:55:34] The origin story of Cursor's parent company AnySphere* [00:56:00] Lightning RoundTranscriptAlessio: Hey everyone, welcome to the Latent Space podcast. This is Alessio, partner and CTO at Residence at Decibel Partners, and I'm joined by my co-host Swyx, writer and editor of Latent Space. [00:00:20]Swyx: Hey, and today we're back in the studio again after a little break and we have Aman Sanger in the house. Hey Aman. Hey, thanks for coming. Thanks for having me. So I wanted to introduce our guests and then have you fill in the blanks. So you worked at Gamelon, Bridgewater, McKinsey, Google, and You.com, all on sort of kind of AI related things and some finance related things. You also ran your own consultancy, Abelian AI, and you graduated in CS and math from MIT recently. Worked on a few projects, including Instill, which I think we'll cover a little bit later, and most recently Cursor.so, which we'll cover for the vast majority of the podcast. But just on a personal side, what's one thing that people should know about you that, you know, might not be so obvious on LinkedIn? Oh, interesting. [00:01:01]Aman: In a previous life, I played a lot of squash. [00:01:05]Swyx: You were a top seed? [00:01:06]Aman: Yeah. So in high school, I kind of competed in tournaments and most people probably don't really know what squash is. It's like tennis in many ways. It's like a racket sport, but it's indoors. You play against a wall. I guess now pickleball is all the rage with, with racket sports, but yeah, the story is I used to play tennis and then I moved to a building that had a squash court in it and then I picked it up. I loved it. And I've been playing ever since. So I competed a lot in high school, played a bunch at FIT, have not had the chance to play much here. In San Francisco, there aren't too many courts. [00:01:38]Swyx: We can organize a squash tournament and then you'll crush it, of course. Is there anything about the athlete mentality that you take with you as a founder? [00:01:47]Aman: Yeah, I think it can be at times a bit too much, but I'm very competitive. I really hate losing. Now I think I'll go on runs and if someone tries passing me, I won't let it happen. I'll just kick it into overdrive and maybe I'll turn the corner if I know they're going to beat me, but I can't let someone pass me when I'm running. And I think the same is true with starters, where the competitive nature, I think it in general helps motivate me and makes me, I guess, just work harder. [00:02:17]Swyx: Yeah. Okay. Well, we'll have a bunch of competitive questions later, but we'll go over the timeline. [00:02:22]Alessio: Let's jump into how you got to Cursor. So in August 2022, you launched something called Instill. Can you talk a little bit about that? [00:02:31]Aman: Yeah, and maybe before I go into Instill, I should talk about what I was even doing before that, because Instill was actually a very brief foray from what I was doing with my original co-founder, Michael. So we had both actually gone to the same high school together, gone to MIT together. And then after graduating, we knew we wanted to start something. And in June, what we were working on was also called Cursor, but very different. We basically were very, very fanatical users of Copilot. We loved it. And we had a little bit of experience with computer-aided design or CAD software. A lot of our friends, in fact, were mechanical engineers. And we'd heard a lot about how tedious it was to just design these parts and software like SOLIDWORKS and whatnot. It was pretty obvious to us that if you could train a transformer on the task of predicting the next token, not just for code, but for CAD, then you could get a really useful product that could speed up mechanical engineering. So that's actually what we'd worked on up until Instill, even a little bit after Instill. And yeah, I can go into more detail about that. It was pretty interesting. That's probably how, despite these days doing less stuff with model training than in the past. For that, it was all just kind of rolling our own models from scratch, a lot of training, a lot of inference. [00:03:48]Alessio: I'm always curious to hear about what made you interested in that. Obviously, you've been at the forefront of a lot of this AI work. Why was that the most interesting thing to you? Did you think there were not as many people going after that? Did you think you had a unique insight into it? Because we got a lot of people listening that want to be founders and want to figure out how to make that decision. [00:04:09]Swyx: Yeah. [00:04:10]Aman: First off, I've always been incredibly fascinated by AI. The first time I originally learned how to program, actually, because I'd seen the results from ImageNet and I'd heard deep learning, and that just sounded insanely cool to me. And so my first programming project was building and training a neural network in Java, because that was the only language I knew from my AP Computer Science class. But ever since then, everything I've done has been involving ML, AI. The reason I wanted to, I guess, found a company is, first off, I had been working with Michael on a couple of other things. We'd done an AI consultancy in the past. We worked really well together and really just enjoyed working on stuff on our own. With CAD, we were doing a little bit of ideation, and I think we were quite worried about competition in a lot of other areas. I think that worry has definitely subsided a little bit with what we're working on now, obviously. A lot of competition in the coding space. But it seemed like the kind of thing where not a lot of eyes were on this. It seemed very technically possible, at least at the time. And the market was pretty sizable, if you looked into it. So it was both a really interesting technical problem. And then if you just tried to analyze the space, it seemed like a good idea. [00:05:23]Alessio: How do you decide to move off of it? That's another important answer as a founder. [00:05:28]Aman: I think there are a few key things that we did not take into account when we were working on this. One was if you look at the original Codex paper, our assumption was this is the model that powers Copilot. It was trained on 100 billion tokens, or it was something like 50 billion tokens of Python. And one interesting insight from it was that you actually get no transfer benefits from the pre-trained model on text to code. So that means they took GBD3, and for the smaller models, for the models that weren't trained in all the Python data, there were some benefits where GBD3 transferred really well faster. But then for the final Codex model, it turns out that there were no transfer benefits, meaning you just took a model, you trained it from scratch on those 100 billion tokens of Python code, it would do just as well as the GBD3 12 billion model that was fine-tuned. The issue was that it was only true for GBD3 and 100 billion tokens of Python code. These days, I mean, the jury's still out on this, but it seems pretty clear that the benefits from learning language are quite helpful with code. I guess that kind of goes into the issues with CAD, where one, you're dealing with much less data than code. If you assume, first off, that 50 billion, 100 billion tokens is all you need, then maybe with like 10x less, you could get a pretty useful model. In reality, Copilot today is powered by probably trillions of tokens of code, as well as text. And when you're dealing with, at most, from scraping every single bit of CAD data, you can find 10 billion tokens. It's just not enough to train a useful model. We tried scaling, and no matter what kinds of regularization techniques we used, we just couldn't get it past a few billion parameters without overfitting. That was the big thing. And then the other is that there's no transfer. If you try to test these models today, and even with GBD4, there's a prompt that I like to use, which is good for testing like 3.5 versus 4 if you don't know which one's behind the scenes. But even 4 sometimes struggles with it. And the prompt is you kind of lay out, I think it's like a famous kind of Gary Marcus prompt as well, where you lay out a bunch of kind of cubes on a table, right? And you describe it, and