
EP 240 - Could Star Citizen Be A Game For Everyone? | The Potential “WoW Moment”
15/12/2025 | 1h 27min
Star Citizen is a seemingly very complex game at the moment without supporting systems. Still, there’s a chance the real goal is to pack as many casual opportunities into this game as possible. Today I’m joined by Grolo to discuss a theory he has that Star Citizen could, much like Wow, attract players from all corners of the industry to play a game unlike any other. But will it really happen?Today’s Guests:GroloYoutube: https://www.youtube.com/@grolo-afToC:00:00 Introductions06:00 Is Star Citizen a Game For Everyone?25:00 Can You Be For Everybody & Be Niche?36:20 Is It Going To Be Casual Friendly?39:00 What’s Past 1.0?48:30 Is Engineering For Everyone?01:02:00 Instancing in Star Citizen 01:17:00 Can They Bring in More Industry Vets?Audio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceWatch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord

EP 239 | All About Star Citizen’s Engineering Gameplay & Alpha 4.5 Additions
08/12/2025 | 1h 45min
Star Citizen Alpha 4.5 is bringing a surprisingly big close to a surprisingly successful year. Engineering and the Vulkan API are 2 long-term projects finally reaching some level of implementation in this next update. Today I’m joined by TenPoundFortyTwo to discuss how much these additions may shift the game forward, and how much pain they may also bring players in 4.5.Today’s Guests:TenPoundFortyTwoYoutube - https://www.youtube.com/@tenpoundfortytwoToC:00:00 Introductions2:00 Performance Improvements and Vulkan23:40 When Will You Get Better Performance?43:10 Is Engineering Ruining Star Citizen?50:30 Ships Still Exploding?01:04:50 Bullet Penetration and Capital Ships01:19:40 Is Crafting Missing 2026?01:26:30 Are We Back to Pre-40 Feature Additions?Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord

EP 238 |Every New & Upcoming Ship in Star Citizen We Currently Know Of (2025 & 2026)
01/12/2025 | 1h 42min
After a long 2025, 27 total vehicles will have been released to players in Star Citizen. Of those, the newest are the most exciting. The Clipper, Perseus, and even the L-22 Alpha Wolf have sparked a lot of conversation in the community, and today I’m joined by ship modeler, tristPWN, to discuss the latest additions and what’s coming next in ships for Star Citizen.Today’s Guests:tristPWNYoutube - https://www.youtube.com/channel/UCPs39Q6bS7vVgGmAfS3G3XQToC:00:00 Introductions04:20 What Drew You To Star Citizen?11:00 The Perseus18:00 Engineering & NPC Crew33:30 The Drake Clipper46:00 The Wolf & The Ox58:00 New Ships in 2026Watch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord

EP 237 - Amazing New Ships & A Record-Breaking Year, Are Things Heating Up for Star Citizen?
24/11/2025 | 1h 23min
With the year coming to a close it’s obvious 2025 was a success for Star Citizen monetarily. But looking back on content, bug fixes, and maintenance throughout the year not everything feels the same. Today I’m joined by Morphologis to look at the past year of progress in various areas, and where Star Citizen may be going from here.Today’s Guests:MorphologisYoutube: https://www.youtube.com/c/FarristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions06:30 PvP and PvE in Star Citizen22:00 Is Star Citizen Progressing?35:00 Story and Narrative in 202548:30 The Clipper, Perseus, & Other New Ships!01:03:10 Alpha 4.5 is ComingAudio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceWatch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord

EP 236 - Is Engineering Going to Ruin Star Citizen For Solo Players? Hands-On Impressions
17/11/2025 | 1h 23min
We finally got to try engineering! After years of talk, Star Citizen is finally making engineering gameplay available to players. It has a long way to go, but it seems to be a genuinely transformative addition to Star Citizen, making ships more than transportation vehicles. I’m joined by Farrister to discuss the complications and most asked questions surrounding engineering gameplay, and whether solo players still have a Star Citizen to play.Today’s Guests:FarristerYoutube: https://www.youtube.com/c/FarristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions08:00 IAE 202518:00 Why Engineering Gameplay?21:00 Why The Negative Reaction?33:30 Our Hands-On Experience51:00 What Took So Long?01:10:30 Other HypeSupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website Youtube My Other Youtube Instagram Twitter Facebook Discord



Launch Sequence with Space Tomato