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Launch Sequence with Space Tomato

Space Tomato
Launch Sequence with Space Tomato
Último episódio

258 episódios

  • Launch Sequence with Space Tomato

    EP 249 - Why Star Citizen is an MMO For Non MMO Players

    16/2/2026 | 1h 24min
    From Eve Online to Halo to Jedi Starfighter, Star Citizen attracts players from a wide variety of games. Today I'm joined by Active to discuss what drew him to the game, what keeps him entertained, and what could eventually make this an MMO for the masses. Today’s Guests:ActiveYouTube:  @ActiveInTheVerse  Twitch: https://www.twitch.tv/activeeToC:00:00 Introductions05:20 What Brought You to Star CItizen?13:00 Does Squadron 42 Matter20:20 Risk & Reward in A Game38:00 How They Can Lose The Reputation47:35 Pvp & PvE59:50 What’s Different About Star Citizen01:14:05 Halo and Squadron 42Follow Space Tomato on social media:
    ⁠Website⁠  ⁠Youtube⁠  ⁠My Other Youtube⁠
    ⁠Instagram⁠ ⁠Twitter⁠ ⁠Facebook⁠ ⁠Discord
  • Launch Sequence with Space Tomato

    EP 248 - Star Citizen’s CTO Details Alpha 4.7, Inventory, & The Future of Star Citizen

    09/2/2026 | 1h 37min
    After a long year of “stabilization”. Star Citizen is back to feature development. This week, the CTO of CIG delivered details about what that will look like over the next few months. From crafting to persistence, I’m joined by Grolo to discuss the near-term future of Star Citizen. We’ll also be looking at the recent collapse of Ashes of Creation and what Star Citizen players might see in it.
    Today’s Guests:GroloYouTube:https: //www.youtube.com/channel/UCF_Bu-562FhrRftPbd1-K9A Twitch: https://www.twitch.tv/grolo_afToC:00:00 Introductions07:00 Was Ashes of Creation a Forewarning?19:00 Social Apps INCOMING!32:00 Where is Dynamic Server Meshing?43:30 Let’s Talk About Crafting01:01:50 The New Inventory01:16:50 Peripheral Updates01:25:15 Item Persistence01:28:50 What is 2026 the year of?01:31:50 Big Prediction of the next 6 months

    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    Instagram Twitter Facebook Discord
  • Launch Sequence with Space Tomato

    EP 247 - Is 2026 Star Citizen’s Best Start Ever to a New Year?

    02/2/2026 | 1h 30min
    Every year, Star Citizen kicks off with a slow January of planning and prep for the year ahead, not this year. CIG has released a new update in January with new features, ships, and narrative content. With an early test of crafting and the roadmap of 4.7 also revealed, I’m joined by Farrister to discuss potentially the best start to a new year for Star Citizen so far!Today’s Guests:Farrister:YouTube: https://www.youtube.com/@UCCWLg4f6GAMe-hdIFQ_Fq2w Twitch: https://www.twitch.tv/farristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions05:20 Does Engineering Actually Matter?17:00 Star Citizen 4.6 | Is It Good?27:30 Star Citizen’s Newest Event42:50 The RSI Hermes Reviewed58:00 Is Crafting Coming Soon?01:12:15 A New Salvage Ship Coming Soon?01:17:45 Best Start to A Year Ever?01:25:00 Predictions!!!!
    Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3I
    Support This Podcast:Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    Instagram Twitter Facebook Discord
  • Launch Sequence with Space Tomato

    EP 246 - Star Citizen Tier 0 Crafting First Impressions | The Good, the Bad, and the Ugly

    26/1/2026 | 1h 28min
    Crafting has finally hit player hands in closed testing, and we’ve got the details. There are wins, losses, confusions, and potential long term problems, but for now, I’m joined by TenPoundFortyTwo to just chat about what we experienced and what it could mean for the game going forward.
    Today’s Guests:
    Today’s Guests: @tenpoundfortytwo  Youtube: https://www.youtube.com/@tenpoundfortytwoTwitch: https://www.twitch.tv/tenpoundfortytwo
    ToC:
    00:00 Introductions
    02:30 Summarized Findings
    09:20 Crafting Tier 0 Explained
    18:00 Potential Problems
    50:10 It’s Not Just Combat!
    58:30 The Casual Players Effect
    01:07:00 Stop Adding Features?
    01:12:00 The Org Effect
    01:20:10 The Next Progress Wipe?

    Support This Podcast:Patreon Paypal Ko-Fi
    Follow Space Tomato on social media:
    Website  Youtube  My Other Youtube
    Instagram Twitter Facebook Discord
  • Launch Sequence with Space Tomato

    EP 245 - The Biggest Event in Star Citizen is Getting Better | MMO Esports?

    19/1/2026 | 1h 13min
    Star Citizen allows for events unlike most other games can. The Daymar Rally hosts 500+ people across 500+ km all in a dynamic open world endurance race with pirates, security, and the danger of the elements. Today I’m joined by the creators of the event to talk about their 8 years of running it, and what new challenges Star Citizen poses for players in 2026.Today’s Guests:COR5AIRhttps://www.youtube.com/c/ATMOesportshttps://x.com/Cor5air_ATMOCrucianhttps://www.twitch.tv/CrucianGaminghttps://x.com/CrucianGamingToC:00:00 Introductions12:20 What is the Daymar Rally?22:00 Daymar Rally Details30:00 Star Citizen in 2026 X Daymar Rally44:20 New Features & Alpha 4.651:00 Other Events At ATMO

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Sobre Launch Sequence with Space Tomato

Space Tomato is joined by a new guest every week to discuss Star Citizen development in regard to their expertise or perspective. Hear from industry professionals, game developers, Youtube content creators, and more as we explore the ins and outs of what makes Star Citizen work, how it got to where it is, and what people love (or hate) about it so much. Learn the latest about the latest features and developments in Star Citizen and other space games once a week every week, full of info, humor, wisdom, and a couple of rants.
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