as you increase the complexity, you know, 3.5 drops out, you increase the complexity more, 4 drops off. But it's clear that these models are not that good at spatial reasoning, and that's exactly what's needed for CAD. [00:07:52]Swyx: Oh, yeah, that's right. [00:07:54]Aman: What you want to do is if I were to design this table with CAD in front of you, I would first draw a rectangle, then I would do an extrusion operation, which would basically take the rectangle and then extend it orthogonal to the plane, such that it's like a volume, [00:08:14]Swyx: right? [00:08:15]Aman: And then the model has to realize that, okay, the shape now that exists is this structure here, this table. And then the really difficult thing is for other operations, it'll need to point to the constructed geometry that was built. And basically, the model effectively to work well, it needs to kind of, in its mind, imagine this 3D structure. And the models are not good at that. If you try fine tuning code models on this task, or language models, they're just not going to transfer well at all. [00:08:44]Alessio: Do you think in like two, three years, there will be a good AI-powered CAD software? [00:08:47]Aman: Yeah, my perspective now is that I think the best way here is probably redesigning the entire system. One other big pain point was we tried to build plugins with all the major pieces of CAD software, like SolidWorks, Onshape, and so on and so forth. And if you think it's hard to build a plugin for some of the older IDEs, you've not seen these pieces of software. And so I think even if you got a good model, it might be really hard to actually get distribution and create a good plugin that works. So it feels like with the advancements you have in kind of text to images, and there's some new companies kind of doing stuff with text to 3D, it feels like the reasonable approach is actually just scrap the way that people are doing CAD right now. And I suspect a company or some companies will come around and do this quite well. [00:09:37]Swyx: That's really good insight. And we have more sort of general LLM products thoughts to ask you at the end. We wanted to get into Cursor, since that is your primary product right now. In January 2023, you announced it to the world. Maybe take us into the, I guess, idea maze leading up to Cursor. [00:09:54]Aman: Yeah, I guess it still was one kind of brief, brief pivot period where we tried doing text to images. The reason we decided against it was that I don't think we're the founders for that kind of company. We learned this from CAD, and we strongly believe this now that it is much better to be a user of the product you're building. And we just weren't big users of any of the text to image tools. So it was around December where we managed to actually get early access to GPT-4. And before then, we had played around a little bit with using earlier versions of 3.5 on writing code. And we kind of given up. It just seemed like if you looked at Text DaVinci 2 or Code DaVinci 2, those older 3.5 variants, they just couldn't really do anything meaningful. But then we opened up the playground, started copy pasting code into there. And it was ridiculous. This is before everyone started using human. [00:10:50]Swyx: Did you use the early version? [00:10:52]Aman: Yes. So, okay. [00:10:54]Swyx: So, it was an earlier version. The unhinged raw. [00:10:56]Aman: Oh, it was still, no, it was still, it wasn't, yeah, it was still very safe. But before people started using, human eval was the thing, but before everyone started talking about it and knowing about it, we kind of pasted it in and it got 85%. And we were just like, wow, best open source model at the time got 30%. And Code DaVinci 2 got something like 47%. And yeah, GPT-4 today, it gets about the same score. And so we then started, you know, writing code in there, just copying and pasting random pieces of code from whatever kind of things we were testing and developing. We found that it was not just good at creating net new things, but refactoring code, editing code, helping you debug kind of every single aspect of software development felt so different with these models. And then we kind of, in our heads, just plotted out the future. And this is GPT-4, like what happens when you have 4.5, GPT-5? These models are just going to get better and better and better at programming. And the future is probably not going to be more and more things that you tab enter for autocomplete. I think that's a very useful tool. We use Copilot every day. We find it quite useful, but you can't have a world in which language models are able to produce 90%, 95% of the code, and it still follows that form factor. I think you have to redesign the entire way, the entire UX of writing software. And that was our take with Cursor, where you need to own the full IDE and completely redesign the flow of producing software and just doing software development in general. [00:12:32]Swyx: Those are big statements that we need to dig into a little bit more. I want to backtrace a little bit. So you got early access to GPT-4. That actually means that you were backed by OpenAI, you joined OpenAI Fund before you were Cursor. [00:12:46]Aman: Yeah, basically. Kind of. [00:12:48]Swyx: Oh, okay. Because I'm trying to get the chronology and I assumed you were, they funded you because of Cursor. [00:12:52]Aman: Yeah, so OpenAI is this program Converge. That was the program we participated in. And through that, the main thing was early access to on-release models that we got to play with. Obviously, none of this went to production. None of this could go into production. It was just kind of a sneak peek of GPT-4. And so, yeah, before we actually built out Cursor, we didn't take money from OpenAI, but we were a part of this program. [00:13:14]Swyx: Got it. Yeah. And then you also mentioned one more thing, which was interesting. You still use Copilot, but you also use Cursor. Yes. You also mentioned that Copilot is probably trained on trillions of tokens, which means that's extensive training since the original Codex. That's my guess. [00:13:30]Aman: I mean, if you look at the stack, for example, right? It's what? One to two trillion tokens? Something around that. I'm very skeptical that Copilot is training on less, especially with all the lawsuits you see with whether or not it's quote-unquote fair use. [00:13:43]Swyx: So yeah, my guess is trillions of tokens. [00:13:44]Aman: I don't really know. But yeah, I'm sure if you did the math on how much public code there is in GitHub, it's almost certainly the trillions. [00:13:52]Swyx: One of the reasons I harp on this is one of our pet themes is tracking the dataset to parameter ratio. And Copilot cannot be that big because it returns relatively quickly. So it's going to be in the low billions, right? So how do you do trillions of tokens to the low billions? That's interesting. Yeah. [00:14:12]Aman: I think I have some thoughts on this because there's the whole thing with chinchilla scaling and then people are now saying, oh, chinchilla scaling doesn't matter because of inference. But Copilot could be a mixture of experts. That's one other speculation. I don't know if that's true. I mean, it probably wasn't the case at least a year or two ago. My guess is it's probably a small model that's very over-trained. From what I've heard, there are also lots of tricks you can do with caching where even if the model is quite big, it doesn't take, it effectively takes no time to ingest the entire prompt. Yeah. [00:14:46]Swyx: Semantic caching is what they are calling it, right? I guess if it roughly embeds to the same thing, just return the same thing. [00:14:50]Aman: I think it's partially that, right? Where let's say the suffix or the code before where your cursor is has changed slightly. They might not actually go ahead and use a different... [00:15:02]Swyx: That seems dangerous for code. [00:15:03]Aman: It does seem a little dangerous, but it gives you this like incredibly snappy response. And the other thing is the KV cache, right? Where you can just, I don't think there's any open source framework that does this right now, but what you can do is if you've already computed something over the KV cache, then you can just... [00:15:19]Swyx: This is the attention KV cache for people following. [00:15:21]Aman: So this is the attention KV cache, right? And if you've already computed all the keys and values, you can just store that in memory and then load that back up in the GPU and you don't need to process the prompt again. And I speculate they're doing something like that behind the scenes. [00:15:35]Swyx: That's a lot of memory. That's a lot of story. It is. [00:15:38]Aman: Well, unless they're using something like multi-query attention or... [00:15:41]Swyx: Yeah. We'll talk about that in your Llama 2 piece. And then the final big opinion that you drop in there was you must write your own IDE as opposed to write a VS Code extension, which there's plenty of them out there. SourceGraph is doing one and I've been working closely with Morph, which just put out Rift. So this is obviously a big undertaking. Maybe explain more a little bit about why build your own IDE. Yeah. [00:16:05]Aman: The reason we decided to do this is I think in the future, today, what Cursor can provide and what any of these tools can provide isn't that much different than, I guess, what you get in VS Code. But it was more of a long-term decision where in the long term, you're going to need to design just a very different UX that the extensions don't give you. One story we'd heard is that with Copilot, in order to actually get the multi-line ghost text implemented, it wasn't actually a part of the extension. I think the team at GitHub had to call up VS Code and have them make a change to the source in order for that extension API to be enabled. That's what allows for multi-line ghost text completion. And this is scary. If you look today, there are other things that VS Code in their source code has enabled as APIs that are just closed off to everyone but Copilot. So I think there's this fundamental platform risk where you're competing with the incumbent that owns the platform you're building on. And we thought it would just not really be tenable in that sense. And then the other thing is if you want to do other kind of fancy things. So one example of a feature we're kind of building right now is instead of just... So Copilot is great for completing the next line, completing the next few lines, but what if you wanted to do a kind of sort of edit, where instead of just completing this line, it changes the line above or delete something. There's no way that you can do something like that in VS Code, but we have the UI for this that we've kind of built out in Cursor. We're currently training models in order to get it to work well. But again, this is a feature that we think once we get it to work, will be quite useful. Could be on par with Copilot level in terms of usefulness. And it's just fundamentally impossible unless you own the IDE. There are a lot of other ones like those that we're kind of cooking up. And then there are small things. I do think like in terms of inline edits, which means inside the editor, you can press command K in Cursor and then ask for some kind of modification of the code or ask for a generation of the code. And I do think we have probably the best UX for that because if you look at what someone like Sourcegraph does, I mean, Sourcegraph code is a great product, but they basically have to use the GitHub pull request comment feature in order to do it. And I think like these paper cuts kind of add up over time. [00:18:24]Swyx: They do. And it's very impressive how quickly you can try it out, you know, obviously encourage everyone listening to try out Cursor. And the download is really quick. The binary is super small. And then when you spin it up, it boots up really fast. And it's just a text file that guides you through the tutorial. It's really, it's really great. [00:18:39]Alessio: I was using it today. Actually I will open right now. The first thing I like, you guys have like bring your own keys. So that's like one of the things that I don't see in enough products, like bring your own API key instead of like sign up for an account and do all of that. [00:18:54]Swyx: Well, so like you have to trust them that they won't. [00:18:56]Alessio: Look at this guy. [00:18:59]Swyx: I just wonder if like OpenAI could do one more thing, which is just, you know, do a limit, the spend limit per key. So like that leaves space for like other companies to come in and do that. But I mean, OpenAI could just build it tomorrow. [00:19:10]Alessio: I saw Logan tweeted about whether or not it would be interesting to have per key billing. [00:19:15]Swyx: I mean, I think that would be. They're clearly thinking about it. [00:19:17]Aman: Yeah. They have more important things like GPD 4.5. We can talk about that one. [00:19:20]Swyx: Yes. [00:19:21]Alessio: Let's talk a bit about what you do. So first of all, unlike some of the other tools, you guys have like a system prompt kind of thing, which are like rules for AI. What was like the decision behind that? Did you see people being frustrated with always having to repeat the same thing in the prompt? [00:19:38]Aman: Yeah. The problem was for encoding some small rules that the model will tend to get wrong. So for example, we use Solid instead of react. [00:19:46]Aman: Solid is just another reactive UI framework. It's a decent bit faster. And my co-founders know a lot more about the details in this than I do. But like the other really nice benefit is that with the VS code fork that we're using, you can kind of inject solid into multiple routes. While react is meant to be kind of like it takes over the very root of the entire DOM. Solid instead, you can inject it inside of like multiple HTML components. It's much more performant that way. And so yeah, we use solid because of that. And then the issue is every time you create a TSX file, write a component, GPD 4 by default will assume it's react, right? And so it'll get the code wrong. And so just encoding rules like that are pretty helpful on the side of that problem. For some of our users who are less familiar with English too, it's helpful to kind of add a prompt to say describe this in whatever language they're most comfortable with. [00:20:45]Swyx: And so for those who don't know, you primarily, the main model for most people is GPT 3.5 and pro users can use GPT 4. You're prompting GPT 3.5 with these system prompts first. Any other tips apart from your company specific ones, apart from the English as a second language ones, how do you prompt GPT 3 or 4 for code? [00:21:05]Aman: So this is interesting because I think in general, these models are good at just producing net new code or rewriting code from scratch. The thing that they're not great at is producing edits or modifications. So producing a diff is incredibly painful. And I'm sure you guys may have encountered this if doing stuff with agents, but they just get line numbers wrong pretty often. And when you're producing a diff, you know, it's fewer tokens of compute. And there's, there's some theories that like, you know, the more tokens of compute you kind of use up, the more the model is kind of expending on thinking, thinking, yeah, chain of thought. That's one thing we've kind of struggled with. And so that takes probably chaining to get it to work well, where one kind of technique we do is we have GPT 4 kind of propose a draft PR and then we have 3.5 go and kind of heal a draft diff and then we have 3.5 go and go and heal those changes. So you'll have to do things like this in order to get it work around those limitations with edits. In terms of general code writing, I think with 4, it's just, it's been super, super straightforward. 4 is fantastic. 3.5 would strongly recommend using the Azure model because there you get access to completions, meaning you can put kind of words in GPT 3.5's mouth and let it finish it. Kind of like what you can do with Claude. And that's really helpful. [00:22:24]Swyx: I always assumed that was going away as a API because OpenAI is like clearly not interested in maintaining that. I mean, they're straight up deprecating it now. Yeah. [00:22:33]Aman: It's a little frustrating because I think it's really useful for code, right? Because when you can do stuff in the middle of the line, it's impossible to do that with the chat format. But with the completion format, it becomes trivial. [00:22:46]Swyx: So one thing I learned from working with Jesse on GPT 4 OpenAI, he always asked GPT to comment your code before writing the code. And that's the chain of thought for code, right? So when I ask you for code, give me a fully commented code with only a brief explanation on how it works, bias towards the most efficient solution and offer an alternative implementation if it fits. If it's unclear what environment or library versions I'm working with that might significantly change your answer, please ask me to clarify. That's my custom instructions right now for code. And I'm just like, hey, we should come together as a community and just share these custom instructions or system prompts. Yeah. [00:23:18]Aman: When you get it to be more verbose, I do worry a bit in terms of UX because more tokens means it takes a lot longer to get to the answer. And then it's also just, I don't want to read a massive answer. I just often want the answer immediately, or I just want kind of a short block of code to answer that. That is a trade off you kind of will have to deal with. And the same thing with diffs, right? Where the diffs are going to be so much faster if you get them to work, but it's just going to result in lower quality edits. [00:23:47]Alessio: One nice thing you do in the chat is actually remove some of the code you don't touch. So I was using it to make some changes to the code base and in each function, it would say like add a comment with existing code and then tell you just the stuff to change and the stuff to add to it, which kind of frustrates me with gbt4 sometimes. It just re-gives you the whole function definition instead of just that. I noticed that in the chat, you can now apply change and put it into the code if you don't start the conversation from the file itself. Why is that so hard? Like so many products have it. Is it actually hard or is it just like a UX decision to have you? [00:24:24]Aman: So there are two ways of doing that, right? So when you say apply change, do you mean you select a region in the code, press the button and then it makes it just like, makes it in? [00:24:33]Alessio: Right here, it told me to like add these three lines of Python and I'm like, I don't want to copy paste them. You know, I did it, but it would be good to just do. [00:24:40]Aman: So if it just makes the change for you. Yeah, this is something we're going to be adding this week. So yeah, this is definitely like something a lot of users have asked for and it should be reasonably straightforward to do. I think the issues we want to use for sparingly because of how expensive it is and 3.5 actually kind of struggles with this. [00:24:59]Swyx: Interesting. [00:25:00]Alessio: And then I noticed, so you can chat either with or without context. So with context, you pass it parts of your code base without, you don't. Every time it loads the license file. So is there anything that you're working on to make sure that like you don't have like license infringement and stuff like that, or is it just like the model for some reason thinks the license file is really important? [00:25:22]Aman: Yeah, right now it probably uses vanilla embeddings. We're working on a couple of interesting techniques for much better retrieval. One of them is basically fine tuning a model to kind of memorize a code base. So there was a paper that came out a little while ago from Google, which is called documents or it's called transformers as a differentiable search index. The idea here is you train a transformer on a code base or you train it on a corpus of documents in order to basically directly answer questions about which document is relevant given the question. So the mapping would be some query, some question, and in this case, a question about a piece of code. And then the model would directly output the not just file, but let's say the actual function or the class that solves it. It wouldn't output all the code for it, but it only just output like the symbol that corresponds to it. And we've seen some initially promising results with this direction. If you look at the original paper and then there are some follow on work, it actually does a lot better than very old school retrieval techniques like BM25 and even embedding based techniques. And so this is an approach we're experimenting with and we think it could prove quite helpful. The other direction is just improving embeddings. If you looked at the recent paper by, I think it was Alibaba. So there was a recent model. If you do the math, it costs them $1,000, less than $1,000 to train this thing. And it beats OpenAI on non-code related tasks, sadly non-code related. OpenAI still kind of holds the crown for code related embeddings. But we think there's some promise in potentially training our own embeddings and then fine tuning it on particular code bases so it performs better there. So these are both directions. We're kind of independently exploring to improve the performance of retrieval. But in the short term, we do have the ability to use kind of re-rankers and more kind of advanced tuning. So if you look in the chat, I think there may be a button you can click which lets you enable re-rankers, which should improve the performance a decent bit. [00:27:24]Swyx: Awesome. [00:27:25]Alessio: Anything else in the product that we're missing? We have inline generation and inline question asking to the model. You have the chat interface on the right. Yeah. [00:27:36]Aman: So one thing that our users have found quite helpful is being able to add files or add documentation. So if you want to add Next.js docs, the most recent docs, you just do add Next.js in the chat or in command K and you'll be able to then basically get that information in your context. We have a lot of features that will be coming up quite soon. One that we're quite excited about is basically code interpreter style mode of using the chat. And so I don't mean that, I guess, in the traditional sense of code interpreter. But code interpreter is probably the one example of, as far as I know, the one example of an agent that works really well, that has some sort of kind of product market fit. And I think the reason it works super well is because when you try to get agents to do some massive task, I don't know, many people who like reviewing PRs or reviewing large diffs, it's much more fun to kind of be in flow. And I think the way that the code interpreter is able to deal with this is it breaks it down to these kind of small units that are very auditable and understandable. When you ask the model to produce a graph, you just see the graph and then you can kind of tell more or less it's wrong. And then you can go and see the code and the code's very understandable. So I think it's pretty important to kind of have the agent do these very small, discrete units and then show the output in a way that's very easy for the user to understand and then go in and fix. And so we're building a kind of flow like that in the chat that should be coming out in the next two weeks, which we're very excited by, because we've done a bunch of experimental stuff with agents. And the big thing has always been this problem where it just produces a bunch of code and it's just so hard to tell whether or not it's correct or not. It's less efficient because it'll end up having some bugs. And then it would have been better if the user just went and wrote all of it themselves. [00:29:30]Swyx: There's one approach with a former guest of ours, Itamar, on Codium, whose essentially approach is you need to develop the spec, the tests, and the source code in harmony kind of together. Well, the spec is the prompt, and then the spec could generate a test or a spec could generate code. And the only way to validate the code is to run it with tests, is kind of his analysis of what the agent space, what the code agent space may look like. [00:29:54]Aman: I think tests are pretty promising a direction. If you have a really, really rigorous set of tests where you can completely confirm whether or not the agent has done the right thing, I think that solves it. But I think it's only one part of the overall puzzle here. I do think you're going to want the model to... Like the issue is, it's really kind of painful to go and write this massive, massive prompt describing everything. I want to be able to kind of do it in flow and just see a change, then go step by step from there. I think that's just a more fun way of doing it. I think the more fun and more easy to use kind of product will win, assuming the capabilities are about equal. So that's kind of our bet here. Yeah, that's great. [00:30:34]Swyx: Have you thought about like, so you said you can add docs, which is really cool. And I've thought about this before, but I always get hung up on versioning. You just choose to not care about it and just embed the most current docs? Yes, we embed the most current docs. [00:30:46]Aman: You can add whatever docs you want, if you just have a URL. You can paste the URL for the docs in. [00:30:53]Swyx: You give a crawler, yeah. [00:30:54]Aman: We crawl it in the background and embed it. And so you can have a custom, basically a custom version or whatever version you use. It's stored locally for you. What kind of crawl diff? [00:31:05]Swyx: Like if you've just written... Yeah, that means you've written a search engine, kind of. [00:31:10]Aman: It's very, very basic. Docs are very, very easy to crawl relative to other things because it's like, they're all like this kind of sort of markdown-like format. [00:31:19]Swyx: Yeah. [00:31:20]Aman: Definitely have not written a crawler for the entire net. [00:31:23]Swyx: The other thing on Code Interpreter, we've also done an episode on that. I'm very excited about it. I think it's GPT 4.5, you know, because it's GPT 4 that has been fine-tuned on more code. Yeah. Plus it has inference time capabilities that you cannot do in the traditional LLM setting. Anyway, the most important thing about GPT 4 is that it has the sandbox. So the main question for you is, are you going to run the sandbox in your environment or do you want to run it on our local machine since you have access to that too? Yeah, I think we want to be very careful with this. [00:31:52]Aman: You don't want to do sudo rm-rm star or something. Our plan is to run it on the local machine, but always kind of prompting the user whether or not they want it. I think if we want to do things where the agent takes many... So for the Code Interpreter style thing, the great thing is because you're breaking it down to these units, you can kind of batch together a bunch of commands at each step, just kind of ask the user because they're always kind of watching. For agents that are running completely in the background, I think there you probably will need to have some kind of contained environment where it's safe for agents to execute arbitrary code. One pretty bad attack is if one team wanted to, let's say, prompt inject the model, they could just kind of in a piece of code, just like have a comment that said something like, When you're doing this kind of edit, you should do rm-rf or do something really, really dangerous. And then the issue is if an agent is kind of running in the background, and then it does that, and it grabs that piece of information, and then it gets actually successfully prompt injected, it'll just execute that thing. The same actually may be true with documentation, where someone malicious, if they had access to some piece of documentation that other people use, could try to prompt inject agents that are then going and running code and running terminal commands. [00:33:06]Alessio: Today, people just hijack npm packages. [00:33:09]Swyx: Yeah, there'll be more of that, I'm sure, shenanigans, as they call it. But yeah, I think probably the safest way is to have sandboxes in the cloud. And yeah, I've been calling this the sort of the agent cloud phenomenon. I think Fly, IO, Modal, and E2B are in that space already. And then I think Repl.it is exploring it. It'd be interesting for you guys to get in that game. I have trouble articulating what's different about an agent cloud versus a typical serverless sandbox thing that you can spin up. Basically, I think for people to, if agent cloud is a real category, we have to identify what kinds of feedback do we want to give the AI that's different to a human? That's the extent of my thoughts on what this would take. [00:33:52]Aman: I think the key thing that not enough people are probably doing is giving the AI access to a lot more tools. So the classic example I like to bring up is, if you look at the old kind of alpha code model, which went and got 50% on some programming contest, a competition, 50th percentile of pretty good programmers, right? This was a base model that basically got, I think, something around 28% on human eval. And they use this interesting inference strategy of having the model generate a bunch of test cases, and then running the test cases, seeing which one passed. They use some other, there's some other details there where they do clustering and whatever. But the key thing is kind of letting the model generate tests, run the tests on all the outputs that it's generated. And that brings a 28% code forces model to 50th percentile. Gbd4, you just add a very basic prompt, please complete this Python function, and it gets 85%, 87% on human eval. Now who knows how tainted that benchmark is? But assuming it's reasonable, like what score do you think gbd4, the same kind of inference strategy as alpha code would get on that benchmark? It would do really well. And then gbd4 is at this level where they can actually not just run the test and like binary yes or no, use that answer, but it would see the results of the test and be able to modify the code or the test base in those. And so I think just like, that's just one tool. The other tools you could have access to would be language servers. So this is a great thing with VS Code, where VS Code kind of invented the language server or the language server protocol. And so as a result, when working with a VS Code fork, we kind of have access to every single part of the language server protocol, which means we can go to definition, get all the symbols in your entire workspace, kind of everything you do in a modern IDE. And what we've been working on is kind of giving these models access to those tools. And that like dramatically improves performance, right? Because the way that humans usually will search for something is they'll kind of click around, go to definition, read some code, do all that. But you use the tools in the IDE to search for things more efficiently. And if you're just trying to have a model, just do a brute force kind of semantic search and get the answer from that. I think it's not going to work nearly as well as kind of an agent that's able to use those tools. [00:36:10]Swyx: Awesome. [00:36:11]Alessio: And you guys are growing the team right now? [00:36:14]Aman: Yes, we are. So we are currently five people based in SF and we're looking to hire engineers and designers. We think there's a lot of interesting work that we're doing that's left to be done. So some of it involves model training, kind of training some open source models for things like embeddings or areas where it perhaps is too expensive or not or too slow to use open AI. And then lots of interesting things with pushing these models to kind of the boundaries. So getting GPT-4 to work really well in this kind of agent loop in a way that's really in flow and intuitive for users to use. So yeah, I think lots of exciting work. [00:36:53]Swyx: Cool. And then maybe to sketch out a little bit more about the company and then we'll zoom out to just general LLM observations. You're also working on a prompt tooling thing called Priompt? Yeah. [00:37:04]Aman: So this is just an internal tool that we use. It's called Priompt. And we built this because we didn't really find a good way of solving for the problem of when you have a variable number of kind of inputs that you want to stuff into the prompt and you have like a fixed length prompt, right? You can only use 4096 tokens. How do you encode for rules and how to properly kind of order the inputs that go into it? And Priompt or priority prompting are intermediary solution for this, where you can kind of encode very custom rules into how you build up the prompt based on how, I guess, overflowing it is, right? So let's say I have a bunch of previous chat messages and then I also have the code from the current file. So maybe what you want to do is you want some rules where if everything can fit in, you put it all in. But then you start by like first removing like all the old chat messages. Then once it gets to a certain length, you don't want to remove any more chat messages and you want to start removing parts of the file. And then you want to remove parts of the file in this particular truncation strategy, which tends to work quite well. So this kind of thing where like as you kind of slide the window and how many tokens you're allotted, you can see like the prompt is like very, very differently constructed. So it's like optimal kind of at all sizings. And we found that quite helpful internally. [00:38:23]Swyx: And you chose the JSX approach. I'm not going to ask you too much about like design choice. I mean, it's popular with React. Fixies also put out AI JSX. Do you find that like helpful? Do you think that like some kind of DSL might emerge for prompting? [00:38:36]Aman: Yeah, I think it's still pretty early. And it's not clear what the best way to do. I think for very lightweight, easy prompting, like you should just use strings. When you're doing kind of prompt engineering, and really like rigorous prompt construction where you can have a bunch of different possible inputs in the prompt. We think JSX makes a lot of sense. It's because it's kind of like website development where you'll have different kind of screen sizes, different kinds of devices that can look at it. And in a similar way, you've different kinds of prompts, right? You've different prompt context lengths. And you basically want across all different context lengths to get a very, very good prompt for the model. And so yeah, that's why I think like JSX kind of makes sense. It's not clear if it is like the best way of doing it. I think the jury's still out on that. [00:39:27]Swyx: One way to deal with the context length model issue is to train your own model that has a very long context length, like magic.dev, which announced a 5 million context length window. I don't know how credible that is. I haven't tried it. But your thoughts? [00:39:42]Aman: Yeah, I think the issue with context length, long context length right now is that costs scale linearly, right? Costs technically scale quadratically in terms of attention. But the interesting thing is that for really, really large models in terms of flops or actual floating point operations that the models are doing, attention tends to be a pretty negligible part compared to the actual, I guess, feed forward part of the neural network. And so up to like 8K, it tends to look pretty linear. I guess when you're going to like higher and higher context lengths, it starts to get more and more tricky. And then there's some other optimizations or some other difficulties with memory bandwidth that we can get into. It just feels like the key issue is even if it is linear, it's still so expensive, right? Paying for 32,000 tokens at whatever the pricing is right now feels like exorbitantly high. My perspective is that there probably will be at some point in the future, or there might be at some point in the future, like a better approach for really, really long context. Something that looks more kind of recurrent. [00:40:47]Swyx: It feels more elegant. [00:40:48]Aman: I don't know if it'll happen because I think there are like interesting ways of hacking together or chaining together these language models, even with short prompts. But I'm not super bullish on kind of scaling up attention the way that we're doing right now in like 100, 200K context windows. [00:41:02]Swyx: Like Cloud is doing. Yeah. Are you monitoring like RWBKV, which is one of the recurrent approaches? [00:41:07]Aman: I've been meaning to read that paper. I have not been monitoring that. I looked into a few of the papers from state space, like the state space models. Those are pretty interesting. Can you give an intuition? [00:41:19]Swyx: Because you seem to be explaining it really well. Why are they different? Why is that interesting? Yeah. [00:41:25]Aman: I think the interesting thing with, at least with the original state space model, is that you get kind of two benefits. One for training, you get the paralyzability of a transformer and you can kind of run it, I believe in about N log N for some N length sequence. And then for inference, it's also like the way that it's formulated is also somewhat recurrent. So you can kind of store everything in this fixed state. And then because of that, you get, I believe, an O of one kind of cost towards inference. It could be slightly higher, but yeah, it's much less than the O of N cost per token for the transformer. And so that makes it really tractable to then do for very, very long sequences. There's some follow on work with Hungry Hungry Hippos and Hyena. And again, I think the key piece is that for like very, very long sequence lengths, it ends up being N log N rather than N squared. I did say that the cost of like, I guess even linear attention is pretty high, but that's because the 32K model is priced a decent bit higher than the original. It is surprising that Claude, or I'm actually not familiar with Claude's pricing. Is it higher for the 100K one than for the normal? [00:42:31]Swyx: No, I believe it's the same. [00:42:33]Aman: That is actually quite surprising. I'm not sure if they're doing attention under the hood because even with like a lot of tricks with 100K or even 200K, I would assume that cost will eventually start to build up. So they might be doing something fancy there. [00:42:46]Swyx: Well, my guess was alibi, which is a trick, which is replacing proper attention with kind of like a exponentially declining forgetting curve is what I'm thinking. Someone has to put 100K to the test. I haven't done it. [00:43:00]Aman: Yeah, they have this graph that looks promising for 200K, but I feel like anecdotally from everything that I've heard, it just seems like it forgets things like they don't actually pay attention to things. [00:43:11]Alessio: I just open-sourced a small podcast there yesterday, which is what we use. [00:43:14]Swyx: We use it to summarize this podcast. [00:43:16]Alessio: Yeah, I'm looking at my logs, prompt length of all my recent ones is 55,400 tokens, and it works. [00:43:25]Swyx: How much per call? [00:43:26]Alessio: Free, because it's not commercial. I'm like, hopefully nobody from Entropic is listening. But yeah, it works. But I think that's kind of like the sweet spot. And then the completion length is like 1,800, you know, so it's not like it stays within the 60K band. But anyway, yeah, curious to see. And I think another thing from your Twitter model parades that I really like is actually differentiating between the type of workload. I feel like people talk about these models as like anything you do is like the same thing, but you posted about GPT 3.5 being cheaper than LLAMA 2 for completion-heavy workloads. What does that mean? [00:44:07]Aman: Yeah, so there are different terms, I guess, based on like whatever community you're in. So I think in the research community, they probably call it pre-filling is handling prompt tokens. And then I believe maybe decoding is what they call generating completion tokens. We'll just use prompt tokens and completion tokens. But for prompt tokens, the work, it's entirely compute bound. And the reason why is the same reason why transformers are so good at being kind of being trained in parallel. And it's that you can parallelize the entire sequence or you can parallelize an input, not just along the batch dimension, but the sequence dimension. So that means let's look at the first layer of the transformer. Imagine like that entire layer could fit in memory. I just read that to memory. And then I basically apply the matrix multiplication of the entire sequence on this layer. If you're doing token generation, instead, you have to read the layer, then taking the first input, and then you have to read the next layer and then do that same input. You have to do it all the way to the end of the model. And then you generate the next token and that next token passes through all the layers again. So before what you were doing is you have all your input tokens in parallel, they're going through the first layer. So you read the first layer, then in parallel, they're going through the second layer. You read the second layer, so on and so forth to the end. But when you're doing it for one token at a time, you read the first layer, second layer, third layer, fourth, blah, blah, blah. Then you do it all over again for the next token. And so as a result, for your sequence length N, you end up using N times more memory bandwidth than compute. [00:45:44]Swyx: And time as well, like wall clock time. Yeah. [00:45:47]Aman: I mean, so with wall clock time, it's weird because transformers are far more efficient than... [00:45:53]Swyx: I comment on that because in the RWKV interview that I did, same thing. They have a visual actually of this. So the thing you were trying to describe with words, they actually have a visual and animation But it's helpful because once you see it, you're like, oh, okay, that's why it's like a different graph. Yeah, exactly. Yeah. [00:46:10]Aman: So when you're dealing with the prompt, it's completely compute bound. And because GPUs can handle some crazy number of floating point operations per second, it's like almost instant. That's why time to first token feels super instant. And then when you're generating one token at a time, it now becomes completely memory bound where for each token, you're bound by how fast you can read all the weights into memory. So that's like around like 200x slower in general. [00:46:34]Swyx: Yeah. So your specific recommendations, which I pulled out from the post, people should read it. It's really good. I feel like the title undersells it a little bit. Yeah. You should not serve Llama 2 for completion heavy workloads. Llama is best for prompt dominated tasks like classification. And I feel like I can run with that. That makes a lot of sense. [00:46:51]Aman: And re-ranking is one thing we find useful for it internally. [00:46:54]Swyx: Do you use Llama 2 right now? [00:46:55]Aman: We don't have it in production, but we've experimented with it for a few things. [00:46:59]Swyx: You also had an interesting observation because I think we had talked a lot about quantization in the podcast just for running locally or more efficient running. You said quantization and imperfect utilization cancel each other out. Yes. That's a cool observation. Yeah. [00:47:12]Aman: So this is like a little bit hand wavy, but the core thing is, yeah, we expect that when you don't have like complete utilization, right, you're never going to like saturate all your GPUs. There's going to be some idle time. Like from things that we've experimented with in the past, it ends up being, you know, 50% is a reasonable amount as a more liberal estimate of how much you can get. So the interesting thing about quantization is that there's a bunch of these kind of new quantization libraries that have cropped up and they're all very good at reducing costs for low batch inference when you're memory bound. But the key thing is when you increase the batch size, they actually end up resulting in no real speed ups over FP16. The reason why is because they only quantize the model weights, right? So that operation of kind of reading the model weights when they're now, you know, 4x smaller instead of FP16, they're, you know, 4 bits or something. [00:48:04]Swyx: It's still the same number of weights. [00:48:06]Aman: The operation of reading weights is like it ends up being 3, 4x faster. But the issue is when you increase your batch size enough and for large batch inference, the key thing is it now moves back from being memory to being compute bound again. And when you're compute bound, quantization of model weights basically does nothing. And so it ends up being effectively the same cost. And then the other interesting thing is it's even worse for small models because for, or at least the small LLAMA models, because I believe the smaller ones relative to model size have a much bigger KV cache. I'm not sure if the smaller ones use multi or group query attention. They might not. [00:48:42]Swyx: They do not. Only the large ones use. Okay, exactly. [00:48:45]Aman: Yeah. So then because they use normal multi-head attention, the thing is when your batch size increases enough, then the memory bottleneck is not your small quantized model weights. No, it's actually the KV cache. And so quantizing the model weights effectively will do nothing then. So the key insight there is like all these new techniques are fantastic when you're just kind of playing with these models, running them low batch sizes. But when you really try to increase the batch size and serve it in production, they're probably going to be lower or more expensive than FP16 because there are these optimizations with things like text generation inference, which uses VLM or like page attention, which are much, much faster. And so the best that I think you could probably do right now with open source is like full 8-bit quantization, which means not just quantizing the weights, but also like the actual activations and the KV cache so that none of those things end up being bottlenecks. [00:49:36]Swyx: That's a great breakdown. The post goes into much more detail with a lot of math, actually, which I love. And you also spec out some rules of thumb, which I think people can use to figure out their limitations and pricing and all that good stuff. Yeah. [00:49:49]Aman: One big caveat I'd say is that the other massive benefit of LLAMA too is that you can fine tune it. [00:49:54]Swyx: Yeah. Right. Well, you'll be able to fine tune OpenAI soon enough. We'll see. So we'll just get your general takes on LLM topics, just kind of quick fire, and then we'll go to lightning round. So human eval, that is the predominant way to benchmark code models because OpenAI benchmarks code models that way. There's some issues with it. [00:50:13]Aman: Yeah. With open source models and even probably with some closed source models, it's unclear how much of it has actually leaked into the train set, right? So there's a recent model, New Hope, which it looked like they had some leakage, which is why it had really, really good performance. But I think there was an interesting approach taken by Palm too, where I think this is actually possible for someone to do right now. I've been meaning to do it at some point, but there's this paper called Babel code and they have a library which I think literally translates human eval into all other languages. And I think that would be a really good test because the other issues, a lot of the models that perform really well on human eval are pure Python, right? And that doesn't really give you a sense of if it's a good coding model overall. So yeah, I think at some point it would be really helpful if just someone did the work and ran the Babel code engine and translated human eval into all these other languages and then was able to run it. I think that would probably be a better benchmark, but still. I think if the original human eval problems leaked, I suspect it would also be helpful for solving the problems translated into other languages. But the issue is it's just so easy to run and anything else is probably going to be quite painful. [00:51:24]Swyx: Right? Well, it'd be better if there was a sandbox to run it. So agent cloud, hashtag. Hot take on training. Yeah. [00:51:32]Alessio: Another one from your endless Twitter quality. Training will look like researchers offloading large scale training jobs to specialized training companies. A state of the word that resembles chip design and fabrication. Yeah. [00:51:44]Swyx: How do you think about that? [00:51:45]Alessio: And obviously Mosaic was on the podcast just got acquired. [00:51:47]Swyx: So you tweeted that in May in 2022 and then one year later Mosaic gets acquired. Like I think that's a pretty fresh hint. Yeah. [00:51:54]Aman: I was probably wrong about it in a lot of ways too, because I assumed the future would kind of look like a lot of startups would have their own models. And this is me kind of in the CAD frame of mind where I thought, okay, if you look at GPT-3 at that point, it was just like GPT-3, maybe a little bit 3.5. It wasn't like that good a generalist model. And I thought prompting is not the way to do things. It's just completely fine tuning or training your own models. And it was also a similar time that we kind of saw a lot of the open source earlier efforts in training models, which proved like not that great. I think Bloom and OPT were two models that came around about that time. And if you looked at the OPT logs, they manually tuned their learning rates several times. I think they switched the optimizer from Adam to something really weird where they switched the optimizer in the middle. And don't quote me on this because I could be wrong, but I remember it was like some really, really sketchy stuff down in the middle. And I just thought, wow, if it's this hard, it seems like there's a company to be built around it. The key difference is that there are just massive foundation model companies. And I think most AI product companies are not going to be mostly training their models or mostly using like custom models. It's more so going to look like them kind of using these APIs out of the box. And then maybe using, you know, the fine tuning endpoints there. [00:53:12]Alessio: Oh, I mean, it's the same. [00:53:14]Swyx: So you changed your mind a little bit. [00:53:15]Aman: I did change my mind a little bit. I assumed like with the CAD thing, I thought, okay, you're gonna need a foundation model for CAD. You're going to need a foundation model. [00:53:22]Swyx: No, that's old school thinking. [00:53:23]Aman: Yeah. And now it's just like you have the one generalist model. The one God model. And the one God model transfers fantastically well with everything. Okay, quickly move along. [00:53:31]Swyx: You had another one, which I loved. The size of all code history on GitHub public repos is 92 terabytes. The size of Google's monorepo is 86 terabytes of much higher quality code. If Google were willing to deploy code models trained on your own data, they would have a noticeable advantage over everyone else. Yeah. [00:53:46]Aman: Again, this is one thing that I think is probably a little wrong. Because this is based on the big science paper. And the big science paper, like basically said they scraped all of GitHub and they got 92 terabytes. And I think if you look closely, which I did kind of after some people kind of pointed out some mistakes, I think GitHub is like a lot, a lot bigger than that. The big science paper said they get cloned. And so I was assuming, okay, get clone means you get the full working tree, right? But if you look a little deeper, I think GitHub is like a lot bigger than people think. My expectation is that GitHub probably has something like five to 10 trillion tokens of code, usable code. And so that's a lot more than what they ended up getting. But yeah, Google still has like a pretty meaningful fraction. [00:54:33]Swyx: And they just put out IDX, which is somewhat of a competitor. Yeah, yeah. [00:54:37]Aman: I think it's more like, it looks more like a replit kind of competitor where it's like an in-browser thing. But yeah, I think a lot of people can be viewed as competitors. [00:54:46]Swyx: But you're very competitive as we established, you know. And then final question, why is the company called AnySphere? And you have this whole manifesto on your landing page on why humans should focus on bigger problems. [00:54:55]Aman: It's an interesting story where Michael and I were in this program Converge, and two of our friends, Arvid and Swale, who we knew like reasonably well at MIT. And we knew them because they're like some of the best engineers at MIT. And so they were independently kind of working on their own company. It was called AnySphere. And we both independently from after playing with GPT-4 realized, oh, wow, like the IDE is the thing to build. After a few months of independently working on it, we realized, okay, like, why are we doing this separately? We should just kind of join forces. And that's kind of what we did. And so right now, the overall company is called AnySphere. But yeah, the product and the core thing is Cursor. It's lovely. [00:55:34]Swyx: I recommend people actually check out AnySphere.co and read the manifesto because I think it's a broader message to builders out there. Yeah. [00:55:42]Alessio: Yeah. Let's jump into lightning round. Okay. We got three questions for you. The first one is, what is something that already happened in AI that you thought would take much longer? [00:55:52]Aman: I think code. Specifically, I think just being generalist at code, where before you had these specialized models, right, where codex was supposed to be kind of specialized for code. And then there's a general language model, but it's kind of unification of capabilities towards like this one model that's not just really good at text, but it's also fantastic at code. I was not expecting like the generalist model, I guess, to come super, super soon and be this good at code. [00:56:19]Swyx: That's why you pivoted or you started your whole company. What do you think is the most interesting unsolved question in AI? [00:56:26]Aman: I really think it's this kind of long-term memory piece where I think it's possible to get to maybe AGI superhuman level systems that still kind of hack around memory using like something that kind of resembles transformers. But it feels like the more elegant thing is how do you get models that really like continuously learn? Some kind of recurrent based system would be able to do this where there's like a state. But right now, like models can only really learn in context super efficiently. Fine-tuning is incredibly inefficient. It requires tons of data points to actually learn new things. So yeah, I'm really interested to see how we solve this lifelong learning efficiency problem. [00:57:06]Swyx: Yeah. I'm interested in using knowledge graphs to do that because I think that's kind of like a forgotten piece of the puzzle. And if you could have models update their own knowledge graphs and query their own knowledge graphs, that might be it. I think Llama Index is basically working itself into what that is. Oh, interesting. [00:57:22]Aman: Yeah. And then there's the techniques where the models directly kind of learn to like inside the weights or inside the architecture, you learn how to be able to read from databases and retrieval based like the retro based techniques. Like those seemed interesting, but it's surprising like you haven't really seen anything from that in a while after that initial paper. [00:57:42]Alessio: And just to wrap the episode up, what's one message you want everyone to remember and think about as they keep building and exploring in AI? [00:57:49]Swyx: Yeah. [00:57:50]Aman: I mean, GPT-4 is now a few months old. At some point we're going to get much, much better models and I think it'll be pretty soon. And so what does the world look like then? And specifically for coding, like what does the world look like when you have another step that's just as large as it was from GPT-3 to GPT-4? I think it's just so incredibly different. I think it just completely changes how people write software. [00:58:14]Swyx: In what direction though? So I've said my piece on like 4.5 being more inference time. I don't actually know if that's true. That's just my theory. [00:58:22]Aman: I think the direction that we'll probably see is, I mean, the language models will just get better at doing intense reasoning, right? So they'll be able to tackle harder problems. They'll probably pick up in more nuances and how like software engineering is done. They'll probably have longer context windows. And so I expect, yeah, more agentic type things will end up being more prominent in the future. I don't know how far you can take the agent stuff with a four level model, but I think with like a 4.5 or a 5, I think agent models will work for almost any kind of coding task. At least almost any kind of reasonably well-scoped coding tasks. [00:59:00]Swyx: Agents are the future. Well, thanks so much for coming in. Thanks Aman. Of course. [00:59:04]Alessio: Thanks for having me. [00:59:04] Get full access to Latent Space at www.latent.space/subscribe
    22/08/2023
    59:25

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